Puzzle Town, the Town of Puzzlement
9 years ago
General
I know I posted this before but doing it again cause I got a new character for it.
The town is named Puzzle, though at times it's a few pieces short of a full jigsaw, and at others, the box is overflowing with pieces that don't fit. In short, the town is full of faces that come and go as they please. Puzzle has two seasons: Fog and rain. Never mind those other four seasons. With lands too swampy to raise any crops, and trees to thick to herd animals, Puzzle relies on trade for needs. From pelts of wild game, to mysterious herbs brewed into potions from the crafty hands of the magical folk, and other things of interest ranging from tame to the untameable, Puzzle gives what others cannot get by their own means, and in return acquires what they need.
Puzzle is made up of a hodgepodge mess of mystics, gypsies, thieves, thugs, and everything in between. Forever set to market mode, and festivities so splendorous, any other parties of grandeur leaves its guests wanting.
To sum up all the parts, Puzzle is a quaint town within a swamp like region. And it's large enough to garner itself its own businesses. Bars, hotels, a brothel, small businesses. Standing on stilts above the crocodile filled waters, lit with candles, lanterns, and magic's glow.
And on more solid grounds rests a funeral home. Because even the residences of a lively town need to rest at some point.
Onerado Witherow, known to all as 'Nameless' plays his role as Funeral Director.
Monochrome in appearance, save for the touch of purple on his body, he takes on the facade of a magpie harpy, though anyone who has managed to peal back the layers of clothing have noticed there is a touch of reptilian to this bird. Not that anyone has managed to be so lucky! He has a love for theatrics and needless mystery, thus the mask and his refusal to speak his name. There honestly is no reason, outside of him being quite an odd bird. His knowledge for tedious, grisly facts go unbridled, and Nameless enjoys sharing them. Every. Last. Gorey. Detail. Honestly he just finds dark humor and darker tales fascinating, and believes sharing gruesome facts is completely normal. As is breaking everyone's personal bubbles. The man truly has no boundaries.
His closest 'friend' is Raptor, and those he takes into his funeral parlor as workers.
His friendship with Raptor is mostly a non-consensual one on her half. On his, he's far too happy to be around her! He has a love for rats and other vermin- it's entirely her fault for being so neat. It's also entirely her fault if she finds the doors locked when she tries to leave the funeral home.
Or when she finds her house unlocked and him perched on her bed.
Honestly, if she didn't want him in her home, she wouldn't make it so easy to get in.
Klaus Fiddler, otherwise known as 'Nobody' at all is a finicky feline who has been taken as an apprentice under Nameless' wing. He's a sour pus to say the least, a stark contrast from Nameless' chipper disposition. Despite originally coming in as an apprentice however, he's slowly leaning into the more financial part of the business.
Far more reclusive than his master, Raptor, and those who aren't clients in the home, see nothing more than his tail as he makes haste away from other parties. Though if you do manage to speak with him, he's more than willing to speak his name, and show his face. He simply goes along with the nicknames and plague doctor disguise to run along with Nameless' theme.
Nobody has no friends, nor family to speak of.
LIKE Nameless, he's also monochrome in appearance, and red is the single splash of color.
Know, also known as- still Know, as no one but Know knows his real name, is the door greeter. He's a bit more proper than Nameless and Nobody, less eccentric and reclusive, as it's his job to greet the mourning parties and direct them around the house. He's also the one doing most of the shopping, though given Nobody's list keeping, Know is also the one dragging Nobody out to assist him. However, while Nobody is the one who keeps order in lists, Know is the one who keeps order in cleanliness. Not to say without him everything would be in shambles, everyone else would argue there's a method to their mess! But to Know, everything has its place, and there's a place for everything.
While his job calls for dealing with those of all ages, and he does it without complaint and does it well, Know finds his specialty in children, and when a funeral takes place, he's the one stepping in to distract the kids in mourning, or usher away those too young to properly mourn, and allow their elders to grieve in peace.
>Need a Grave Robber at some point
>Also a religious fellow
>I'm sure I'm missing something else
The funeral home itself is large and well furnished. After all, who wants to bid farewell to the dearly departed in a run down shack? There is an embalming room and crematorium in the basement. Two chapels, rooms for ceremonies, Nameless' office, and various other parlors for what other purposes are required lay on the ground floor. And on the second floor are rooms for the workers and guests to sleep in.
The home is well maintenance, and each worker does their part in keeping up on it. After all, if someone is to scream, cry, and curse God's name over the loss of their loved one, they best do it in a comfortable environment where no one would judge their anguished cries. Nameless makes sure of it.
From the ceiling of Nameless' room hangs colorful broken glass, buffed down nicely to smooth out sharp edges. He has a love for colors and eye candy, so when the sun does find itself through the fog, and through his window, it's a kaleidoscope effect. The other noticeable trait in his room are the bones, skulls to be exact- nothing humanoid of course. Various other knickknacks litter his room, from coins to gems, and other eye catching items. Nameless is a magpie after all, being a bit of a klepto is in his blood, and if it's pretty, it's got a place in his room.
Outside Nobody's door is a continuous tick, as his walls are littered with clocks. Not a one tells the correct time, save for a pocket watch on his desk. He has a thing for time pieces, be they clocks or hourglasses. Being without an office, he does the funeral home's finances in his room, so it's not unusual to see papers and thick books scattered about his room. All of which have times, dates, names and notes that are required... and possibly some that are not. Nobody has a tendency to go overboard and be a bit too thorough with his note taking on people. Reclusive or not, he likes to listen to gossip and keep it all written away. Personal, perhaps, but it's best if nobody knows other's secrets.
One doesn't so much immediately see Know's collection, but smells it. His section of the funeral home is well kept, clean of most things save for the necessities of living- and scented candles, and burning incense. Whatever seems to be burning that week follows him outside of the room, both on his person and in his clothes, along with the lantern kept curled in his tail. Nameless finds himself at Know's door from time to time, seeking various herbal remedies to stuff down the beak of his mask.
The town is named Puzzle, though at times it's a few pieces short of a full jigsaw, and at others, the box is overflowing with pieces that don't fit. In short, the town is full of faces that come and go as they please. Puzzle has two seasons: Fog and rain. Never mind those other four seasons. With lands too swampy to raise any crops, and trees to thick to herd animals, Puzzle relies on trade for needs. From pelts of wild game, to mysterious herbs brewed into potions from the crafty hands of the magical folk, and other things of interest ranging from tame to the untameable, Puzzle gives what others cannot get by their own means, and in return acquires what they need.
Puzzle is made up of a hodgepodge mess of mystics, gypsies, thieves, thugs, and everything in between. Forever set to market mode, and festivities so splendorous, any other parties of grandeur leaves its guests wanting.
To sum up all the parts, Puzzle is a quaint town within a swamp like region. And it's large enough to garner itself its own businesses. Bars, hotels, a brothel, small businesses. Standing on stilts above the crocodile filled waters, lit with candles, lanterns, and magic's glow.
And on more solid grounds rests a funeral home. Because even the residences of a lively town need to rest at some point.
Onerado Witherow, known to all as 'Nameless' plays his role as Funeral Director.
Monochrome in appearance, save for the touch of purple on his body, he takes on the facade of a magpie harpy, though anyone who has managed to peal back the layers of clothing have noticed there is a touch of reptilian to this bird. Not that anyone has managed to be so lucky! He has a love for theatrics and needless mystery, thus the mask and his refusal to speak his name. There honestly is no reason, outside of him being quite an odd bird. His knowledge for tedious, grisly facts go unbridled, and Nameless enjoys sharing them. Every. Last. Gorey. Detail. Honestly he just finds dark humor and darker tales fascinating, and believes sharing gruesome facts is completely normal. As is breaking everyone's personal bubbles. The man truly has no boundaries.
His closest 'friend' is Raptor, and those he takes into his funeral parlor as workers.
His friendship with Raptor is mostly a non-consensual one on her half. On his, he's far too happy to be around her! He has a love for rats and other vermin- it's entirely her fault for being so neat. It's also entirely her fault if she finds the doors locked when she tries to leave the funeral home.
Or when she finds her house unlocked and him perched on her bed.
Honestly, if she didn't want him in her home, she wouldn't make it so easy to get in.
Klaus Fiddler, otherwise known as 'Nobody' at all is a finicky feline who has been taken as an apprentice under Nameless' wing. He's a sour pus to say the least, a stark contrast from Nameless' chipper disposition. Despite originally coming in as an apprentice however, he's slowly leaning into the more financial part of the business.
Far more reclusive than his master, Raptor, and those who aren't clients in the home, see nothing more than his tail as he makes haste away from other parties. Though if you do manage to speak with him, he's more than willing to speak his name, and show his face. He simply goes along with the nicknames and plague doctor disguise to run along with Nameless' theme.
Nobody has no friends, nor family to speak of.
LIKE Nameless, he's also monochrome in appearance, and red is the single splash of color.
Know, also known as- still Know, as no one but Know knows his real name, is the door greeter. He's a bit more proper than Nameless and Nobody, less eccentric and reclusive, as it's his job to greet the mourning parties and direct them around the house. He's also the one doing most of the shopping, though given Nobody's list keeping, Know is also the one dragging Nobody out to assist him. However, while Nobody is the one who keeps order in lists, Know is the one who keeps order in cleanliness. Not to say without him everything would be in shambles, everyone else would argue there's a method to their mess! But to Know, everything has its place, and there's a place for everything.
While his job calls for dealing with those of all ages, and he does it without complaint and does it well, Know finds his specialty in children, and when a funeral takes place, he's the one stepping in to distract the kids in mourning, or usher away those too young to properly mourn, and allow their elders to grieve in peace.
>Need a Grave Robber at some point
>Also a religious fellow
>I'm sure I'm missing something else
The funeral home itself is large and well furnished. After all, who wants to bid farewell to the dearly departed in a run down shack? There is an embalming room and crematorium in the basement. Two chapels, rooms for ceremonies, Nameless' office, and various other parlors for what other purposes are required lay on the ground floor. And on the second floor are rooms for the workers and guests to sleep in.
The home is well maintenance, and each worker does their part in keeping up on it. After all, if someone is to scream, cry, and curse God's name over the loss of their loved one, they best do it in a comfortable environment where no one would judge their anguished cries. Nameless makes sure of it.
From the ceiling of Nameless' room hangs colorful broken glass, buffed down nicely to smooth out sharp edges. He has a love for colors and eye candy, so when the sun does find itself through the fog, and through his window, it's a kaleidoscope effect. The other noticeable trait in his room are the bones, skulls to be exact- nothing humanoid of course. Various other knickknacks litter his room, from coins to gems, and other eye catching items. Nameless is a magpie after all, being a bit of a klepto is in his blood, and if it's pretty, it's got a place in his room.
Outside Nobody's door is a continuous tick, as his walls are littered with clocks. Not a one tells the correct time, save for a pocket watch on his desk. He has a thing for time pieces, be they clocks or hourglasses. Being without an office, he does the funeral home's finances in his room, so it's not unusual to see papers and thick books scattered about his room. All of which have times, dates, names and notes that are required... and possibly some that are not. Nobody has a tendency to go overboard and be a bit too thorough with his note taking on people. Reclusive or not, he likes to listen to gossip and keep it all written away. Personal, perhaps, but it's best if nobody knows other's secrets.
One doesn't so much immediately see Know's collection, but smells it. His section of the funeral home is well kept, clean of most things save for the necessities of living- and scented candles, and burning incense. Whatever seems to be burning that week follows him outside of the room, both on his person and in his clothes, along with the lantern kept curled in his tail. Nameless finds himself at Know's door from time to time, seeking various herbal remedies to stuff down the beak of his mask.
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