OHMYGAWD YOU GUYS! Rules and Paranoia Roleplay Part One
12 years ago
WE CAN START WE CAN START WE CAN START!
Ahem... So, that is, if you're involved in the Paranoia campaign. I've checked the roster and stuff. A few rules first...
1: No arguing. I'll GM, and GM's word is law, so I'll have final say on all conflicts.
2: This is neutral ground. If you have a problem with another player for some reason, keep it to yourself and/or solve it through notes.
3: You cannot play super-mega-awesome-ultra-death-touch-man-deluxe. Not even if it's funny. Your characters aren't superhuman.
Any attempt to breach the BIG THREE will result in twice the amount of pain for your characters. Repeated breaches are treason.
Ahem... So, that is, if you're involved in the Paranoia campaign. I've checked the roster and stuff. A few rules first...
1: No arguing. I'll GM, and GM's word is law, so I'll have final say on all conflicts.
2: This is neutral ground. If you have a problem with another player for some reason, keep it to yourself and/or solve it through notes.
3: You cannot play super-mega-awesome-ultra-death-touch-man-deluxe. Not even if it's funny. Your characters aren't superhuman.
Any attempt to breach the BIG THREE will result in twice the amount of pain for your characters. Repeated breaches are treason.

JBWarrior
~jbwarrior
Alright, sounds good to me. Hope it works out. :)

ChipThe3rd
~chipthe3rd
OP
Yay! Who's going first?

ChipThe3rd
~chipthe3rd
OP
Apparently everyone was pulling my leg. There hasn't been a single IC post yet. Unless everyone's waiting for me to do it...