Jan 13: Brain is Mushy
12 years ago
General
|██████████|BODY
|██████████|MIND
|██████████|SOUL
Status: Coding is so tedious
|██████████|Will To Art
█ The backlog of art I've done since the middle of December has now all been posted up (except for a comic commission in process which will be finished later). Hopefully I'll be able to keep things up to date provided FA doesn't have another extended down time combined with a sudden and urgent need for me to raise money. It does mean that I won't be uploading as much images as the past few weeks of course.
I won't be accepting commissions for a few more days as I continue work on my animation project. I suppose in a way it's a project that's been on the back burner of my brain for two years ever since I completed Latex Test Chamber which is about to break 20k views, so I guess it's convenient timing that I'm about to complete it's successor animation. I also should probably dig through my gallery and find the other animations I've put together in the past.
A few possibilities for the somewhat near future are as follows, but my mind tends to be fickle so don't be too surprised if I don't end up following through:
- I might add doing animated icons as an option for a commission. Odds are they'll end up being "2-slots" for the time it takes to put it together. Maybe "1.5 slots", that is assuming I do them at all.
- The other is commissioning characters into my animation project. I have no estimate for how many commission slots that would require as it's not even completed yet.
- At the same time I'm also contemplating doing simple animation loops again as commission possibilities. I did do it in the past for a short time before a depressive episode had me stop arting for a bit. That would probably be "2-slots" as well, which might go up if the average time to do an animation loop ends up being longer than I anticipate.
█ So yeah the title of this journal is due to my animation project. I suppose it's one thing to assemble an animation, but at the same time I'm also making more interactive and a little bit of a game as well. As such it takes a bit to code what I need together and I'm a novice at programming. Some people feel that their artistic abilities will melt people's eyes, I have the same feeling when it comes to my programming skills as it would cause anyone who knows how to code to gouge their eyes out at the horrors. With practice I'd definitely improve, but for the most part I'm coding blindly which limits my ability to progress and to put things together in a timely manner. If I run into a problem it might take me 2-3 hours to solve it, where as someone experienced would figure it out in seconds because for them it's a "well duh."
I was able to put together the art assets for my program together relatively quickly, but yeah I'm miserable at coding. It seems to me that such projects would be best tackled by two people: The creative artistic person + the technical coding person. Mashing them together into one person which I'm trying to fit is tiring. I'm good, but I don't think I'm that good.
Though I think the end result will probably be worth all the effort.
|██████████|MIND
|██████████|SOUL
Status: Coding is so tedious
|██████████|Will To Art
█ The backlog of art I've done since the middle of December has now all been posted up (except for a comic commission in process which will be finished later). Hopefully I'll be able to keep things up to date provided FA doesn't have another extended down time combined with a sudden and urgent need for me to raise money. It does mean that I won't be uploading as much images as the past few weeks of course.
I won't be accepting commissions for a few more days as I continue work on my animation project. I suppose in a way it's a project that's been on the back burner of my brain for two years ever since I completed Latex Test Chamber which is about to break 20k views, so I guess it's convenient timing that I'm about to complete it's successor animation. I also should probably dig through my gallery and find the other animations I've put together in the past.
A few possibilities for the somewhat near future are as follows, but my mind tends to be fickle so don't be too surprised if I don't end up following through:
- I might add doing animated icons as an option for a commission. Odds are they'll end up being "2-slots" for the time it takes to put it together. Maybe "1.5 slots", that is assuming I do them at all.
- The other is commissioning characters into my animation project. I have no estimate for how many commission slots that would require as it's not even completed yet.
- At the same time I'm also contemplating doing simple animation loops again as commission possibilities. I did do it in the past for a short time before a depressive episode had me stop arting for a bit. That would probably be "2-slots" as well, which might go up if the average time to do an animation loop ends up being longer than I anticipate.
█ So yeah the title of this journal is due to my animation project. I suppose it's one thing to assemble an animation, but at the same time I'm also making more interactive and a little bit of a game as well. As such it takes a bit to code what I need together and I'm a novice at programming. Some people feel that their artistic abilities will melt people's eyes, I have the same feeling when it comes to my programming skills as it would cause anyone who knows how to code to gouge their eyes out at the horrors. With practice I'd definitely improve, but for the most part I'm coding blindly which limits my ability to progress and to put things together in a timely manner. If I run into a problem it might take me 2-3 hours to solve it, where as someone experienced would figure it out in seconds because for them it's a "well duh."
I was able to put together the art assets for my program together relatively quickly, but yeah I'm miserable at coding. It seems to me that such projects would be best tackled by two people: The creative artistic person + the technical coding person. Mashing them together into one person which I'm trying to fit is tiring. I'm good, but I don't think I'm that good.
Though I think the end result will probably be worth all the effort.
FA+

we CAN wait for the next awesome thing you produce.
if you can, take some time off to just straight up work on coding and/or ask some coders for some assistance/guidance (i'd offer some, but idk any)
random thought 'SPIKES'
Best of luck to you.
Don't overwork yourself dragon dude. Or else it may take a vac bed to hold you down.
I wish I could step in and help you but Flash is one of the things I can't code. However I suspect you'd find a few people here who wish they could make art but are terrible at drawing... But they're good with code and this is a way to participate in that.