Major Project Updates
13 years ago
Busy busy busyness
Time to give you some much-needed updates methinks. First off school fall quarter has started again, I'm enrolled in character animation, portfolio production, and dynamics & simulation classes. My final portfolio project is the focus since I'll be graduating in March 2013. Whew, getting rather close now. I have 6 months to create an animated short; you'll start seeing assets from it pop up on my gallery quite soon. It should be a fun project to work on! I go to school Monday, Tuesday, Friday, and go to work Sunday, Wednesday, Thursday. I gave myself Saturday's off.
This means I have a LOT less time to work on commissions and costumes, unfortunately D: So I want to give you a heads up about that now: Once again, if you are waiting on a commission from me, feel free at any time to send me a note if you would like to cancel it and I will refund you in whole if I haven't started on it. I cannot promise anyone deadlines when I'll get your project done and I do not wish for you to wait a painfully long time if it's not worth it to you to keep holding your breath. There is an upside however: you'll get a higher quality piece of art simply because my skills will improve over time. But do not hesitate to contact me about it. I plan to first focus on the RMFC commissions and resin castings for awhile then go back to wavy icons and headshots- might try to slip these in throughout the week.
Project Updates
First of all, I recently launched a new way to keep up with me and my work: Creative Connection Newsletter!
I dislike updating my DA journal, I completely neglect my FA, Wordpress, or LiveJournal, so what I'll be doing instead is replacing all my journals with my newsletter. I won't stop posting here on DA altogether, but the updates will be mostly consist of an overview of the newsletter and a link to the current issue. I do encourage signing up for it but will be reflected here so you won't miss an update.
Theod Raptor Costume: Stilts are being upgraded by
Skaros444 to be a little lighter, stronger, and less squeaky Meanwhile I'll be working more on the head sculpt and my goal is by the end of the month to have a mold made and a resin pull. Early next month I'll purchase some reticulated foam for the body/leg padding and I'll be able to start on the bodysuit. A new video will be done by the end of the year with a few of the secret features revealed Project deadline is now set to March 1, 2013 and will debut at Animeland Wasabi convention.
Charizard Partial: Head was slightly heat warped by being left in the car, will need to be warped back- no permanent damage. Mouth (teeth, gums, tongue) is sculpted, just needs a few details smoothed out and then it will be ready for molding and casting. Will offer the jawset and tongue in the webstore for the dragon resin masks soon as it is done. After that the head is completely ready for pattern making and skinning. The wings will be the next piece as I have all the materials for it and the pattern drafted. Goal is to finish this project by December.
Canine Resin Mask: Just spent another 10 hours in last night's broadcast refining the details of the mask- mostly the eyebrows and bottom jaw, and the nose I just started roughing out. All I have left is finishing the nose sculpt/texture, smoothing out final details, and creating the hinge. I have not uploaded photos on Flickr yet, but the final sculpture will be uploaded to my gallery early next week when I make the mold. Resin production starts next week and shipment will begin as soon as possible. Uncut blanks will go out right away and cut/hinged blanks will take an extra week or so. I will also be offering silicone noses in the webstore! I will contact everyone who has placed an order with me and ask if they would like to also purchase a nose so I can combine shipping. Something special might just happen when the blanks are officially released, so keep an eye out for something soon.
"The Last Flower": New project alert! This is title of my animated short portfolio project. This features two new monster characters, Garen and Spencer, whom you'll meet real soon. The storyline: It is a barren mountainous environment, and Garen has been traveling for a long time searching for something to eat. He happens upon a rare and delicious flower. He hurries over but as soon as he reaches it, the flower disappears as Spencer quickly grabs it first. Angered, Garen confronts the newcomer but their quarrel ends in an unexpected way. You'll have to wait till it's all done in March to see the ending. It's a completely original piece that was actually inspired by this picture I did of my Tyranitar: [link] I have been working the last 3 months on the animatic (animated storyboard) and the character designs are finalized. This week I'm working on tweaking all the camera angels and timing, as well as making final character turnarounds. Animation tests will follow real shortly and should be up next week as well. I'm uploading a screenshot of what the final project will look like today.
Ezreal Cosplay: This is a project I started working on a little before A-kon back in June for my brother =ReyTiger. It got delayed but I have a lot of assets done for it already. Ezreal is a playable character in the video game League of Legends (that my friends and I are all addicted to and you should totally play with us and use my referral code to give me bonus points *shameless promotion goooo* [link]). Ez is an explorer guy and user of ranged magic energy for his attacks. He is steampunk-ish with goggles and too many belts and wears a gauntlet that is the source of his energy attacks. I made the goggles out of circle jewelry cases wrapped in foam and I tinted the lens with blue resin. I also cast a LED plush light into a halfsphere mold cast in blue pigmented silicone for the energy light and made a foam gauntlet base over a duct tape dummy of my brother's hand. I started on the jacket pattern too and have all the materials ready. I'll be posting a WIP of it in my gallery soon, but check out the project folder on my Flickr here to see what I've got so far: [link] Completion date is this month in time for whatever contest Riot puts on for Halloween.
CanineHybrid 2.0: I've been working hard on a complete overhaul redesign and rebranding of CanineHybrid Creations. My website # is still being reworked, while the new design is completed the content is still being worked on. Links may be broken and all that jazz. I moved to a new host and design platform and loving it so far. On top of that, of course I also have my webstore located at store.caninehybrid.com where you can buy all my costume-related products and what I'll be using for orders from now on. Spent about a week straight testing out different ecommerce platforms and set that whole deal up. All the designs now match up with my business cards, resume, newsletter, portfolio, commission price guide, vinyl banner, etc etc. a lot of which I haven't shown you yet. But it's spiffy and I'm pretty satisfied with it now.
YouTube Creature Costuming Panel: I have started editing the footage from the panels that
sgtknifeman and I hosted last month at Nan Desu Kan anime convention. Like the video series we did last year, I am splitting up the video into several parts to make it easier to watch and jump to specific topics. I have already spent about a week working on it: re-doing my animated logo as a high-res version that uses my new logo text, finding royalty-free music, creating and animating titles and credits, cleaning up audio, color correcting video footage, cutting and editing, inserting high-res slideshow images, and creating a new section at the end of the video that I call "afterthoughts" that includes extra relevant tips and info we didn't get to mention in the live presentation. And this is only for PART ONE of the Beginner Creature Costuming, which is about 8 minutes long out of an hour of video and I haven't touched the Advanced panel yet. Ever wonder why I don't update my YouTube channel much anymore? THIS IS WHY. It takes forever to go through the entire process, especially if it's something I have to first to pre-production planning before filming (and that can take forever to, anything from writing a script to setting camera angles and lighting). I want to release the videos as they are completed instead of releasing them together when they are all finished so you can have mini updates instead of waiting forever. I have no promises of when I'll be able to get the whole thing up but I'll aim for as soon as possible.
Feature
My friend
feathergills is offering commissions for the first time! She did an absolutely beautiful job on mine and I highly encourage you to consider getting something from her so she can fill up her gallery with awesomeness (it's so lonely right now):3 http://www.furaffinity.net/view/8798640/
Time to give you some much-needed updates methinks. First off school fall quarter has started again, I'm enrolled in character animation, portfolio production, and dynamics & simulation classes. My final portfolio project is the focus since I'll be graduating in March 2013. Whew, getting rather close now. I have 6 months to create an animated short; you'll start seeing assets from it pop up on my gallery quite soon. It should be a fun project to work on! I go to school Monday, Tuesday, Friday, and go to work Sunday, Wednesday, Thursday. I gave myself Saturday's off.
This means I have a LOT less time to work on commissions and costumes, unfortunately D: So I want to give you a heads up about that now: Once again, if you are waiting on a commission from me, feel free at any time to send me a note if you would like to cancel it and I will refund you in whole if I haven't started on it. I cannot promise anyone deadlines when I'll get your project done and I do not wish for you to wait a painfully long time if it's not worth it to you to keep holding your breath. There is an upside however: you'll get a higher quality piece of art simply because my skills will improve over time. But do not hesitate to contact me about it. I plan to first focus on the RMFC commissions and resin castings for awhile then go back to wavy icons and headshots- might try to slip these in throughout the week.
Project Updates
First of all, I recently launched a new way to keep up with me and my work: Creative Connection Newsletter!
I dislike updating my DA journal, I completely neglect my FA, Wordpress, or LiveJournal, so what I'll be doing instead is replacing all my journals with my newsletter. I won't stop posting here on DA altogether, but the updates will be mostly consist of an overview of the newsletter and a link to the current issue. I do encourage signing up for it but will be reflected here so you won't miss an update.
Theod Raptor Costume: Stilts are being upgraded by
Skaros444 to be a little lighter, stronger, and less squeaky Meanwhile I'll be working more on the head sculpt and my goal is by the end of the month to have a mold made and a resin pull. Early next month I'll purchase some reticulated foam for the body/leg padding and I'll be able to start on the bodysuit. A new video will be done by the end of the year with a few of the secret features revealed Project deadline is now set to March 1, 2013 and will debut at Animeland Wasabi convention.Charizard Partial: Head was slightly heat warped by being left in the car, will need to be warped back- no permanent damage. Mouth (teeth, gums, tongue) is sculpted, just needs a few details smoothed out and then it will be ready for molding and casting. Will offer the jawset and tongue in the webstore for the dragon resin masks soon as it is done. After that the head is completely ready for pattern making and skinning. The wings will be the next piece as I have all the materials for it and the pattern drafted. Goal is to finish this project by December.
Canine Resin Mask: Just spent another 10 hours in last night's broadcast refining the details of the mask- mostly the eyebrows and bottom jaw, and the nose I just started roughing out. All I have left is finishing the nose sculpt/texture, smoothing out final details, and creating the hinge. I have not uploaded photos on Flickr yet, but the final sculpture will be uploaded to my gallery early next week when I make the mold. Resin production starts next week and shipment will begin as soon as possible. Uncut blanks will go out right away and cut/hinged blanks will take an extra week or so. I will also be offering silicone noses in the webstore! I will contact everyone who has placed an order with me and ask if they would like to also purchase a nose so I can combine shipping. Something special might just happen when the blanks are officially released, so keep an eye out for something soon.
"The Last Flower": New project alert! This is title of my animated short portfolio project. This features two new monster characters, Garen and Spencer, whom you'll meet real soon. The storyline: It is a barren mountainous environment, and Garen has been traveling for a long time searching for something to eat. He happens upon a rare and delicious flower. He hurries over but as soon as he reaches it, the flower disappears as Spencer quickly grabs it first. Angered, Garen confronts the newcomer but their quarrel ends in an unexpected way. You'll have to wait till it's all done in March to see the ending. It's a completely original piece that was actually inspired by this picture I did of my Tyranitar: [link] I have been working the last 3 months on the animatic (animated storyboard) and the character designs are finalized. This week I'm working on tweaking all the camera angels and timing, as well as making final character turnarounds. Animation tests will follow real shortly and should be up next week as well. I'm uploading a screenshot of what the final project will look like today.
Ezreal Cosplay: This is a project I started working on a little before A-kon back in June for my brother =ReyTiger. It got delayed but I have a lot of assets done for it already. Ezreal is a playable character in the video game League of Legends (that my friends and I are all addicted to and you should totally play with us and use my referral code to give me bonus points *shameless promotion goooo* [link]). Ez is an explorer guy and user of ranged magic energy for his attacks. He is steampunk-ish with goggles and too many belts and wears a gauntlet that is the source of his energy attacks. I made the goggles out of circle jewelry cases wrapped in foam and I tinted the lens with blue resin. I also cast a LED plush light into a halfsphere mold cast in blue pigmented silicone for the energy light and made a foam gauntlet base over a duct tape dummy of my brother's hand. I started on the jacket pattern too and have all the materials ready. I'll be posting a WIP of it in my gallery soon, but check out the project folder on my Flickr here to see what I've got so far: [link] Completion date is this month in time for whatever contest Riot puts on for Halloween.
CanineHybrid 2.0: I've been working hard on a complete overhaul redesign and rebranding of CanineHybrid Creations. My website # is still being reworked, while the new design is completed the content is still being worked on. Links may be broken and all that jazz. I moved to a new host and design platform and loving it so far. On top of that, of course I also have my webstore located at store.caninehybrid.com where you can buy all my costume-related products and what I'll be using for orders from now on. Spent about a week straight testing out different ecommerce platforms and set that whole deal up. All the designs now match up with my business cards, resume, newsletter, portfolio, commission price guide, vinyl banner, etc etc. a lot of which I haven't shown you yet. But it's spiffy and I'm pretty satisfied with it now.
YouTube Creature Costuming Panel: I have started editing the footage from the panels that
sgtknifeman and I hosted last month at Nan Desu Kan anime convention. Like the video series we did last year, I am splitting up the video into several parts to make it easier to watch and jump to specific topics. I have already spent about a week working on it: re-doing my animated logo as a high-res version that uses my new logo text, finding royalty-free music, creating and animating titles and credits, cleaning up audio, color correcting video footage, cutting and editing, inserting high-res slideshow images, and creating a new section at the end of the video that I call "afterthoughts" that includes extra relevant tips and info we didn't get to mention in the live presentation. And this is only for PART ONE of the Beginner Creature Costuming, which is about 8 minutes long out of an hour of video and I haven't touched the Advanced panel yet. Ever wonder why I don't update my YouTube channel much anymore? THIS IS WHY. It takes forever to go through the entire process, especially if it's something I have to first to pre-production planning before filming (and that can take forever to, anything from writing a script to setting camera angles and lighting). I want to release the videos as they are completed instead of releasing them together when they are all finished so you can have mini updates instead of waiting forever. I have no promises of when I'll be able to get the whole thing up but I'll aim for as soon as possible.Feature
My friend
feathergills is offering commissions for the first time! She did an absolutely beautiful job on mine and I highly encourage you to consider getting something from her so she can fill up her gallery with awesomeness (it's so lonely right now):3 http://www.furaffinity.net/view/8798640/
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