Post your Super Mario Maker ID's
10 years ago
General
Here's one of mine
39F5-0000-0033-62E7
Try to beat my mediocre challenge levels >w<
39F5-0000-0033-62E7
Try to beat my mediocre challenge levels >w<
FA+

fixed
A leveI I made inspired by PMD2
There's only a couple of things that I thought could be tweaked, like some of the blocks in Primal Dialga didn't feel even to me (though that could just be me) and the block above the door at the end of the same section could be left out. You've got another one right after the door anyways.
4/5 from me, and a 'kudos' for working in Lucario to the whole thing!
Here's mine: 5122-0000-001C-AE22
It's called 1-1 Years in the Making because the I first came up with the ideas about 11 years ago, and revisited some of those ideas for Mario Maker.
It's a great lesson in how to pick your battles, and I loved the final confrontation with Bowser and Bowser Jr. With a few minor tweaks, I could easily see this being in an officially-published and released Mario Bros. game!
My only real 'gripes' with the level (if you could call them that) are pretty minor, like too many sound effects that seemed out of place and the number blocks that were kind of unneccecary.
I really didn't dislike anything about your level, so congrats! 4/5 from me!
1D1B-0000-0016-BF77
E476-0000-001D-BCE2
Be warned, these levels are pretty hard, the last one is more just bull shit though.
i recreated the first stage from shovel knight ^^
If you want to try mines, check this out: http://www.furaffinity.net/journal/7035087/
You can find mines here. http://www.furaffinity.net/journal/7034511/
Some of the earlier uploads are pretty difficult or unbalanced though (Not Kaizo bullshit mind)
Good luck!
Thanks, I tried my best. I hope I can do the same with my upcoming levels as well.
Here's what I've made so far:
A ghost house with some tricks: 95FE-0000-0033-26BB
A Bob-omb-themed airship: CFAE-0000-003E-E9A1
A sort of puzzle-y level using an enemy gimmick: BDFF-0000-0042-F6EE
I needed to fine-tune the level a lot so it can remain playable and not an almost impossible challenge, that's why it's just a revisit instead of a remake. But I tried to catch the core elements of the level, for example the "keys" that open up certain parts.
Be warned though: there is a very rude shortcut hidden somewhere, if you can find it, good for you, but the game will imply you are a cheater in a somewhat noticable way.
3893-0000-0062-0D1E
F9FB-0000-0062-F357