Starcraft 2: Heart of the Swarm First Impressions
12 years ago
General
So yes, I got my first direct deposit check from my new job the other day and decided to treat myself to the expansion to Starcraft 2.
My take on it can be summed up as follows:
"Holy fuck its four in the morning and I just now noticed."
That is all.
*collapses in a heap* x_x
UPDATE:
As of now I've completed the campaign mode. I won't post spoilers if I can avoid it, but I will say this. As short as it seems, I mean hell I got it on Wednesday, I have a burning desire to start a new game and play through it again.
There's been a lot of changes made for the gameplay in general. The controls have been streamlined for faster command input and a lot of the units have been changed or replaced. A good example of this would be the Terran unit "Firebat". He's gone now. Instead the Hellions, those dune buggies with the flamethrowers, have apparently been redesigned a-la autobots and now can transform between vehicles and fighters. In fighter mode they're indistinguishable from the old firebats in terms of combat. Their attacks hit a shorter range but aim wider for more damage.
A new zerg unit that I'm -really- enjoying is the Swarm Host. They don't attack on their own, rather they burrow into the ground and constantly spawn locusts to attack nearby enemies. They're basically mobile sentries that can travel around to wherever your defenses need shoring up. I tend to keep a small squad, about five or so, handy while I'm working on building Spine Crawlers when I play zerg.
I haven't gotten the chance to try Protoss yet, but I might do that tonight... or I might play some more World of Warcraft. I'm sure my new hunter is getting bored just laying around the inn in the Plaugelands. :P
My take on it can be summed up as follows:
"Holy fuck its four in the morning and I just now noticed."
That is all.
*collapses in a heap* x_x
UPDATE:
As of now I've completed the campaign mode. I won't post spoilers if I can avoid it, but I will say this. As short as it seems, I mean hell I got it on Wednesday, I have a burning desire to start a new game and play through it again.
There's been a lot of changes made for the gameplay in general. The controls have been streamlined for faster command input and a lot of the units have been changed or replaced. A good example of this would be the Terran unit "Firebat". He's gone now. Instead the Hellions, those dune buggies with the flamethrowers, have apparently been redesigned a-la autobots and now can transform between vehicles and fighters. In fighter mode they're indistinguishable from the old firebats in terms of combat. Their attacks hit a shorter range but aim wider for more damage.
A new zerg unit that I'm -really- enjoying is the Swarm Host. They don't attack on their own, rather they burrow into the ground and constantly spawn locusts to attack nearby enemies. They're basically mobile sentries that can travel around to wherever your defenses need shoring up. I tend to keep a small squad, about five or so, handy while I'm working on building Spine Crawlers when I play zerg.
I haven't gotten the chance to try Protoss yet, but I might do that tonight... or I might play some more World of Warcraft. I'm sure my new hunter is getting bored just laying around the inn in the Plaugelands. :P
FA+

Naw, I tease. Good fun. Never played it.