Notes on my Texture Pack development
12 years ago
General
This Journal is simply a reflection on what my next minecraft texture pack will consist of. I am writing it for my own organization, but feel free to chip in with encouragement or even suggestions.
The goal of my next texture pack is to create a system for combining a shape (what the thing is) with a surface (highlights and shadows derived from what the thing is made of) and color (hue that matches whatever material the thing is made of). Hopefully this will do two things: 1) make it much easier to add textures to it at a later date, 2) create a texture pack where everything seems to 'fit', rather than one texture looking cartoony, while the other looks realistic.
So far, all I have managed to make are wooden planks, but I've created a lot of base surfaces as well as isolated color schemes for different materials.
Not only do I intend to cover Vanilla Minecraft, but I also intend to support the few mods I like.
Build Craft
Industrial Craft
Balkon's Weapon Mod
Iron Chests
Forestry
Thaumcraft
and probably Steves carts, but I haven't gotten into that mod yet.
That's a lot of textures, actually. I am creating the textures at 512 resolution, but will condense them down to 256, 128, 64, 32, and even try to translate them to 16 when ready.
I'm thinking the pack will be ready in about three months from now... tentatively. I will not be supporting other texture packs until this one is out.
I have not even thought of a name for it. We'll have to see when it's Finished.
The goal of my next texture pack is to create a system for combining a shape (what the thing is) with a surface (highlights and shadows derived from what the thing is made of) and color (hue that matches whatever material the thing is made of). Hopefully this will do two things: 1) make it much easier to add textures to it at a later date, 2) create a texture pack where everything seems to 'fit', rather than one texture looking cartoony, while the other looks realistic.
So far, all I have managed to make are wooden planks, but I've created a lot of base surfaces as well as isolated color schemes for different materials.
Not only do I intend to cover Vanilla Minecraft, but I also intend to support the few mods I like.
Build Craft
Industrial Craft
Balkon's Weapon Mod
Iron Chests
Forestry
Thaumcraft
and probably Steves carts, but I haven't gotten into that mod yet.
That's a lot of textures, actually. I am creating the textures at 512 resolution, but will condense them down to 256, 128, 64, 32, and even try to translate them to 16 when ready.
I'm thinking the pack will be ready in about three months from now... tentatively. I will not be supporting other texture packs until this one is out.
I have not even thought of a name for it. We'll have to see when it's Finished.
FA+
