What I Have Been Up To
10 years ago
I know it's been a while since I last posted anything, so I thought I'd just give you an update.
Other than working on the animation for this: http://www.furaffinity.net/view/18385459/ which I have got pretty far along with, I have been spending quite some time improving my methods and workflow. One of the things I have done, is that I programmed my own commands for flash, which allows a great deal of control over easing, without making it fiddly. So for example, when I animate an object, I can have it start moving fast and then slow down, but have the rotation act the opposite, where it starts slow, and ends up rotating fast. Being able to do that is very useful for creating swaying motion, without a great deal of keyframes.
So I went back to this one, and improved it using the new easing method: http://www.furaffinity.net/view/18375367/
Here's the old version, for comparison: http://www.furaffinity.net/view/18497764/
The most noticeable change is the way her tail moves, particularly the tip. I couldn't really get that kind of result before.
Also, you probably don't know about it, but I have done some experiments with my own virtual camera in: http://www.furaffinity.net/view/183.....#cid:103255468 so if you look at that post, I explain some test functionality. Once I'm happy with it, I plan to bring it to all my previous animations
Other than working on the animation for this: http://www.furaffinity.net/view/18385459/ which I have got pretty far along with, I have been spending quite some time improving my methods and workflow. One of the things I have done, is that I programmed my own commands for flash, which allows a great deal of control over easing, without making it fiddly. So for example, when I animate an object, I can have it start moving fast and then slow down, but have the rotation act the opposite, where it starts slow, and ends up rotating fast. Being able to do that is very useful for creating swaying motion, without a great deal of keyframes.
So I went back to this one, and improved it using the new easing method: http://www.furaffinity.net/view/18375367/
Here's the old version, for comparison: http://www.furaffinity.net/view/18497764/
The most noticeable change is the way her tail moves, particularly the tip. I couldn't really get that kind of result before.
Also, you probably don't know about it, but I have done some experiments with my own virtual camera in: http://www.furaffinity.net/view/183.....#cid:103255468 so if you look at that post, I explain some test functionality. Once I'm happy with it, I plan to bring it to all my previous animations
Sounds like you're really putting a ton of effort into this! O.O
If you keep at it, you'll be one of the big ones in no time. :D
I just uploaded a preview of the animation: http://www.furaffinity.net/view/18511192/