Ever Had Those Games Where
11 years ago
Almost every single damn track is just in your head?
Because Bayonetta II has some pretty damn good tracks. I mean, how the hell do composers even think of these things? How do they even just, like- begin. /rhetoricalquestioning
I mean, LOOK AT THIS SHIT
https://www.youtube.com/watch?v=gS6Jb7aOk3w
OR FUCKING THIS
https://www.youtube.com/watch?v=j5ea4FExJMg
JUST HOW
Holy hell and the game alone is just, great. It's been a long time since I have enjoyed a game up to it's marketed price. A very long time. I know not every game will break my expectations but there's quite a handful over my years of modern gaming. This is added on that list especially. . . . .cantwaittoaddbrawlontheretoo
just a little burst of my thoughts. This and the concept art is just so great to me u: and im sorta a bayo-nerd.
Because Bayonetta II has some pretty damn good tracks. I mean, how the hell do composers even think of these things? How do they even just, like- begin. /rhetoricalquestioning
I mean, LOOK AT THIS SHIT
https://www.youtube.com/watch?v=gS6Jb7aOk3w
OR FUCKING THIS
https://www.youtube.com/watch?v=j5ea4FExJMg
JUST HOW
Holy hell and the game alone is just, great. It's been a long time since I have enjoyed a game up to it's marketed price. A very long time. I know not every game will break my expectations but there's quite a handful over my years of modern gaming. This is added on that list especially. . . . .cantwaittoaddbrawlontheretoo
just a little burst of my thoughts. This and the concept art is just so great to me u: and im sorta a bayo-nerd.
AHAHAHGEDDIT???
For real though, I just can't stop playing Bayo2.
Or any game by Platinum, for that matter.
Cus I finally found what I WAS LOOKING FOR.
I'm currently replaying W101 and omfg it's just, ffffuck.
I must say, TW101 is P*'s hardest game to date.
God I love them.
The thing I like about Platinum is that they make games for fun. They're not biased towards focusing on making a game into a glorified interactive movie like too many developers inside of Sony and Microsoft are. I feel like they're one of the few companies in EXISTENCE right now who completely ignore the unreasonably large demographic of console-warriors and focus solely on making a game as stimulating to play as it is interactive. Hell, you can tell Platinum knows exactly what they're doing in Bayo 2, with the near utter removal of unfair QTE. They don't even rely on QTE to supply action like other games do.
Unfortunately, that's not the case we would love to have in reality. Platinum and some other devs that are overlooked give what people want: a great game with extras, replayability, and most of all, fun. Focusing the whole project on something like co-op or a story isn't the essential core for accomplishing this, but the projects they dish out are great examples.