libmodplug in python! (part 2)
16 years ago
General
http://sharebee.com/bc8e1f08
Wow! It's starting to actually work, I can't believe it OuO
I didn't want to use any external libraries that people might not have installed, so instead of outputting audio to your speakers, I used the cross-platform "wave" library which is included with every python install. What this means is that my script writes a wave file based on a mod you give it! Try it!
Syntax:
python nb_modwrite.py [inputfile] [outputfile]
inputfile is a mod and output file is a wav :3
Coming soon: PyGame replayer?????????? :D
Wow! It's starting to actually work, I can't believe it OuO
I didn't want to use any external libraries that people might not have installed, so instead of outputting audio to your speakers, I used the cross-platform "wave" library which is included with every python install. What this means is that my script writes a wave file based on a mod you give it! Try it!
Syntax:
python nb_modwrite.py [inputfile] [outputfile]
inputfile is a mod and output file is a wav :3
Coming soon: PyGame replayer?????????? :D
FA+

*don't
*Python