Titanfall and TF2
11 years ago
General
I'll immediately disclose that I've not played Titanfall either in the beta or since it was released almost a week and half ago for the computer or the Xbox 1. I've read of a lot of people saying it's pretty awesome which is good in that sense since it's been hyped up like crazy pretty much since E3 last summer. Yes it doesn't release on the 360 now until April 8th due to a second delay but I've found it odd that for all the buildup leading to the March 11 release since then the only information I've seen regarding Titanfall since then was 1) that Xbox servers crashed the day of release, and 2) that Titanfall 2 won't be exclusive to Xbox. This alone is a bit weird since game studios are usually tripping over themselves to say how their first day or first week sales are if they're in the millions by that time (an example is last year's developers for Tomb Raider saying they were disappointed that the game sold only some 3 million copies in the first week).
Wait a minute... we're already talking about Titanfall 2? Does anyone else find this a little depressing? I mean yeah it was all but given when a Season Pass for DLC was announced for Titanfall last month but for a game that has been basically hyped as a console juggernaut equivilant of Team Fortress 2 or one maybe even able to directly compete with Valve's TF2 on the computer the fact that we're even already talking about a Titanfall 2 completely fails why 6 year old TF2 is one of the biggest fps multiplayer games online. (Forbes is already saying that the big hit for the Xbox 1 this year is going to be Kinect Sports Rivals http://www.forbes.com/sites/andyrob.....vals-xbox-one/ which I hadn't even heard of before this article)
Team Fortress 2 released in 2007 (after being stuck in development hell since 1998) on the Orange Box that means anyone who bought it for HL2:E2, HL2 plus both episodes, or for the sleeper hit Portal got a copy of it. In comparison to most online games TF2 was a bit bare when it released with limited maps and play modes but since it was packed in as a collection of games gamers were willing to let it ride. And then something amazing started- Valve began releasing new maps, new game modes, unlockable weapons, customizable appearances (it is the worlds biggest hat themed simulator), and a crafting system for FREE! The Meet the ... videos not only brought personality to the classes but also brought massive publicity to the game. In 2011 the game went free to play yet Valve continued to release new maps and even the coop mode Mann Vs. Machine in 2012 aswell as new maps for MvM since.
For what faults Valve does have the fact that they are actively supporting a game that is nearly 6 1/2 years old is awesome, especially as the norm shelf life for online computer and console games is rapidly only becoming an average of 4-6 years before the developer shuts down the game servers (this is why there is such pushback against online only games such as Diablo 3 and until recently SimCity (2013) ). The fact that EA already has set up paid DLC and acquired the developer rights to Titanfall 2 means that EA is planning to do none of the stuff Valve did with Team Fortress 2. Sadly is this really surprising? This is EA we're talking about which has rightly earned a negative reputation with trying to milk franchises and customers for every penny (Activision atleast doesn't publically announce their intention to).
Titanfall may still become a juggernaut but the game itself won't be- instead it will become another franchise and the hope is that it won't turn into another yearly installment like Call of Duty or Assassin's Creed. I'd be willing to put money down that 6 years from now Titanfall won't exist. Titanfall 2 and 3 (or goddess forbid 4+) probably still will but I am personally disappointed that a game that is suppose to be so BIG is being treated so small.
Wait a minute... we're already talking about Titanfall 2? Does anyone else find this a little depressing? I mean yeah it was all but given when a Season Pass for DLC was announced for Titanfall last month but for a game that has been basically hyped as a console juggernaut equivilant of Team Fortress 2 or one maybe even able to directly compete with Valve's TF2 on the computer the fact that we're even already talking about a Titanfall 2 completely fails why 6 year old TF2 is one of the biggest fps multiplayer games online. (Forbes is already saying that the big hit for the Xbox 1 this year is going to be Kinect Sports Rivals http://www.forbes.com/sites/andyrob.....vals-xbox-one/ which I hadn't even heard of before this article)
Team Fortress 2 released in 2007 (after being stuck in development hell since 1998) on the Orange Box that means anyone who bought it for HL2:E2, HL2 plus both episodes, or for the sleeper hit Portal got a copy of it. In comparison to most online games TF2 was a bit bare when it released with limited maps and play modes but since it was packed in as a collection of games gamers were willing to let it ride. And then something amazing started- Valve began releasing new maps, new game modes, unlockable weapons, customizable appearances (it is the worlds biggest hat themed simulator), and a crafting system for FREE! The Meet the ... videos not only brought personality to the classes but also brought massive publicity to the game. In 2011 the game went free to play yet Valve continued to release new maps and even the coop mode Mann Vs. Machine in 2012 aswell as new maps for MvM since.
For what faults Valve does have the fact that they are actively supporting a game that is nearly 6 1/2 years old is awesome, especially as the norm shelf life for online computer and console games is rapidly only becoming an average of 4-6 years before the developer shuts down the game servers (this is why there is such pushback against online only games such as Diablo 3 and until recently SimCity (2013) ). The fact that EA already has set up paid DLC and acquired the developer rights to Titanfall 2 means that EA is planning to do none of the stuff Valve did with Team Fortress 2. Sadly is this really surprising? This is EA we're talking about which has rightly earned a negative reputation with trying to milk franchises and customers for every penny (Activision atleast doesn't publically announce their intention to).
Titanfall may still become a juggernaut but the game itself won't be- instead it will become another franchise and the hope is that it won't turn into another yearly installment like Call of Duty or Assassin's Creed. I'd be willing to put money down that 6 years from now Titanfall won't exist. Titanfall 2 and 3 (or goddess forbid 4+) probably still will but I am personally disappointed that a game that is suppose to be so BIG is being treated so small.
FA+

I could be wrong though.
Also this is EA we're talking about as the developer. They're going to keep searching until they beat Activision's Call of Duty and don't care how much of the industry they lay ruin to in the process.