DmC Demo: First Impressions
13 years ago
General
So I figured now that I've had some time with it, let me say what I liked and didn't like about it.
The Good: First off, the guys behind the environmentsm the design their appearn the way they morph and shit, should be given an award. They look veyr crisp, and very full to look. at. The parts of the demo where the landscape twists and alters itself to try and murder are actually awesome. Credit where it's due. Dante's animations arne't too bad, but nothing to write home abpout.
The Meh: Combat is really, reall lacking. It doesn't feel as fun as say, god of War, Bayonetta, or even previous games in the series. Sure it's competent, but various factors, like the enemy design, don't give you that awesome feeling you get playing as Real!Dante or Kratos as you tear up another horde of enemies. Shame, really. It might be I just need to get used to it, but I do not like the fact that TWO of the four shoudler buttons are dodge buttons. Can't I have a lock on? Good action games like DMC, Bayonetta, and God of War make damn sure you can keep track of your foes as they surround you. God of War does this by fix the camera so you always have a good view of everything around you. DMC and Bayonetta give you a lock on. Also I really don't like the "Hold R2/L2 down to change weapon mechanic."
The Bad: the game is really boring.
The Ugly: The character and enemy designs. The Characters look like the artist tried WAY too hard to go for the "Whatever Today's youth are :ike. Dante's look is supposed to be detached and not caring, that's why he's cool. Instead he looks sloppy. I'd even go as far a sto say he dresses like homeless person. Vergil looks like a hipster, Kat...I really can't be bothered to give a rat's ass about. She just seems so....uncompelling. The enemy deisgn to me was worse. Aside from Poison, the boss, there were only three enemies, weird looking cherub things that look like angels from bayonetta's hillbilly cousins, and...two variant of doll things. The Enemy design isn't really unpleasant to look at, but they really look bland, generic, and dull. There's nothing visually enticing about them. The art design, the animations, maybe there's more, better enemies in the full game, but I not like what I see thus far. They aren't fun enemies to fight or look at.
Which brings to my next point: Poison. She's not a good looking in any sense of the word. She's basically just a nasty limb filled tumor with a potty mouth. She's not fun to fight, like say the Cardinal Virtues in Bayonetta, or any bayoentta boss.
Also, the dlialogue is terrible. I doubt it but I hope they change some of the dialogue. Seriously here's a snippet from it
Poison: FUCK YOU!
Dante: FUCK YOU!
Poison: FUUUUCCCCCCCCCK YOOOOOOOOOOOUUUUUUUUUU!*vomits*
I'm not exagagting. It's so dark and edgy it feels almost farcical. Like that bad fanfic we all wrote when we were 13. Seriously, who writes this shit, reads it aloud, and thinks "This is Shakespearean quality?"
I'm not even kidding, one of the dev diaries compared this game's story and writing to that of the Bard. I'm sure old William is rolling in his grave. Hell anybody who knows me will know I swear alot and even I think this a bit much and cringe worthy.
Also...I really hate Dante here. if they keep what we saw in the reval trailer of stoic, violent bastard at least the character design would match. Instead we got this...douchebag. He's halfway between that characterization and that of the Dante we all know and love. he feels like he's trying to cool, jokey, and irrelevant. he trash talks and occassionally comes close, CLOSE to being like dante and lovable.
But just...everything about him seems off. Dante had a devil may care/jokester attitude while this guy just has attitude. Real!Dante was a fun, lovable jerk who seems to enjoy his job. You connected with him because he had the same reaction you had. When you got that SSS rank you KNEW you were as cool and good at this Dante.
New Dante? ugh...he speaks in that tone. You that tone teenagers talk in because it sounds cool and cocky? that one that becomes absolutely unbearable the moment you turn 20? Yeah, THAT tone. He even looks like a scrawny teenager who thinks he can hang out at college party and acts like a dick because he thinks he can beat up all the guys there and then leave and bang all their women.
When of course in reality the only reason the college kids put up with him is because he's a minor and beating up a 17 year old who's 80 pounds soaking wet is unsporting.
So yeah....uh....the demo did ractially nothing to dissuade me this reboot was a huge mistake.
if anyone needs me I'll be pre-ordering Metal Gear rising and Anarchy Reigns.
The Good: First off, the guys behind the environmentsm the design their appearn the way they morph and shit, should be given an award. They look veyr crisp, and very full to look. at. The parts of the demo where the landscape twists and alters itself to try and murder are actually awesome. Credit where it's due. Dante's animations arne't too bad, but nothing to write home abpout.
The Meh: Combat is really, reall lacking. It doesn't feel as fun as say, god of War, Bayonetta, or even previous games in the series. Sure it's competent, but various factors, like the enemy design, don't give you that awesome feeling you get playing as Real!Dante or Kratos as you tear up another horde of enemies. Shame, really. It might be I just need to get used to it, but I do not like the fact that TWO of the four shoudler buttons are dodge buttons. Can't I have a lock on? Good action games like DMC, Bayonetta, and God of War make damn sure you can keep track of your foes as they surround you. God of War does this by fix the camera so you always have a good view of everything around you. DMC and Bayonetta give you a lock on. Also I really don't like the "Hold R2/L2 down to change weapon mechanic."
The Bad: the game is really boring.
The Ugly: The character and enemy designs. The Characters look like the artist tried WAY too hard to go for the "Whatever Today's youth are :ike. Dante's look is supposed to be detached and not caring, that's why he's cool. Instead he looks sloppy. I'd even go as far a sto say he dresses like homeless person. Vergil looks like a hipster, Kat...I really can't be bothered to give a rat's ass about. She just seems so....uncompelling. The enemy deisgn to me was worse. Aside from Poison, the boss, there were only three enemies, weird looking cherub things that look like angels from bayonetta's hillbilly cousins, and...two variant of doll things. The Enemy design isn't really unpleasant to look at, but they really look bland, generic, and dull. There's nothing visually enticing about them. The art design, the animations, maybe there's more, better enemies in the full game, but I not like what I see thus far. They aren't fun enemies to fight or look at.
Which brings to my next point: Poison. She's not a good looking in any sense of the word. She's basically just a nasty limb filled tumor with a potty mouth. She's not fun to fight, like say the Cardinal Virtues in Bayonetta, or any bayoentta boss.
Also, the dlialogue is terrible. I doubt it but I hope they change some of the dialogue. Seriously here's a snippet from it
Poison: FUCK YOU!
Dante: FUCK YOU!
Poison: FUUUUCCCCCCCCCK YOOOOOOOOOOOUUUUUUUUUU!*vomits*
I'm not exagagting. It's so dark and edgy it feels almost farcical. Like that bad fanfic we all wrote when we were 13. Seriously, who writes this shit, reads it aloud, and thinks "This is Shakespearean quality?"
I'm not even kidding, one of the dev diaries compared this game's story and writing to that of the Bard. I'm sure old William is rolling in his grave. Hell anybody who knows me will know I swear alot and even I think this a bit much and cringe worthy.
Also...I really hate Dante here. if they keep what we saw in the reval trailer of stoic, violent bastard at least the character design would match. Instead we got this...douchebag. He's halfway between that characterization and that of the Dante we all know and love. he feels like he's trying to cool, jokey, and irrelevant. he trash talks and occassionally comes close, CLOSE to being like dante and lovable.
But just...everything about him seems off. Dante had a devil may care/jokester attitude while this guy just has attitude. Real!Dante was a fun, lovable jerk who seems to enjoy his job. You connected with him because he had the same reaction you had. When you got that SSS rank you KNEW you were as cool and good at this Dante.
New Dante? ugh...he speaks in that tone. You that tone teenagers talk in because it sounds cool and cocky? that one that becomes absolutely unbearable the moment you turn 20? Yeah, THAT tone. He even looks like a scrawny teenager who thinks he can hang out at college party and acts like a dick because he thinks he can beat up all the guys there and then leave and bang all their women.
When of course in reality the only reason the college kids put up with him is because he's a minor and beating up a 17 year old who's 80 pounds soaking wet is unsporting.
So yeah....uh....the demo did ractially nothing to dissuade me this reboot was a huge mistake.
if anyone needs me I'll be pre-ordering Metal Gear rising and Anarchy Reigns.
FA+

They truly learned nothing from their bullshit with SFxT's sales figures.
but I doubt the game will sell that much unless capcom starts pimping out the RE5/6 levels of advertising for this game.
Bet they'll can the series after this then buy and and gut Ninja Theory.
"The only reason it's getting its shat on is because it's Ninja Theory even though they have been using the same jackass attitude (Though with a couple more F-Bombs) and had the ex-DMC team in Japan create the combat system and even got the top Devil May Cry players on youtube to actually try it out and give feedback. It's a sort of bizarre xenophobia by the internet at large where if it's not "Super badass bishonen boy sword compensator sim 3000" then it's worthless to them because it's too mainstream and insulting their precious animu game."
I mean it's not like the soundtrack os so "WUB WUB WUB!" it hurts and MC's bitchin soundtrack as been reduced to background noise. Or the fact the entire style is so transparently "HARDCORE!" it feels more of a bad parody of the thing. It's not that the enemy deisgn is generic and lifeless, the only one worth mentioning so far is Bob Barbas if only because he's demonic techincolour talking head. It's not the gameplay feels kinda like a poor man's imitation of Devil may Cry and more like "HEavenly Sword 2" then an actual DMC game. (Really play Heavenly Sword then play the demo. It becomes obvious mechanically DmC is Heavenly Sword 2).
Hey, let's try a thought experiment Al!
A Super Mario Reboot by Ninja Theory!8D
And let's get Noesia and Skriller to replace that hack Iwata on the soundtracks!8D
But he's DLC.=P