Major Change Incoming
13 years ago
General
tl;dr - I finally got a job, Nimin update may be delayed but is NOT canceled, also working on new smaller game to wet my palette and do some things I can't do in Nimin (though it's mostly in the concept stage now).
So, 2 weeks ago I get a message out of the blue from
sumigakifox to give them my resume. A week later, I was on a plane to go away for the weekend for an interview. Now I officially have a job offer. In a few weeks, I'll be moving many miles away and living in a big city and starting work. This... is a very large and welcome change, considering my life has been dying for the past 5 years.
What does this mean for Nimin?
This is the primary reason I made this journal, since I don't often disseminate the details of my life. And with this major change, there could potentially be some issues.
On the negative side: I'll be living in an area far from family and old friends. I'll be living in a big city instead of the rural countryside. I'll be working the late shifts. A couple of days will be long shifts. I will be working with code that is a language besides Flash. These can all potentially hinder creativity, in both allotted time available and mental fortitude.
On the positive side: I'll only be working 4 days a week. Some days I'll be working from home. I'm aiming to live in the nicer, less crowded, quieter areas so I'll be comfortable. Most importantly, I'll have a life.
I know some people might say "Hey, if you have a job, that means you'll have less time to work on Nimin! Why not just do what Fenoxo does and make the game your full time job?". Well, there's a few differences here. Fenoxo has a wife and a child. Fenoxo has actually progressed with his life. I, on the other hand, have never had a real relationship and am nowhere near having a family; I have been mostly unemployed and solitary since I graduated from college some years ago. My life has been on hold.
For the past few years, my creativity has actually declined dramatically. Clyx and all those stories were when I was still in college and shortly after. Since then, I've had to pretty much kill off portions of myself to survive. I have mostly stayed in this house, waiting until I could finally find a way to get going. The motivation to do things has been dwindling more and more, since nothing I did seemed to get anywhere. It's hard to find inspiration when your days are just the same thing over and over in the same room. NiN's music can be disturbingly accurate at times :P Nimin was actually a sudden spurt thanks to inspiration from seeing UTG, and even then the long spaces between updates over time were mostly caused by depression and trying to distract myself with video games.
But, now that I'm re-igniting parts of myself and looking forward to tomorrow, I'm feeling good again. In fact, just the prospect of this coming has already spurred me to make another game.
Yes, I'm currently working on another Flash game, mostly in the planning stages right now. No, I'm not stopping Nimin.
The new game is basically something that I've had in my head since the early inception of Nimin, but I couldn't do it because it just doesn't work in the setting or style of Nimin. Compared to Nimin, this thing is nowhere near as complex, I don't have to worry about a storyline or any actual game design issues, and it'll be relatively simplistic in what it does. Mostly, it will allow me to get these extra ideas out while allowing me to test different ways of doing things, without messing up Nimin in the process. It might only take me a couple weeks to do, though idk. It's kinda like what Poor Kimi did with my writing, except I'm not dropping Nimin like I did Clyx because Nimin isn't a giant mess like Clyx was XD
As for Nimin itself, this whole job thing kinda paused my progress towards the next update. I might be able to finish the update before I leave, though I'm not holding myself to that; if it happens it happens. Either way, I'm going to be a bit distracted with packing and moving right now, and it will probably take a month to settle in to the point that I'm comfortable enough to code after I get up there. I'll still work on it when I can, but the release will be delayed. However, it will still probably come out faster than some of those 6-month updates before XD
I still have major plans for Nimin, I just wanna do this side-bar with the other game while it's still fresh and before I use some of the tested methods in Nimin. I'll also continue doing Donation Drives in the future because, even though I might have a job, the extra funds will help me live more comfortably now that I'll actually be paying the loan bills in full along with apartment costs and food costs and etc.
Conclusion: Things are getting better and that will be reflected in my works, I hope!
Also, big thanks to
sumigakifox for the assistance! They have been extraordinarily helpful!
So, 2 weeks ago I get a message out of the blue from
sumigakifox to give them my resume. A week later, I was on a plane to go away for the weekend for an interview. Now I officially have a job offer. In a few weeks, I'll be moving many miles away and living in a big city and starting work. This... is a very large and welcome change, considering my life has been dying for the past 5 years.What does this mean for Nimin?
This is the primary reason I made this journal, since I don't often disseminate the details of my life. And with this major change, there could potentially be some issues.
On the negative side: I'll be living in an area far from family and old friends. I'll be living in a big city instead of the rural countryside. I'll be working the late shifts. A couple of days will be long shifts. I will be working with code that is a language besides Flash. These can all potentially hinder creativity, in both allotted time available and mental fortitude.
On the positive side: I'll only be working 4 days a week. Some days I'll be working from home. I'm aiming to live in the nicer, less crowded, quieter areas so I'll be comfortable. Most importantly, I'll have a life.
I know some people might say "Hey, if you have a job, that means you'll have less time to work on Nimin! Why not just do what Fenoxo does and make the game your full time job?". Well, there's a few differences here. Fenoxo has a wife and a child. Fenoxo has actually progressed with his life. I, on the other hand, have never had a real relationship and am nowhere near having a family; I have been mostly unemployed and solitary since I graduated from college some years ago. My life has been on hold.
For the past few years, my creativity has actually declined dramatically. Clyx and all those stories were when I was still in college and shortly after. Since then, I've had to pretty much kill off portions of myself to survive. I have mostly stayed in this house, waiting until I could finally find a way to get going. The motivation to do things has been dwindling more and more, since nothing I did seemed to get anywhere. It's hard to find inspiration when your days are just the same thing over and over in the same room. NiN's music can be disturbingly accurate at times :P Nimin was actually a sudden spurt thanks to inspiration from seeing UTG, and even then the long spaces between updates over time were mostly caused by depression and trying to distract myself with video games.
But, now that I'm re-igniting parts of myself and looking forward to tomorrow, I'm feeling good again. In fact, just the prospect of this coming has already spurred me to make another game.
Yes, I'm currently working on another Flash game, mostly in the planning stages right now. No, I'm not stopping Nimin.
The new game is basically something that I've had in my head since the early inception of Nimin, but I couldn't do it because it just doesn't work in the setting or style of Nimin. Compared to Nimin, this thing is nowhere near as complex, I don't have to worry about a storyline or any actual game design issues, and it'll be relatively simplistic in what it does. Mostly, it will allow me to get these extra ideas out while allowing me to test different ways of doing things, without messing up Nimin in the process. It might only take me a couple weeks to do, though idk. It's kinda like what Poor Kimi did with my writing, except I'm not dropping Nimin like I did Clyx because Nimin isn't a giant mess like Clyx was XD
As for Nimin itself, this whole job thing kinda paused my progress towards the next update. I might be able to finish the update before I leave, though I'm not holding myself to that; if it happens it happens. Either way, I'm going to be a bit distracted with packing and moving right now, and it will probably take a month to settle in to the point that I'm comfortable enough to code after I get up there. I'll still work on it when I can, but the release will be delayed. However, it will still probably come out faster than some of those 6-month updates before XD
I still have major plans for Nimin, I just wanna do this side-bar with the other game while it's still fresh and before I use some of the tested methods in Nimin. I'll also continue doing Donation Drives in the future because, even though I might have a job, the extra funds will help me live more comfortably now that I'll actually be paying the loan bills in full along with apartment costs and food costs and etc.
Conclusion: Things are getting better and that will be reflected in my works, I hope!
Also, big thanks to
sumigakifox for the assistance! They have been extraordinarily helpful!
FA+

Tho not being long in tooth doesn't mean you can't have success with a home business.
She's hemming and hawing on going. So saying she should go and get out into the world is a bad thing?
Glad things are starting to work out for you though.
Good luck!
*bunnyhug*
Good luck with everything~
Good on you, sir and/or madam, now get to work! :D
Also, about living with depression: don't try to tough it out. I've tried that. It doesn't work. Use your support network.