Wastelander Game Demo; Ottergirls
9 years ago
General
http://kschnee.xepher.net/code/twin.....stelander.html
A little game demo where you go scouting repeatedly to uncover new locations and raise your skills and amount of scrap, which you spend on upgrades. It'd probably look more like http://kschnee.xepher.net/pics/code.....planar_rpg.jpg than like a Twine game though, with you moving around on a map.
I'm wondering about what setting I'd use for this. Post-apocalyptic wasteland has been done a lot, of course. Been thinking about a lot of other ideas to work on.
Something I could use input on: Seafarer Engineer Volleyball Ottergirls.
The idea is a silly fantasy/soft-SF adventure novella about oceanic traders. My question here is the tone and market for it. The characters are cute ottergirls, but would readers be interested in "adventure that has some silly fan-service like high-stakes volleyball", or does the nature of the premise mean people expect or want pornography from it? For comparison, the inspiration is the game "Space Pirate Amazon Ninja Catgirls", where the running gag is that the characters are all sexy catgirls who solve problems with alternating bouts of violence and seduction. That's a card game with illustrations hinting at what's happening. I'd be doing story text with actual character development, so my attempt to write a good story might clash with readers' expectations that I won't just fade to black while describing how Soandso distracts a guard. Also: I want to show respect for my characters, so having them act like sex objects goes against that.
A little game demo where you go scouting repeatedly to uncover new locations and raise your skills and amount of scrap, which you spend on upgrades. It'd probably look more like http://kschnee.xepher.net/pics/code.....planar_rpg.jpg than like a Twine game though, with you moving around on a map.
I'm wondering about what setting I'd use for this. Post-apocalyptic wasteland has been done a lot, of course. Been thinking about a lot of other ideas to work on.
Something I could use input on: Seafarer Engineer Volleyball Ottergirls.
The idea is a silly fantasy/soft-SF adventure novella about oceanic traders. My question here is the tone and market for it. The characters are cute ottergirls, but would readers be interested in "adventure that has some silly fan-service like high-stakes volleyball", or does the nature of the premise mean people expect or want pornography from it? For comparison, the inspiration is the game "Space Pirate Amazon Ninja Catgirls", where the running gag is that the characters are all sexy catgirls who solve problems with alternating bouts of violence and seduction. That's a card game with illustrations hinting at what's happening. I'd be doing story text with actual character development, so my attempt to write a good story might clash with readers' expectations that I won't just fade to black while describing how Soandso distracts a guard. Also: I want to show respect for my characters, so having them act like sex objects goes against that.
FA+

Otters unrelated to seafaring exploration? Seems like it would make for a good rhythm, tracking how many trips you can make before the next Big Game happens.