COMING SOON! MY brand of games. [keep]
11 years ago
Harder than a Duck games presents a number of board, dice, and card games that are being play tested and at least 2 will go to Kickstarter by Christmas after a bit more research and game testing (Just don't know which Christmas) ^_^
That is where the majority of my time (and hours should be sleeping) have been spent towards.
rikarda &
jaxedge I'm sorry to delay you. It is why I said give me time with the art stuffs, as I am a tsunami when I have the motivation.
It is one of the few dreams I can recall from my childhood. Being able to create and make my own boardgames that others can enjoy.
The latest is called "Baron Boys' Dice Siege" which is a duel like game where you have troops (lots of d6s) and you roll them to find out what class they are via cards you collect (equipment, such as spears, chariots, and crossbows) and send your waves of dice at the enemy's base. First to crash the gate wins.
It was a completely original idea (as much as it can be these days) that hit me out of nowhere. I think I may have even invented a mechanic that I can reuse for plenty of Tower Defense and other styled games that deal with timing.
It under went its first play testing that I refereed. The 2 players enjoyed it, found a few tweaks I had to make, and also LOTS of combos and utility that was unexpected. That is the 2nd most exciting thing about game making (next to people's genuine enjoyment of something I created) that there is hidden combo potential in the game. That means people can experiment! People will WANT to play again! Replayability is SUPER in the world of games.
I'll maybe get me some pics of today's game play. I'll get back to the furriness tonight or tomorrow. The blowback from things going on a roll with my gaming tends to have a lull that I get other stuff done. :3
*Jumps up and woots* Hot damn. Its really happening! Depression is shattered. The sluggishness that held me down is shattered. Doubts and the like, gone. I can actually look ahead and see a goal I want and CAN achieve. That is a sight for sore eyes after being in a lull with life for probably 6 years.
Thanks for support and patience. I shall return & reply when I can.
That is where the majority of my time (and hours should be sleeping) have been spent towards.


It is one of the few dreams I can recall from my childhood. Being able to create and make my own boardgames that others can enjoy.
The latest is called "Baron Boys' Dice Siege" which is a duel like game where you have troops (lots of d6s) and you roll them to find out what class they are via cards you collect (equipment, such as spears, chariots, and crossbows) and send your waves of dice at the enemy's base. First to crash the gate wins.
It was a completely original idea (as much as it can be these days) that hit me out of nowhere. I think I may have even invented a mechanic that I can reuse for plenty of Tower Defense and other styled games that deal with timing.
It under went its first play testing that I refereed. The 2 players enjoyed it, found a few tweaks I had to make, and also LOTS of combos and utility that was unexpected. That is the 2nd most exciting thing about game making (next to people's genuine enjoyment of something I created) that there is hidden combo potential in the game. That means people can experiment! People will WANT to play again! Replayability is SUPER in the world of games.
I'll maybe get me some pics of today's game play. I'll get back to the furriness tonight or tomorrow. The blowback from things going on a roll with my gaming tends to have a lull that I get other stuff done. :3
*Jumps up and woots* Hot damn. Its really happening! Depression is shattered. The sluggishness that held me down is shattered. Doubts and the like, gone. I can actually look ahead and see a goal I want and CAN achieve. That is a sight for sore eyes after being in a lull with life for probably 6 years.
Thanks for support and patience. I shall return & reply when I can.
I look forward to how your game takes place.