One kind of videogame i really hate...
12 years ago
General
Awoo ! Hi everyone ^.^ !
Games with heavy RNGs (random number generators) usage...
Really, you can be as good as you want but if you have no luck there's nothing you can do if the computer decides to make your life as miserable as possible.
Basically, RNG = the computer decides, and to me that sounds like playing a board game that has no dices with a friend deciding the rules and changing them on the fly whenever he's comfortable with.
Ok, to be fair there are two cases in which i don't mind RNGs, when those don't mean the difference between life or death, and when those aren't combined with ludicrous hardcore difficulties.
In the first case if it's an RNG to decide if i win or lose then what's the point of playing some non-board or casino game on my own ? I'd rather play with real dices and try to guess the number than sitting here and see if for example i have to fight some mob with a sword or a wooden stick or if an attack is going to hit or miss.
In the second case, rewards should be eighter about RNG or Skill but not both.
For example i'm fine that if in order to get a very powerful item i have to beat a very hard mob, but if that enemy even happens to have a very small change to drop anything at all that's some kind of joke, if i managed to get thorough something so difficult why shouldn't i be rewarded for it ? Why should there be a "dice with 99 NO and 1 YES faces" to decide if i get anything or not after all the trouble i got thorough ?.
Really, I understand Board games and Board games like Videogames having luck elements, but about everything else i really can't stand RNGs, I want to be rewarded becuase i'm good at a game, not because the computer "so happens" to decide to gift me something because "so happened" to have rolled the right number in the right moment.
If i have to play a game about luck I'd rather play the "goose game" than an adventure videogame.
Besides, i'm a very unlucky wuffy as many of you may have understood from my many journals, that's probably why i'm so bad in "luck based" events.
Really, you can be as good as you want but if you have no luck there's nothing you can do if the computer decides to make your life as miserable as possible.
Basically, RNG = the computer decides, and to me that sounds like playing a board game that has no dices with a friend deciding the rules and changing them on the fly whenever he's comfortable with.
Ok, to be fair there are two cases in which i don't mind RNGs, when those don't mean the difference between life or death, and when those aren't combined with ludicrous hardcore difficulties.
In the first case if it's an RNG to decide if i win or lose then what's the point of playing some non-board or casino game on my own ? I'd rather play with real dices and try to guess the number than sitting here and see if for example i have to fight some mob with a sword or a wooden stick or if an attack is going to hit or miss.
In the second case, rewards should be eighter about RNG or Skill but not both.
For example i'm fine that if in order to get a very powerful item i have to beat a very hard mob, but if that enemy even happens to have a very small change to drop anything at all that's some kind of joke, if i managed to get thorough something so difficult why shouldn't i be rewarded for it ? Why should there be a "dice with 99 NO and 1 YES faces" to decide if i get anything or not after all the trouble i got thorough ?.
Really, I understand Board games and Board games like Videogames having luck elements, but about everything else i really can't stand RNGs, I want to be rewarded becuase i'm good at a game, not because the computer "so happens" to decide to gift me something because "so happened" to have rolled the right number in the right moment.
If i have to play a game about luck I'd rather play the "goose game" than an adventure videogame.
Besides, i'm a very unlucky wuffy as many of you may have understood from my many journals, that's probably why i'm so bad in "luck based" events.
FA+

and tickles of course XD
yeah that is BS random is never on my side
i've honestly never heard it...
thanks for clearing it up ;)
RNG stands for Random Number Generator, or as some people call it, Random Number Gods.
It's the algorithim used in video games, mostly to determine the percentage of a variety of effects. Many times, there are ways to attempt to sway it in your favor, but for the most part, you are at the whim of lady luck fucking you with a barb-wire wrapped, lemon soaked, salt encrusted cock. Without lube.
It's that little thing in games that determines if the monster you've been hunting for the past month will finally drop that one item you need for your build to shine.
It's the dice roll whether the boss, with his instant-kill attack that wipes out your party, actually registers or misses like it has on thousands of players before you.
It's the single draw of the cards, that no amount of the heart of the cards will save you from, which determines whether your next encounter will be precisely what you wanted, or become a scenario where you trapped in the deepest pit of an outhouse, and some ugly bastard named frank who just ate an entire bowl of granny's super spice fire hose chili (because that's what you'll be doing), is taking a seat.
It is THAT tiny bit of coding, that determines whether your next pokemon will be a shiny with magnificent IVs, or an adamant Yveltal.
That. Is. R. N. G.
Counterstrike? your aims are not precise , same battlefield , its picked by RNG
RTS like men of war or company of heroes , your unit missing? RNG again
Any rpg game with rolls , stats and loot , more RNG
RNG is everywhere , some we hate more then others , i remember i farmed something in one game 15 times despite drop rate was 25%
the opponent miss? WTF? Been playing it since the beginning.
http://img.photobucket.com/albums/v.....ps8fe7910d.jpg
http://img.photobucket.com/albums/v.....ps6ac9f0ce.jpg
http://img.photobucket.com/albums/v.....psfe2167e3.jpg
If anyone catches my reference ;3
But....dice ARE RNG. The computer doesn't "decide" - it produces (rolls) a random number (dice) behind the scenes and checks if it was high enough. And while those random numbers are not truly random, they're random enough.
Sometimes the computer really is cheating, but that rarely has to do with the RNG and more some design decision to artificially increase difficulty. And sometimes RNG systems are even exploitable!
When you have a 60% chance to hit and miss 3 times you may get angry and think you're being screwed, but people forget the time where they hit 5 times in a row, which is far more abnormal probability wise.
If given enough tries you don't get "screwed" by the RNG at some point then the game really would be cheating - in your favor.
Real life dices aren't like RNGs because don't follow a code developed by some jerk for personal amusement to make the players life as miserable as possible no matter undependantly from theyr skill.
Yet, maybe even if following a masochistly developed coding, those are still RNG.
RNG is not rewarding and most of the times is put there to make the player life more complicate and frustrating than it should, this is especially true for RPG games and turn-based bullcrap.
Yeah but the coding is a Random Number Generator - that's what RNG means.
A die is a random number generator too - it generates a number between 1 and whatever each time you roll it. It's the same thing. It's no different just because you're doing it physically as opposed to letting a computer spit out the numbers instead. There is no "skill" in rolling dice, unless you're cheating that is.
And when die rolls you can't do anything about it since there is no skill involved, and this goes back to the same point: the computer decides (rolls) you die ? you die, period, can't do anything about it !
I'd rather play snakes and ladders than a videogame with a broken code designed to forcbly kill the players.
How can you suggest a game has "broken code designed to forcibly kill the player"? I'm going to need to see some concrete examples where you think this is happening.
I guess RNG games level the playing field for people? Idk, it's still aggravating.