Quick Popularity, Quickly Forgotten?
11 years ago
General
Not even a week and a fanbase with theories and fan art of some times questionable taste was formed for the recently
released Five Nights at Freddy's. It could be seen that its just another horror game for YouTubers to play if it wasn't for
the way the game was designed(Its not another Slenderman-clone). But like any other horror game it garnered a
fanbase, however, this one formed so quickly its intriguing.
Could it be pinned to the furry fandom creating fanart for the fox character? Is the horror game genre so over
saturated that people just go through the motions of creating a fanbase? Or does it actually deserve the poularity?
In my opinion is really sets itself apart from other budget horror games due to the mechanics and design, also the
rather ridiculous but effective back story. As for the fanbase, it'll definitely die down and may not stick around as long
compared to, let's say Slender Man because of the explosive form of popularity.
Also I played it and could only handle one night...
released Five Nights at Freddy's. It could be seen that its just another horror game for YouTubers to play if it wasn't for
the way the game was designed(Its not another Slenderman-clone). But like any other horror game it garnered a
fanbase, however, this one formed so quickly its intriguing.
Could it be pinned to the furry fandom creating fanart for the fox character? Is the horror game genre so over
saturated that people just go through the motions of creating a fanbase? Or does it actually deserve the poularity?
In my opinion is really sets itself apart from other budget horror games due to the mechanics and design, also the
rather ridiculous but effective back story. As for the fanbase, it'll definitely die down and may not stick around as long
compared to, let's say Slender Man because of the explosive form of popularity.
Also I played it and could only handle one night...
FA+

the Slender Mythos youtube series (plural) and the myth itself had already been running for a while before the game was developed. i've been deeply interested in the mythos since before the game was even a concept, and i still am now so long after its popularity.
slender grew steadily over the internet before being made into a game, whereas this has come from nothing.
i think that video game horror fans (with the exception of some silent hill vs resident evil fan wars) are generally take what we can get with things that are high quality and just the right kind of spookyscary.
it's got that youtuber-shit your pants-do this with your friends-memetic appeal for sure, but i think that it's the larger horror fanbase that may keep it up.
it has potential, although ultimately i think it depends on additional content. content by either the fanbase or the ip holder.