another game idea
16 years ago
General
do you understand my 5 points of anarchy
age of heros. its a faction based game
the game will take place in a kingdom divided in two. each side has lords (the players) and each lord has a mighty champion the idea of the game is that players will be fighting over land in the game (im planning out a map and everything ) course one hero cant do everything so players will need to work together to hold and take land
I.E player 1: hey can you have your champ guard the capital while mine ambushs the enemy camp?
player2: ok
like that
one faction is evil, serving the fallen oricale, "urdill, the blind" the other is good and wants to destory urdill once and for all
urdill was once a wise sagely oricale but his underlings turned on him and stabbed out his eyes then threw him into the void (wonder if he met S there lol )
now ages later he as returned to destory the kingdom and remake it in his now twisted vision
i will give each player one randomly chosen champ. this is decided by lady luck... that evil bitch XD i have made 20 champs for each side. i will roll my lucky black 20 sided D&D dice to decide who gets what
i even thought of a fair way to decide who will win when two champs face each other
each champ will have 3 important stats
combat, speach and ability
combat is for fighting and speach is for when a champ is talking I.E. like a peace meeting or challenging enemies. ability is a little edge your champ has to help it more
there are two types for each stat
combat = ambush or challegne
speach = frighten or charm
abilitys vary by champ (some dont even have any)
I.E.
naca, the wild,
combat = ambush 4
speach = frighten 2
ability = naca the wild cant be ambushed
when champs face off be it in talking or battle i will roll my ever lucky dice
which every scores better wins
and depending on how they fight/talk there stats will help
I.E naca adds 4 to her roll when ambushing a enemy
or a 2 when frightening someone
but if she as to charm or challenge some one she dont get anything added
and her ability means other players cant attack her via ambush
lasty is... death.
in battle if your champ rolls a 1 or your enemy rolls a 20 then i will roll again if it lands even the champ that is at risk to die lives... if it comes up odd... they die and there lord can ether stop player or if theres any untaken champs he/she can get a new one
what ya think?
the game will take place in a kingdom divided in two. each side has lords (the players) and each lord has a mighty champion the idea of the game is that players will be fighting over land in the game (im planning out a map and everything ) course one hero cant do everything so players will need to work together to hold and take land
I.E player 1: hey can you have your champ guard the capital while mine ambushs the enemy camp?
player2: ok
like that
one faction is evil, serving the fallen oricale, "urdill, the blind" the other is good and wants to destory urdill once and for all
urdill was once a wise sagely oricale but his underlings turned on him and stabbed out his eyes then threw him into the void (wonder if he met S there lol )
now ages later he as returned to destory the kingdom and remake it in his now twisted vision
i will give each player one randomly chosen champ. this is decided by lady luck... that evil bitch XD i have made 20 champs for each side. i will roll my lucky black 20 sided D&D dice to decide who gets what
i even thought of a fair way to decide who will win when two champs face each other
each champ will have 3 important stats
combat, speach and ability
combat is for fighting and speach is for when a champ is talking I.E. like a peace meeting or challenging enemies. ability is a little edge your champ has to help it more
there are two types for each stat
combat = ambush or challegne
speach = frighten or charm
abilitys vary by champ (some dont even have any)
I.E.
naca, the wild,
combat = ambush 4
speach = frighten 2
ability = naca the wild cant be ambushed
when champs face off be it in talking or battle i will roll my ever lucky dice
which every scores better wins
and depending on how they fight/talk there stats will help
I.E naca adds 4 to her roll when ambushing a enemy
or a 2 when frightening someone
but if she as to charm or challenge some one she dont get anything added
and her ability means other players cant attack her via ambush
lasty is... death.
in battle if your champ rolls a 1 or your enemy rolls a 20 then i will roll again if it lands even the champ that is at risk to die lives... if it comes up odd... they die and there lord can ether stop player or if theres any untaken champs he/she can get a new one
what ya think?
FA+

I'll Note you.