About my Work
11 years ago
So I've been getting a lot of comments and notes and stuff about my work, and I really thank you all for them, but I do have to be honest about the stuff I release. I use DAZ Studio, and I feel like a lot of people don't really know how it works. When I post stuff, I usually have an "assets used" section. This is because I (usually) don't make the models, morphs, textures, environments, props, etc. Sometimes I do, I combine or edit textures, use ZBrush to create custom morphs, etc.
I DO however, create lights and poses, as well as setting up the scene, which entails positioning things, creating cameras, changing depth of field effects, setting up models, etc. Also for most of my work, there's a lot of post-work involved. I actually use a tablet to paint stuff, such as the fur on my most recent piece, the bear-wolf guy in the locker room. Most of the time I spend on these is taken by setting up the scene, creating lights, camera angles, getting the skin/fur details to look nice, and the big one: rendering. Rendering can take anywhere from like 5 minutes to several days, depending on what it is I'm doing.
So my point is, I can't take a huge amount of credit for a lot of this stuff. I'm trying to learn how to make my own maps and props and such, but that's down the road. I actually pay for a lot of the things I use (or get free stuff from various sites) This is why I don't do commissions (or ever will) unless what I do has licenses permitting that. I will do requests though (with tips maybe?)
I just felt like getting that out there, so everyone understands the process. Thanks for reading!
I DO however, create lights and poses, as well as setting up the scene, which entails positioning things, creating cameras, changing depth of field effects, setting up models, etc. Also for most of my work, there's a lot of post-work involved. I actually use a tablet to paint stuff, such as the fur on my most recent piece, the bear-wolf guy in the locker room. Most of the time I spend on these is taken by setting up the scene, creating lights, camera angles, getting the skin/fur details to look nice, and the big one: rendering. Rendering can take anywhere from like 5 minutes to several days, depending on what it is I'm doing.
So my point is, I can't take a huge amount of credit for a lot of this stuff. I'm trying to learn how to make my own maps and props and such, but that's down the road. I actually pay for a lot of the things I use (or get free stuff from various sites) This is why I don't do commissions (or ever will) unless what I do has licenses permitting that. I will do requests though (with tips maybe?)
I just felt like getting that out there, so everyone understands the process. Thanks for reading!
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Hope to see more of you!