Rowliet needs Slingshot
9 years ago
This year so far has been a big year for games (at least ones I want). :3 As you can tell with me picking on the Alola region grass starter, CoroCoro has officially revealed the three starters for Sun and Moon along with the mascot legendaries (though not their names). What do we get - a sea lion, Litleo's grumpy friend and a grass starter who if it didn't have wings would be mistaken for a grassy version of Matilda (you know, the Angry Bird) though with wings tucked in it already does. Oh yea, if anyone watches If the Emperor Had a Text-to-Speech Device, Litten sounds like everyone's favorite Custodes - Kitten! Except Litten would light all that promethium on fire with his hairballs (though that would please the Emperor since those Fab Custodes offend his sensibilities). To be honest though Rowliet (poor Ruffliet - like Litleo, another Pokemon with the same element, burd, and a super-similar name) is actually a fresh take on a grass type, but still falls apart to a sneeze from a Delibird. And yes, they based Gen VII off Hawai'i with a professor that's a cross of Wattson and Birch. :P
Second big news...guess who's back. Warmongering Gandhi! He still wants to knock your society out with Shiva and Ghenesh and make you eat curry and sip mint juleps. 2K has just announced Civilization VI and it is coming out right around the time Sun and Moon comes out Big changes are already announced with cities now having districts and no more wonder-stacking in one city. So now you have to specialize your city and not build a city with 50 pop and almost every wonder (save for Petra or any of the coastal wonders) - speaking of, wonders are now gonna be pickier too in placement (like the Pyramids now have to be in desert like Petra or the Great Library near a campus district). More interesting is the limited ability to stack a few units together (like warriors with settlers, or perhaps musketmen with pikes to make your own tercio formation) or even 3-4 units to form a corp (like the old Civ III army concept). Just too bad they won't take some the interesting civs/leaders from the many mods (not the MLP ones, ones like Benito Jaurez, Napoleon III, Queen Victoria, Victor Emmanuel III, even Saladin) and put them into the game.
And finally, everyone's other favorite, a big green lug who wants your 'ead is back too. Relic has recently dropped their big reveal that Dawn of War III is a go. No release date yet but we got previews including proper Deff Dreads, Wraithknights and Imperial Knights (but darn it, why attach them to the Space Marines - Knghts are independent of all the chamber militant of the Imperium). The annoucnement said there'd be Gorkanaughts but the units in the preview are Deff Dreads. But so far, we only have the return of Gabriel Angelos, Macha (where were you since the Tartaros campaign from the very first Dawn of War) and Gorgutz (who hasn't been seen since the mistake called Karauva)...and no fourth race yet (which is something both the base DoW and DoW II games had), probably Chaos...or perhaps a nice change would give us Tau and their XV105 Riptides as the fourth race. I would appreciate a wider variety of races and more units like the preview seemingly suggests...but keeping the DoW II customization (or even make it closer to 7th Edition codex customization).
But yup, big news for gaming for me...certainly would like to get all three. :3
- Charlie
Second big news...guess who's back. Warmongering Gandhi! He still wants to knock your society out with Shiva and Ghenesh and make you eat curry and sip mint juleps. 2K has just announced Civilization VI and it is coming out right around the time Sun and Moon comes out Big changes are already announced with cities now having districts and no more wonder-stacking in one city. So now you have to specialize your city and not build a city with 50 pop and almost every wonder (save for Petra or any of the coastal wonders) - speaking of, wonders are now gonna be pickier too in placement (like the Pyramids now have to be in desert like Petra or the Great Library near a campus district). More interesting is the limited ability to stack a few units together (like warriors with settlers, or perhaps musketmen with pikes to make your own tercio formation) or even 3-4 units to form a corp (like the old Civ III army concept). Just too bad they won't take some the interesting civs/leaders from the many mods (not the MLP ones, ones like Benito Jaurez, Napoleon III, Queen Victoria, Victor Emmanuel III, even Saladin) and put them into the game.
And finally, everyone's other favorite, a big green lug who wants your 'ead is back too. Relic has recently dropped their big reveal that Dawn of War III is a go. No release date yet but we got previews including proper Deff Dreads, Wraithknights and Imperial Knights (but darn it, why attach them to the Space Marines - Knghts are independent of all the chamber militant of the Imperium). The annoucnement said there'd be Gorkanaughts but the units in the preview are Deff Dreads. But so far, we only have the return of Gabriel Angelos, Macha (where were you since the Tartaros campaign from the very first Dawn of War) and Gorgutz (who hasn't been seen since the mistake called Karauva)...and no fourth race yet (which is something both the base DoW and DoW II games had), probably Chaos...or perhaps a nice change would give us Tau and their XV105 Riptides as the fourth race. I would appreciate a wider variety of races and more units like the preview seemingly suggests...but keeping the DoW II customization (or even make it closer to 7th Edition codex customization).
But yup, big news for gaming for me...certainly would like to get all three. :3
- Charlie

Leftlion
~leftlion
Dam Gandhi and his nuclear warfare! Looking forward to civ