Ah that darn career
10 years ago
General
So the startup I've been working with, Raconteur Games...
I pitched Superbird to the boss, and he liked it. He said he has no idea when we will make it-- could be a year, could be three-- but eventually, it will be made.
...
...
Out of all the projects I've cancelled, this is the first one that, in the short term, I DON'T want to cancel. I'm having a lot of fun developing it, but when the time comes to make it with an actual team, I will be annoyed working on it if I already have an existing copy. So in the long term, if I continue it, I will eventually be unhappy.
So the question remains, what do I work on next? Well, I kinda prefer the idea of working on a big one. It's easier to do a lot of big work in the start and use all that work you did in the start to build a huge amount of content. But a lot of my big ideas may eventually be used by Raconteur...though not all of them. As far as personal projects, what I'd really like to make is Hannah's Quest III. I might drop the idea of cutscenes though. I'm sorry, but they take too long to render, and as I seem to keep forgetting, I'm a sucky artist. Making cutscenes will frustrate me. I tried it for Superbird...one cutscene and I didn't even make it past one clip.
Well, Hannah's Quest III is long overdue...
I pitched Superbird to the boss, and he liked it. He said he has no idea when we will make it-- could be a year, could be three-- but eventually, it will be made.
...
...
Out of all the projects I've cancelled, this is the first one that, in the short term, I DON'T want to cancel. I'm having a lot of fun developing it, but when the time comes to make it with an actual team, I will be annoyed working on it if I already have an existing copy. So in the long term, if I continue it, I will eventually be unhappy.
So the question remains, what do I work on next? Well, I kinda prefer the idea of working on a big one. It's easier to do a lot of big work in the start and use all that work you did in the start to build a huge amount of content. But a lot of my big ideas may eventually be used by Raconteur...though not all of them. As far as personal projects, what I'd really like to make is Hannah's Quest III. I might drop the idea of cutscenes though. I'm sorry, but they take too long to render, and as I seem to keep forgetting, I'm a sucky artist. Making cutscenes will frustrate me. I tried it for Superbird...one cutscene and I didn't even make it past one clip.
Well, Hannah's Quest III is long overdue...
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