2015 EoYG final update & onward
    10 years ago
            
                            Baron: "Ladies, I shall require your assistance."
Lady 1: "Of Course!"
Lady 2: "Anything!"
Lady 3: " Just tell us what to do!"
Baron: "Kindly, be so good, as to remove your knickers."
                    
                    Lady 1: "Of Course!"
Lady 2: "Anything!"
Lady 3: " Just tell us what to do!"
Baron: "Kindly, be so good, as to remove your knickers."
For lack of a better way of putting things, life got busy and, out of the 4 goals, only 2 happened in full. I'm a bit disappointed, but at the same token, happy with the results. I got the first alpha of my game out there and it's been getting played a decent bit. Been getting a decent bit of feedback as well that will be used to make the gameplay better (as well as bug reports, which was my main goal of releasing it to begin with). Maya has also been very nice to refresh myself with over the last couple of weeks. 
Unfortunately, I looking back at the sketches and other little things I was working on, I'm not happy with any of em and, to me, they definitely don't look "portfolio worthy" at least at the current time. Speaking of the portfolio, the site is still using "Animate" (aka Flash for those who might not have heard about the name-change) and I've got nothing but some concepts and some browsing done on how I'd like it to work. After releasing the game, things just kinda took a downward spiral as we entered the holiday 4 hit season which K.O.ed my drive to do most anything, save for some brainstorming.
It may be just the post-peak grind/christmas & new years blues, but I just feel kinda worn out. I am and am not looking forward to 2016, as there are alot of things running through my mind. New goals, new targets, new hopes, new fears, etc. All of it are just kinda lumping up to the point that even things that I should be looking forward to, are triggering thoughts of dread, such as MegaCon (Third convention I've ever gone to and first "major" one), a trip with family to Universal Studios/Islands of Adventure, and a good friend getting back from his deployment. It just kinda... I dunno. It's not anxiousness. I can't quite put it to words, but I almost wish it all wasn't happening at all. I want to go hide in the back room and just shut everything out for a week or two, no work, no friends, no family, no nothing. Just silence. I've already tried writing this journal twice today because of these feelings.
I really dunno. Either way, on to 2016.
As it stands I've got a few goals in mind for this year. Some big and lofty, others, well, we'll see. The main ones I'm gonna put up for the moment are save enough & buy ZBrush, Pay off at least 1 of the 4 loans, Get at least one of the board game in a prototypeable state (either physically or digitally) and, as a returning goal with a vengance, get at least 45 new pieces done for the portfolio. Unlike before I've got at least a week per piece so to speak, so hopefully I can get out of this funk and get it done. We'll see how things go from here.
Hope y'all have a happy new year!
                    Unfortunately, I looking back at the sketches and other little things I was working on, I'm not happy with any of em and, to me, they definitely don't look "portfolio worthy" at least at the current time. Speaking of the portfolio, the site is still using "Animate" (aka Flash for those who might not have heard about the name-change) and I've got nothing but some concepts and some browsing done on how I'd like it to work. After releasing the game, things just kinda took a downward spiral as we entered the holiday 4 hit season which K.O.ed my drive to do most anything, save for some brainstorming.
It may be just the post-peak grind/christmas & new years blues, but I just feel kinda worn out. I am and am not looking forward to 2016, as there are alot of things running through my mind. New goals, new targets, new hopes, new fears, etc. All of it are just kinda lumping up to the point that even things that I should be looking forward to, are triggering thoughts of dread, such as MegaCon (Third convention I've ever gone to and first "major" one), a trip with family to Universal Studios/Islands of Adventure, and a good friend getting back from his deployment. It just kinda... I dunno. It's not anxiousness. I can't quite put it to words, but I almost wish it all wasn't happening at all. I want to go hide in the back room and just shut everything out for a week or two, no work, no friends, no family, no nothing. Just silence. I've already tried writing this journal twice today because of these feelings.
I really dunno. Either way, on to 2016.
As it stands I've got a few goals in mind for this year. Some big and lofty, others, well, we'll see. The main ones I'm gonna put up for the moment are save enough & buy ZBrush, Pay off at least 1 of the 4 loans, Get at least one of the board game in a prototypeable state (either physically or digitally) and, as a returning goal with a vengance, get at least 45 new pieces done for the portfolio. Unlike before I've got at least a week per piece so to speak, so hopefully I can get out of this funk and get it done. We'll see how things go from here.
Hope y'all have a happy new year!
 
            
        
    
    
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        ∞bentproplrprod
    
                            
                    HAPPY NEW YEAR!                    
             
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