Thinking about making a vore IF/RPG boss battle game
9 years ago
This is something I've been musing about for a while, and it's been strong again all a'sudden today.
I wanna make a game that's kind of like Flexible Survival or Noone's Fatty Text Adventure Game. but instead of all this silliness about adventuring and picking up items and fighting random weakling monsters, this one is just about boss battles.
It'll have an RPG-like system where you have a party of five or whatever with classes (fighter, rogue, healer, etc.), and you fight a big monster. And you try to beat up the monster and keep your health points up while the monster tries to beat you up and eat and digest your party members and spit out their bones and laugh at you.
And none of this silly reforming business. If you only win with one adventurer left because the others got gobbled, then that's what your final score will say! Nyeah!
I'd probably make it in Visual Basic and build the whole thing from scratch, as I know approximately zero about using Flash or an actual Interactive Fiction engine for such things. I don't think it'd be terribly difficult to start with a proof of concept and start adding features from there.
But I dunno ... games are so fun, and I'm working on something else pretty exciting right now...
I wanna make a game that's kind of like Flexible Survival or Noone's Fatty Text Adventure Game. but instead of all this silliness about adventuring and picking up items and fighting random weakling monsters, this one is just about boss battles.
It'll have an RPG-like system where you have a party of five or whatever with classes (fighter, rogue, healer, etc.), and you fight a big monster. And you try to beat up the monster and keep your health points up while the monster tries to beat you up and eat and digest your party members and spit out their bones and laugh at you.
And none of this silly reforming business. If you only win with one adventurer left because the others got gobbled, then that's what your final score will say! Nyeah!
I'd probably make it in Visual Basic and build the whole thing from scratch, as I know approximately zero about using Flash or an actual Interactive Fiction engine for such things. I don't think it'd be terribly difficult to start with a proof of concept and start adding features from there.
But I dunno ... games are so fun, and I'm working on something else pretty exciting right now...
FA+

Since this is still an early Idea I want to get this idea out there while its still an option
Can you consider adding the ability of feeding your followers to things? or them getting captured with the aspect of either letting them go or rescuing them?
That would be Soooooo cool XD
Maybe it could be something like... you are present as the leader... and you have 5 followers that you are giving commands to, but you don't personally participate in the fight so much. Then when all of your followers are eaten, the game is over and you get a scene of the pred eating you.
I want the gameplay to be fairly straightforward: You set up your party. You are put into a boss fight. You win or lose boss fight. Game over. Commands have to be limited, but it's set up with just text like an interactive fiction. It'll resemble the simple battle systems like Flexible Survival or Noone's game.
I imagine that each boss could have different abilities. I'd probably start with something straightforward, but there could very well be a boss who mind-controls you into grabbing a follower and tossing them forward. Sky's the limit if I program this myself from scratch.