FFRK Current Soul Break Gear I have part 2 6-9
9 years ago
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CHECK FROM CARDSHARK's DECK UPWARDS IN ORDER FFVI IN WEAPONS TOMORROW then VII-Type-0 in WEAPONS
FFVI: Thunder Blade-Shared-Lightning Slash 1 hit AOE physical lightning. Phantom Wheel-Shared Arcane-Phantom Frenzy-Deal 3 massive physical attacks to one enemy. Can break the damage cap up to 99999. Lightbringer-Artifact-Sword-Omniboost to all Elements and Non-Element.
Terra: Terra's Armguards-BSB2-Finding Love-Deal eight magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user. MASTERED Blood Sword-OSB-Scorching Flames-Deal massive magic fire and non-elemental damage to one target. Can break the damage cap up to 99999. MASTERED Terra's Guise-USB2-Tornado Combo-Deal ten magic wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, reduce delay of the user's actions for two turns, and enter Enlightened Yearning EX Mode. Enlightened Yearning EX Mode temporarily increases the user's Magic a moderate amount, and causes their wind abilities to trigger the follow-up ability Trance Wind, dealing six magic wind and non-elemental attacks to one target. MASTERED
Terra's Cloak-GSB1-Esper Flame-Instantly grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns. MASTERED Maduin's Garb-GSB3-Illusory Flame-Temporarily grant the user Empowered Infusion for fire, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge. MASTERED Lufenian Saber-AASB-Chaotic Inferno-Deal fifteen magic fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Trance. MASTERED Ancient Blade-AASB2-Violent Sword-Deal fifteen magic wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Zephyr Mode, increase the user's Cap Break Level by 1, and cause the user's wind abilities to trigger the follow-up ability Violent Storm, dealing five, ten, or fifteen magic wind and non-elemental attacks to one target. Number of attacks cycles through this sequence each time Violent Storm triggers. MASTERED Asura's Rod-Legend Materia-Innate Power-Small chance for offensive fire abilities to trigger twice. MASTERED Meister Rod-Legend Materia-Meaning of Love-Begin battle temporarily infused with the power of fire. MASTERED
Locke: Valiant Knife-SSB-Valiant Strike-Deal 8 physical attacks to one target, dealing more damage the lower the user's HP. MASTERED Platinum Dagger-USB2-Burning Steel-Deal ten physical fire and non-elemental attacks to random enemies, temporarily lower their fire resistance level by 2, and cause fire abilities to trigger the follow-up ability Flame Hunt, dealing physical fire and non-elemental damage to one enemy, with a moderate chance to temporarily lower its fire resistance level by 1. MASTERED Adventurer's Knife-GSB1-Heat Slicer-Instantly deal six physical fire and non-elemental attacks to one enemy, and temporarily lower its fire resistance level by 2. Does not deplete the Soul Break gauge. MASTERED Zwill Crossblade-CSB-Atomic Dive-Trigger a fire chain up to 99 hits long that increases the fire damage of all allies a small amount, deal eleven physical fire attacks to one enemy, and temporarily lower its Defense and Resistance a large amount. MASTERED
Cyan: Murasame-BSB1-Bushido Tempest-Deal eight physical attacks to one target, temporarily set the critical hit chance of all allies to 50%, and temporarily grant Retaliate, Haste, and Burst Mode to the user. MASTERED Yakei-ASB-Tsubame Gaeshi-Deal three massive physical fire attacks to one enemy. Can break the damage cap. MASTERED
Celes: Excalibur-SSB-Indomitable Blade-Deal 5 physical attacks to one target and absorb enemy black and white magic to restore ability uses. MASTERED Lightbringer-BSB1-Maria's Song-Temporarily raise the Attack and Magic of all allies a moderate amount, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of holy light. MASTERED Ragnarok-BSB2-Invincible Blade-Deal eight physical holy and ice attacks to one target, temporarily absorb enemy black magic and white magic abilities cast on the user to restore one ability use each time, raise the user's Attack a moderate amount and Defense a small amount, and grant Haste and Burst Mode to the user. MASTERED Save the Queen-OSB-Blade Unbound-Deal massive physical holy and wind damage to one target. Deals more damage for each magic attack the user has taken (up to four stages of damage increase, includes most spells). Can break the damage cap. MASTERED Arch Sword-USB1-Whetted Blade-Deal ten physical holy, ice, wind, and non-elemental attacks to one enemy, temporarily absorb enemy black magic and white magic abilities cast on the user to restore one ability use, temporarily increase the damage of the user's spellblade abilities a moderate amount, and cause the user's spellblade abilities to double cast. MASTERED Celes's Guise-USB2-Mystic Blade-Deal ten physical ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, absorb enemy black magic and white magic abilities cast on the user to restore one ability use each time, and temporarily cause the user's ice abilities to reduce delay of physical attacks of allies in the front row for one turn. MASTERED
Celes's Sword-CSB-More the Merrier-Activate an ice chain up to 150 hits long that increases the ice damage of all allies a large amount, and temporarily raise their Attack a large amount. MASTERED Icebrand-AASB-Twin Spin-Deal fifteen physical ice, holy, and non-elemental attacks to one target, temporarily increase the user's ice and holy attack levels by 3, grant the user Awoken Invincible General Mode, increase the user's Cap Break Level by 1, grant all allies a Magic Barrier, and cause every second ice or holy ability used by the user to trigger the follow-up ability Awoken Runic Blade. MASTERED Knight Sword-SASB-Mystical Snow-Deal fifteen physical ice and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for ice, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, grant all allies a Magic Barrier, grant the user two Magic Barriers, and cause every third Sync Ability used by the user to trigger the follow-up ability Love Barrier. MASTERED
Celes's Cloak-Legend Materia-Rune Knight Spellmaster-Small chance for spellblade abilities to trigger twice. MASTERED
Edgar: Partisan-Unique-Bioblaster-AOE physical poison with moderate chance to poison. MASTERED Edgar's Sword-Legend Materia-Awkward Inventor-Small chance to temporarily lower the target's fire resistance level by 1 when using machinist abilities. MASTERED Edgar's Guise-ASB-Bravo Figaro!-Deal twenty massive ranged physical poison, fire, and lightning attacks to one enemy, followed by an additional ranged physical poison, fire, and lightning attack that can break the damage cap. MASTERED
Sabin: Sonic Knuckles-Legend Materia-Boisterous Brawler-Begin battle temporarily infused with the power of fire. MASTERED
Strago: Morning Star-Unique-Sabre Soul 2 hit AOE Non-Elemental magic and DEF & RES down with high chance to instant KO. MASTERED
Relm: Chocobo Brush-SSB-Portrait of Lakshmi-Restore a large amount of HP to all allies, and grant them major Regen. MASTERED Magical Brush-BSB1-Star Prism-Deal three white magic holy and non-elemental attacks to all targets, restore a moderate amount of HP to all allies, grant them Last Stand, and grant Haste and Burst Mode to the user. MASTERED Fairy Brush-AASB-Milky Way-Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, grant two stacks of Mirror Image to all allies, grant them Last Stand, grant them Haste, and temporarily grant the user Awoken Love Mode. MASTERED Relm's Hat-Legend Materia-Wonderous Hues-Small chance to enable an ally to avoid one magic attack when healing them with a single-target white magic ability. Effective against most spells. MASTERED Beastmaster's Robe-Legend Materia-Passionate Painter-Small chance to restore a small amount of HP to all allies when triggering a white magic ability. MASTERED Jade Armlet-Legend Materia-Stroke of Genius-Small chance for white magic abilities to trigger twice. MASTERED
Mog: Heroic Scarf-Unique2-Heroic Harmony-Temporarily Lower the Attack and Magic of all targets a large amount. MASTERED Prism Rod-USB1-Twilight Requiem-Temporarily lower the Attack, Magic, Defense, Resistance, and Mind of all enemies a moderate amount, and grant Protect, Shell, and Haste to all allies. MASTERED Mog's Timpani-USB2-Forest Nocturne-Temporarily raise the Attack, Magic, & Mind of all allies a moderate amount, and reduce delay of their actions for three turns. MASTERED Gungnir-Legend Materia-Dancing Death-Reduce delay of the user's actions for three turns at the start of battle. MASTERED
Umaro: Behemoth Bone-USB1-Snowball Throwdown-Deal ten ranged physical ice and non-elemental attacks to random targets, temporarily infuse the user with the power of ice, raise the user's Attack a moderate amount and Resistance a small amount, and temporarily cause the user's ice abilities to trigger the follow-up ability Snowball Toss, dealing five ranged physical ice and non-elemental attacks to one target. Critical hit chance of Snowball Toss changes if Mog is in your party. MASTERED
Gau: Dual Claw-USB1-Savory Treat-Deal twelve physical wind, lightning, and non-elemental attacks to one enemy, temporarily set the user's critical hit chance to 100%, and cause the user's celerity and combat abilities to double cast. MASTERED Tiger Claw-GSB1-Explosive Thrust-Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. MASTERED Red Glove-GSB2-Ready to Rampage-Set the user's critical hit chance to 100% for one turn, increase the user's critical hit damage for one turn, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED
Kefka: Kefka's Cloak-Unique-Magic Infusion-Party Hastega and small magic boost. MASTERED Black Quena-BSB-Harness the Fiend-Deal eight magic dark and poison attacks to random targets, temporarily infuse the user with the power of the dark, and grant Haste and Burst Mode to the user. MASTERED Hamelin-GSB-Path to Madness-Temporarily reduce delay of the user's darkness abilities, and grant them up to a moderate Darkness Ability Boost. Triggers instantly. MASTERED Fallen Angel's Harp-ASB-Magitek Triad-Deal three massive magic dark and poison attacks to one enemy. Can break the damage cap. MASTERED Mischief Cap-Legend Materia-Conniving Clown-Small chance for offensive dark abilities to trigger twice. MASTERED Blueleaf Flute-Legend Materia-Destruction's Delight-Begin battle temporarily infused with the power of the dark. MASTERED
Setzer: Cards-Unique-Prismatic Flash-3 hit AOE ranged physical attack & temporary (40%) ATK & MAG down. MASTERED Final Trump-USB1-Jokers Wild-Deal ranged physical damage to ten random targets, temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount, and trigger the follow-up ability Gambling Break when a support ability deals damage. Gambling Break deals two physical attacks to one target, lowers its Attack, Magic, Defense, or Resistance a large amount, and reduces delay of the user's actions for one turn. MASTERED Mystic Card-USB2-Highest Stakes-Deal ten ranged physical dark and non-elemental attacks to one enemy, briefly lower its Magic and Defense a very large amount, remove delay from all allies' actions for one turn, and temporarily cause support abilities used by the user that deal damage to trigger the follow-up ability Darkness Card. MASTERED Cardshark's Deck-ASB-Hat-Trick-Deal three massive ranged physical dark attacks to one enemy. Can break the damage cap. MASTERED
Leo: Imperial Highblade-SSB-Shock-Deal six ranged physical holy and non-elemental attacks to all targets, and temporarily lower their holy resistance level by 2. Deals more damage to fewer targets. MASTERED Defender-USB1-Shock Imperial-Deal ten physical earth and holy attacks to one target, temporarily raise the Attack of all allies a moderate amount and Defense a small amount, temporarily increase the damage of the user's knight abilities a moderate amount, and cause the user's knight abilities to trigger the follow-up ability Way of the Blade, dealing four physical earth, holy, and non-elemental attacks to one enemy. MASTERED Warlord-ASB-Shocking Glory-Deal three massive physical earth and holy attacks to one enemy. Can break the damage cap. MASTERED Aegis Shield-Legend Materia-In Search of Peace-Deal Significantly more physical damage when a sword is equipped. MASTERED
Gogo: Helm of Wonders-BSB1-Punishing Meteor-Deal eight physical or magic non-elemental attacks to one target, temporarily raise the Attack and Magic of all allies a moderate amount, and grant Haste and Burst Mode to the user. Attack type depends on the user's stats. MASTERED Thornlet-Legend Materia-Heroic Mimicry-Moderate chance to reduce delay of the user's actions for one turn when Mimic triggers. MASTERED
FFVII: Cloud: Cloud's Guise-Unique-Climhazzard-Deal seven physical wind attacks to one target, and temporarily infuse the user with the power of wind. MASTERED Organics-SSB-Blade Beam-3 AOE ranged physical. MASTERED 1st Fusion Sword-BSB1-Fenrir Overdrive-Deal eight physical attacks to random targets, and grant Haste and Burst Mode to the user. MASTERED Ultima Blade-BSB2-Cloud Cycle-Deal eight physical wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. MASTERED Ragnarok-OSB1-Finishing Touch-Deal massive physical wind and non-elemental damage to one target. Can break the damage cap. MASTERED Materia Blade (FFT)-OSB2-Cherry Blossom-Deal massive physical lightning, ice, and fire attacks to one enemy. Can break the damage cap up to 99999. MASTERED
Force Stealer-USB1-Ultra Cross Slash-Deal five physical wind and dark attacks to one target, temporarily set the user's critical hit chance to 100%, and enter SOLDIER EX Mode. SOLDIER EX Mode temporarily increases the damage of most of the user's physical attacks by a moderate amount, and enables the user to break the damage cap. MASTERED Cloudy Wolf-USB2-Darkpetal Bloom-Deal ten physical dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, temporarily grant one additional rank of Heavy Charge when the user gains a rank of Heavy Charge, and cause the user's dark abilities to trigger the follow-up ability Dark Vengeance, dealing four physical dark and non-elemental attacks to one target. Dark Vengeance can break the damage cap. MASTERED Cloud's Gloves-USB3-Climirage-Deal fifteen physical wind attacks to one enemy, temporarily infuse the user with the power of wind, and enter True Form EX Mode. True Form EX Mode temporarily raises the user's Attack a moderate amount, and causes their wind abilities to trigger the follow-up ability Air Hazard, dealing four or eight physical wind and non-elemental attacks that can break the damage cap. MASTERED
2nd Fusion Sword-GSB1-Mako Power-Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. MASTERED Nail Bat-GSB2-Mako Abyss-Instantly deal six physical dark and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for Dark. MASTERED Heaven's Cloud-GSB3-Aerial Fang-Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. Does not deplete the Soul Break gauge. MASTERED Iron Blade-GSB5-Triple Slash-Instantly deal three physical wind, dark, and non-elemental attacks with a 100% critical hit chance to random enemies. Does not deplete the Soul Break gauge. MASTERED Enhance Sword-GSB6-Truth and Illusion-Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Linked Materia Mode II. After entering Linked Materia Mode II, using a wind or dark ability as the next action temporarily grants the user an Empowered Infusion for the same element as the ability that triggered it. Does not deplete the Soul Break Gauge. MASTERED
Ultima Weapon-ASB1-Sonic Braver-Deal twenty massive ranged physical wind attacks, followed by another ranged physical wind attack that can break the damage cap, to one enemy. MASTERED Durandal-ASB2-Eye of Darkness-Deal three massive physical dark attacks to one enemy. Can break the damage cap. MASTERED Mirage Sword-AASB2-Sephiroth Cell Quickening-Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, set the user's critical hit chance to 100%, temporarily grant the user Awoken Heavy Physical Mode, and increase the user's Cap Break Level by 2. MASTERED Shinra Uniform-Legend Materia-Borrowed Blade-Begin battle temporarily infused with the power of the dark. MASTERED Flametongue-Legend Materia-Self Forgiveness-Deal significantly more physical damage when a sword is equipped. MASTERED
Zack: Rune Blade-BSB1-Meteor Shots-Deal 8 ranged physical wind and earth attacks to random targets, lower their resistance to wind and grant haste & Burst Mode to user. MASTERED Force Stealer-USB1-Climhazzard Xeno-Deal ten physical wind and non-elemental attacks to random enemies, temporarily lower their wind resistance level by 2, raise the user's Attack a moderate amount and Defense a small amount, reduce delay of the user's actions for one turn, and temporarily cause wind attacks used by the user to reduce delay of their actions on the next turn. MASTERED Enhancer-CSB-Lucky Stars-Trigger a wind chain up to 99 hits long that increases the wind damage of all allies a small amount, temporarily increase the Attack of all allies a large amount, and increase the damage of their critical hits. MASTERED Yoshiyuki-GSB3-Air Blast-Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily lower its wind resistance level by 2. Does not deplete the Soul Break gauge. MASTERED
Zack's Guise-ASB-Sonic Braver Xeno-Deal twenty massive physical wind attacks to one enemy, followed by an additional physical wind attack that can break the damage cap. MASTERED Heaven's Cloud-AASB1-Road to Heroism-Deal fifteen physical wind, dark, and non-elemental attacks to one target, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Wind Mode, increase the user's Cap Break Level by 1, grant the user Aspiring Hero Mode, and cause every second wind ability used by the user to trigger the follow-up ability Hell Aero. The effects of Hell Aero depend on whether Sephiroth is in the party. MASTERED Zack's Swim Trunks-Legend Materia-SOLDIER Dreams-Small chance for offensive wind abilities to trigger twice. MASTERED
Angeal: Hewley Buster-SSB-Wings of Pride-Deal six physical holy and non-elemental attacks to one target, temporarily raise the Defense of all allies a large amount, and grant them major Regen. MASTERED Angeal's Gloves-BSB1-Unleashed Wrath-Deal eight physical holy and wind attacks to one enemy, temporarily set the critical hit chance of all allies to 50%, and grant Haste and Burst Mode to the user. MASTERED Flametongue-GSB2-Envious Thunder-Instantly grant all allies a barrier that negates damage up to 30% of their max HP, and temporarily raise their Resistance a large amount. MASTERED Platinum Sword-GSB3-You Owe Me One-Instantly deal six physical wind, holy, and non-elemental attacks to one enemy, and grant Last Stand to all allies. Does not deplete the Soul Break gauge. MASTERED
Sephiroth: Executioner-USB2-Zanshin-Deal fifteen ranged physical dark attacks to one target, temporarily infuse the user with the power of the dark, set the user's critical hit chance to 50%, and enter Legendary SOLDIER EX Mode. Legendary SOLDIER EX Mode temporarily allows the user's physical dark attacks to break the damage cap, and causes every second dark ability used by the user to increase the user's dark damage a moderate amount on the next turn. MASTERED Mako Katana-USB3-Heartless Angel-Deal fifteen physical dark attacks to one enemy, temporarily grant the user Empowered Infusion for the dark, lower the Defense and Resistance of the user a small amount, and raise their Attack a large amount. MASTERED Soul Armlet-GSB2-Fervent Shadow-Temporarily grant the user Empowered Infusion for dark, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Heaven's Cloud Nexus-GSB3-Shimmer Flash-Remove delay from the user's actions for three turns. Triggers instantly and does not deplete the Soul Break gauge. MASTERED
Genji Blade-AASB1-Stigma-Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Darkness Mode, raise the user's Cap Break Level by 1, and increase the user's Soul Break gauge by 2. MASTERED Dragonslayer-AASB2-Underworld Guardian-Deal fifteen physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, set the user's critical hit chance to 100%, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Assassin's Blade Mode. Assassin's Blade Mode causes every fire ability the user uses to trigger the follow-up ability Pyre Flame. The third time Pyre Flame triggers Assassin's Blade Mode is removed. MASTERED Kusanagi-SASB-Demonic Lord-Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. MASTERED Sephiroth's Darkcoat-Legend Materia-Fateful Secret-Begin battle temporarily infused with the power of the dark. MASTERED
Tifa: Oversoul-BSB1-Meteor Crusher-8 hit physical earth to one, grant Haste and Burst Mode to user and temporarily infuse the user with the power of earth (boost earth damage by 80%). MASTERED God's Hand-OSB-Meteor Strike-Deal massive physical earth and non-elemental damage to one target. Can break the damage cap. MASTERED Premium Heart-USB1-Meteodrive-Deal ten physical earth and non-elemental attacks to one target, and temporarily grant Haste, a barrier that reflects damage, and major Regen to all allies. MASTERED Tifa's Gloves-USB2-Meteor Combo-Deal ten physical earth and non-elemental attacks to one enemy, temporarily infuse the user with the power of earth, raise their Attack a moderate amount and Defense a small amount, and temporarily cause their monk abilities to double cast. MASTERED
Mighty Glove-GSB2-Zangan Awakening-Instantly grant the user up to a moderate Monk Ability Boost, reduce delay of their actions based on their Striker Mode level (up to level three), and grant them one level of Striker Mode. If the user already has Striker Mode, increase its level by one. MASTERED Nibelheim Guide-GSB3-Eruption Garb-Temporarily grant the user Empowered Infusion for earth, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Dual Claw-ASB-Platinum Strike-Deal three massive physical earth attacks to one enemy. Can break the damage cap. MASTERED Leather Suit-AASB-Meteor Arts-Deal fifteen physical earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, temporarily grant the user Awoken Monk Mode, increase the user's Cap Break Level by 1, and cause every third monk ability they use to trigger the follow-up ability Gaia Crusher, dealing physical earth and non-elemental damage to one target. Gaia Crusher can break the damage cap. MASTERED Seventh Heaven-Legend Materia-Brawling Barkeep-Increase the user's Attack up to a moderate amount, proportional to the number of physical attacks the user has dealt. MASTERED
Yuffie: 4-point Shuriken-Unique-Landscaper-3 hit AOE ranged physical earth with moderate chance to slow. MASTERED Wutai Headband-Unique-Clear Tranquil-Instant moderate HP 40% party all heal. MASTERED Pinwheel-Bloodfest-Unique-Deal eight physical attacks to one target, with a moderate chance to Sap it. MASTERED Magic Shuriken-BSB1-Guardian of Wutai-Deal five ranged physical water and non-elemental attacks to all targets, temporarily infuse the user with the power of water, and grant Haste and Burst Mode to the user. MASTERED Spiral Shuriken-BSB2-Doom of the Living-Instantly deal six ranged physical water and non-elemental attacks to all enemies, temporarily lower their water resistance level by 2, and grant Haste and Burst Mode to the user. MASTERED Rising Sun-USB1-Clearest Tranquil-Instantly deal eight physical water and non-elemental attacks to one target, lower its Attack and Defense a large amount, and restore a moderate amount of HP to all allies based on their max HP. MASTERED Oritsuru-USB3-Freewheeling Gauntlet-Deal ten ranged physical water and non-elemental attacks to one target, grant Mirror Image to the user, enabling them to avoid one physical attack, temporarily infuse the user with the power of water, and cause the user's water abilities to trigger the follow-up ability Torrent Blade, dealing four, six, or eight ranged physical water and non-elemental attacks to one target. Number of attacks depends on the Mirror Image stacks on the user. MASTERED
Razor Ring-CSB-Smoke Shell-Instantly activate a water chain up to 99 hits long that increases the water damage of all allies a large amount, temporarily raise their Attack a large amount, and temporarily raise their water attack level by 2. MASTERED
Barret: Atomic Scissors-Unique-Satellite Beam 3 hit AOE ranged physical lightning and lower lightning resistance. MASTERED Barret's Vest-AASB-AVALANCHE Scheme-Deal fifteen ranged physical fire, wind, and non-elemental attacks to one target, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Kindling Rage Mode. Kindling Rage Mode causes every fourth fire ability used by the user to trigger the follow-up ability Flame Bomber, and remove Kindling Rage Mode. MASTERED
Aerith: Guard Stick-Unique1-Healing Wind Moderate party heal. MASTERED Prism Rod-Unique2-Fury Brand-Temporarily set the critical hit chance of all allies to 50%, and enable them to avoid one magic attack. Effective against most spells. MASTERED Wizard Staff-SSB-Pulse of Life-Moderate Party heal & Reraise with moderate party heal. MASTERED Umbrella-USB1-Hidden Bloom-Instantly restore a large amount of HP to all allies, automatically heal damage they take (up to 2000 HP in total), and grant them Shell. MASTERED Healing Rod-USB2-Innocent Cure-Instantly restore a large amount of HP to all allies, reduce delay of their physical attacks for three turns, and grant them Last Stand. MASTERED Fairy Tale-GSB2-Star Whisper-Instantly restore HP to damaged allies, automatically heal additional damage they take (up to 3,000 HP in total), and cast Esuna on them. Does not deplete the Soul Break Gauge. MASTERED Aerith's Jacket-Legend Materia-Flower of the Slums-Small chance for white magic abilities to trigger twice. MASTERED
Red XIII: Gold Barrette-Unique-Howling Moon-Restore 1 ability use to each party member. MASTERED Platinum Barrette-BSB1-Cosmo Canyon-Temporarily raise the Attack and Magic of all allies a moderate amount, grant them major Regen, and grant Haste and Burst Mode to the user. MASTERED Centclip-USB1-Mighty Warrior-Grant Haste to all allies, temporarily raise their Attack a moderate amount and Defense and Resistance a small amount, and grant them a barrier that enables them to avoid one debuff. MASTERED Red XIII's Armlet-GSB1-Expanding Earth-Temporarily grant the user Empowered Infusion for earth, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Hairpin-Legend Materia-Hero's Son-Increase the duration of stat debuffs generated by the user and their related effects a small amount. Applies to most stat debuffs and their effects. MASTERED Aegis Armlet-Legend Materia-Warrior's Talisman-When low on HP, temporarily lower the user's Resistance a small amount, temporarily raise the user's Magic a moderate amount, and temporarily reduce delay of the user's actions. Can only trigger once per battle. MASTERED
Cait Sith: Yellow Megaphone-Unique-Toy Soldier-3 random AOE white magic non-elemental damage and temporarily ATK & MAG Down (40%). MASTERED Battle Trumpet-SSB-Battle Trumpet-Deal eight white magic non-elemental attacks to one target, and temporarily raise the critical hit chance of all allies a large amount. MASTERED Red Megaphone-USB1-Danger Dice-Temporarily lower the Attack, Magic, Defense, and Resistance of all enemies a large amount, and grant Protect, Shell, and Haste to all allies. MASTERED White Megaphone-USB2-Random Summon?-Instantly grant Regenga to all allies (restores 2,000 HP per tick), grant them Last Stand, and grant them a barrier that reduces the damage of one attack a very large amount. MASTERED Cait Sith's Crown-Legend Materia-Divided Loyalties-Reduce delay of the user's actions for three turns at the start of battle. MASTERED
Cid: Pole Axe-Unique-Hyper Jump-Deal four jump attacks to one target, grant Haste to the user, and temporarily raise the user's Attack a moderate amount, and Defense a small amount. MASTERED Partisan-Unique-Dragon-Deal four ranged physical wind attacks to one enemy, and temporarily lower its wind resistance level by 2. MASTERED Javelin-SSB-Pilot's Steel-Temporarily raise party attack a large amount and grant haste. MASTERED Viper Halberd-BSB1-Dragon Dive-Deal ten jump wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. MASTERED Dragoon Lance-USB1-Dynamite Boost-Deal ten jump wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, raise the user's Attack a moderate amount and Defense a small amount, and temporarily remove delay of the user's jump attacks. MASTERED Dragon Gloves-GSB2-Rocket Jump-Instantly deal jump wind damage to one enemy, and temporarily grant the user Empowered Infusion for wind. Can break the damage cap and does not deplete the Soul Break gauge. MASTERED
Shelke: Spear-BSB1-Synaptic Net Dive-Instantly deal physical lightning and non-elemental attacks to ten random targets, temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount, and grant Haste and Burst Mode to the user.
MASTERED Viper Halberd-CSB-Synaptic Current-Activate a lightning chain up to 150 hits long that increases the lightning damage of all allies a large amount, and temporarily raise the Attack of all allies a large amount. MASTERED Radiant Lance-AASB-Transparent Bolt-Deal fifteen physical lightning and non-elemental attacks to one target, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Stormborn Mode, increase the user's Cap Break Level by 1, and cause the user's celerity and support abilities to grant all allies a barrier that reduces the damage of one attack a moderate amount. MASTERED
Vincent: Shotgun-SSB-Cerberus Shell-Deal 4 magic non-elemental AOE attacks and temporarily raise party magic a small amount. MASTERED Peacemaker-BSB1-Flame Penalty-Deal eight ranged physical or magic fire and non-elemental attacks to one enemy, temporarily grant all allies a barrier that reflects a portion of damage taken back at the attacker as fire damage, and grant Haste and Burst Mode to the user. Attack type depends on the user's stats. MASTERED Long Barrel R-USB2-Dirge of Cerberus-Instantly deal ten ranged physical or magic fire attacks, temporarily infuse the user with the power of fire, remove delay from the user's actions for one turn, temporarily grant Bravery Mode to the user, and set their Bravery Level to 2. Attack type depends on the user's stats. MASTERED Riot Gun-CSB-Cerberus Soul-Trigger a fire chain up to 150 hits long that increases the fire damage of all allies a large amount, and temporarily raise their Magic a large amount.
MASTERED Vincent's Bandana-Legend Materia-Seeing Red-Small chance for offensive fire abilities to trigger twice. MASTERED
Reno: Reno's Goggles-Unique-Pyramid-Deal magic non-elemental damage to all targets, with a high chance to Stop and Silence them. MASTERED Shinra Bombshell-BSB1-Turk Triad-Deal six ranged physical lightning and non-elemental attacks to all targets, temporarily infuse the user with the power of lightning, and grant Haste and Burst Mode to the user. MASTERED Imperial Guard-USB2-Pyramid Pinnacle-Deal ten ranged physical or magic lightning attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily increase the damage of the user's machinist and black magic abilities a moderate amount, grant them Bravery Mode, and set their Bravery Level to 2. Attack type depends on the user's stats. MASTERED Gold Rod-ASB-Overpowered Rod-Deal three massive ranged physical or magic lightning attacks to one enemy. Attack type depends on the stats of the user. Can break the damage cap. MASTERED Enhanced Light Rod-Legend Materia-Swaggering Investigator-Begin battle temporarily infused with the power of lightning. MASTERED
Elena: Commander-Legend Materia-Faint Respect-Small chance for Sharpshooter abilities to trigger twice. MASTERED
Rude: Combat Gloves-USB1-Chain Grand Spark-Deal ten physical or magic earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, temporarily reduce delay of the user's actions, and cause every third earth ability they use to grant all allies a barrier that negates attack damage up to 30% of their max HP. Attack type depends on the stats of the user. MASTERED
Rufus: Riot Rifle-BSB1-President Scorn-Deal eight ranged physical dark and non-elemental attacks to all targets, temporarily lower their dark resistance level by 2, and grant Haste and Burst Mode to the user. Deals more damage to fewer targets. MASTERED Winchester R-USB1-Mako Cannon-Deal ten ranged physical dark and non-elemental attacks to random enemies, temporarily lower their dark resistance level by 2, and cause every second dark ability the user uses to trigger the follow-up ability Dark Ray, dealing ranged physical dark and non-elemental damage to one target, and temporarily lowering its dark resistance level by 1. MASTERED Shortbarrel R-GSB1-Reign of Terror-Instantly deal six ranged physical dark and non-elemental attacks to all enemies, temporarily lower their Magic a large amount, and cast Dispel on them. MASTERED
Premium Wristwatch-AASB1-Recreant Son-Deal fifteen ranged physical dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Dark Mode, increase the user's Cap Break Level by 1, and cause every second dark ability the user uses to trigger the follow-up ability Ground Dive, dealing eight ranged physical dark and non-elemental attacks to one target. MASTERED Rufus's Jacket-Legend Materia-Titan of Industry-Moderate chance to reduce delay of the user's actions for one turn when a dark ability triggers. MASTERED
Genesis: Blood Sword-GSB1-Epic of Creation-Temporarily grant the user Empowered Infusion for fire, damage the user for 99% of their current HP, and temporarily cause fire abilities used by the user to trigger the follow-up ability Heat Reciter, dealing six ranged physical fire and non-elemental attacks to one enemy. Epic of Creation triggers instantly and does not deplete the Soul Break gauge. MASTERED Evil Slayer-GSB2-Epic of Destruction-Temporarily grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns. Triggers instantly. MASTERED
FFVIII: Inferno Fang-Inferno Fang 1 hit physical fire damage.
Squall: Axis Blade-BSB2-Steely Blade-Deal eight physical ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, and grant Haste and Burst Mode to the user. MASTERED Icebrand-USB1-Brutal Blast-Deal nine physical ice and non-elemental attacks to one enemy, reduce delay of the user's actions for two turns, and enter SeeD EX Mode. SeeD EX Mode causes every second spellblade ability used by the user to trigger the follow-up ability Shattering Finish, dealing four physical ice and non-elemental attacks to all enemies. MASTERED Flame Saber+-USB3-Fated Fangs-Deal ten physical fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, and enter Heart of the Lion EX Mode. Heart of the Lion EX Mode temporarily causes the user's spellblade abilities to reduce delay of the user's actions, increase their critical hit chance (up to rank 3), and trigger the follow-up ability Renzokuken Firefang, dealing five physical fire and non-elemental attacks to one target. MASTERED Flame Heart-ASB2-Revolver Overdrive-Deal three massive physical fire attacks to one enemy. Can break the damage cap. MASTERED
Zell: Maverick-Unique-Burning Rave-1 AOE physical attack & temporarily raise party's attack a moderate amount. MASTERED Burning Fist-BSB1-Duelist-Deal ten instant physical attacks to random targets, with a moderate chance to Interrupt their pending actions, temporarily set the critical hit chance of all allies to 50%, and grant Haste and Burst Mode to the user. MASTERED Dragon's Claws-USB1-Burning Duel-Instantly deal twelve physical fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, raise the user's Attack a moderate amount and Defense a small amount, and cause the user's critical hits to trigger the follow-up ability Fiery Fist, dealing four physical fire and non-elemental attacks to one enemy. MASTERED Godhand-Legend Materia-Prize Fighter-Small chance for monk abilities to trigger twice. MASTERED
Irvine: Ulysses-Unique-Canister Shot-3 hit ranged physical and 40% DEF & RES down to one. MASTERED Betelgeuse-BSB1-Flame Shot-Deal five ranged physical fire and non-elemental attacks to all targets, temporarily lower their Attack and Defense a large amount, and grant Haste and Burst Mode to the user. MASTERED Long Barrel R-BSB2-Hyper Canister-Deal eight ranged physical fire and non-elemental attacks to random enemies, temporarily lower their fire resistance level by 2, and grant Haste and Burst Mode to the user. MASTERED Supershot ST-CSB-Bygone Days-Activate a FFVIII realm chain up to 150 hits long that increases the damage of allies from the FF VIII realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste. MASTERED
Rinoa: Valkyrie-Unique-Angel Wing Bolt 3 hit magic lightning to one. MASTERED Shooting Star-BSB1-Sorceress's Awakening-Deal eight magic earth and ice attacks to all targets, and grant Haste and Burst Mode to the user. MASTERED Crystal Cross-BSB2-Angel Wing Ice Shards-Deal eight magic ice and non-elemental attacks to all targets, temporarily infuse the user with the power of ice, and grant Haste and Burst Mode to the user. MASTERED Witch's Tiara-GSB1-Angel Wing Ice Dust-Instantly deal six magic ice and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for ice. Does not deplete the Soul Break gauge. MASTERED Witch's Bracelet-Legend Materia-Reluctant Successor-Small chance for witch abilities to trigger twice. MASTERED
Quistis: Red Scorpion-SSB1-Mighty Guard (VIII)-Shellga, Hastega and party major Regen. MASTERED Beast Killer-SSB2-Cerberus-Grant party Haste and reduce their offensive magic casting time for 3 turns. MASTERED Quistis's Dress-BSB1-Hail to the Queen-Deal 8 magic poison and non-elemental attacks to random targets, temporarily infuse the user with the power of poison, and grant Haste and Burst Mode. MASTERED Malboro Tentacle-OSB-Doomtrain-Deal massive summon magic poison and non-elemental damage to one target, with a moderate chance to Poison, Blind, Silence, and Confuse it. Can break the damage cap. MASTERED Wyvern Tail-GSB-Pride of the King-Instantly grant Protect and Shell to all allies, and grant them a barrier that negates attack damage up to 30% of their max HP. MASTERED
Selphie: Crescent Wish-SSB-Dreamstage-Large party heal and enable mighty guard x1. MASTERED Strange Vision-BSB1-Strange Vision-4 hit AOE white magic holy attacks with chance to instantly KO, temporary moderate (20%) MAG & MIND party boost and burst mode. MASTERED Selphie's Bracelet-USB3-Trabia Slots-Instantly restore a large amount of HP to all allies, grant them Reraise, and grant them a barrier that enables them to avoid one debuff. Allies are raised with moderate HP. MASTERED Rainbow Robes-AASB-Selphie's Band-Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, grant all allies Haste, grant them a Magic Barrier enabling them to avoid two magic attacks, and temporarily grant the user Awoken Dancer Mode. Effective against most spells. MASTERED Selphie's Guise-Legend Materia-SeeD Spirit-Small chance to grant Last Stand when healing a single ally with a white magic ability. MASTERED White Dress-Legend Materia-Spirit of Trabia-Gain up to a moderate amount of Mind depending on the number of dancer abilities the user has used. MASTERED
Edea: Edea's Valkyrie-BSB1-Maelstrom-Deal 8 magic ice and dark attacks to 1 target, temporarily infuse the user with the power of ice and grant Haste & Burst Mode to user. MASTERED Rising Sun+-USB1-Astral Time-Deal ten magic ice and dark attacks to one target, temporarily infuse the user with the power of ice, raise the user's Magic a moderate amount and Resistance a small amount, and cause witch abilities to double cast. MASTERED Astrakhan Hat-GSB2-Cold-Hearted Guise-Temporarily grant the user Empowered Infusion for ice, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Edea's Shooting Star-ASB-Grief Judgement-Deal twenty massive magic ice and dark attacks to one enemy, followed by an additional magic ice and dark attack that can break the damage cap. MASTERED Sorceress Crown+-Legend Materia-Overwhelming Power-Moderate chance to reduce delay of the user's actions for one turn when using ice abilities. MASTERED
Ultimecia: Doom Mace-OSB-Sorceress Call-Deal massive magic wind and dark damage to one enemy. Deals more damage if it has a Slight Weakness or is Vulnerable to either element. Can break the damage cap. MASTERED Chaos Rod-SASB-Shockwave Pulsar-Deal fifteen magic wind and non-elemental attacks to one enemy, reduce delay of the user's actions for one turn, temporarily grant the user major Empowered Infusion for wind, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause the user's wind attacks to reduce delay of the user's actions for one turn. MASTERED
Laguna: Laguna's Jacket-Unique-Missile Salvo-6 hit physical to random with high chance to stop. MASTERED Sirius-SSB-Visions of the Past-Deal six ranged physical attacks to one target, and temporarily raise the Attack of all allies a large amount. MASTERED Laguna's Bazooka-CSB-Junction Link-Activate an ice chain up to 150 hits long that increases the ice damage of all allies a large amount, and temporarily raise their Attack a large amount. MASTERED Diamond Armor-GSB2-Junction Freeze-Temporarily grant the user Empowered Infusion for ice, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Winchester-Legend Materia-Disarming Smile-Begin battle temporarily infused with the power of ice. MASTERED
Ward: Harpoon-BSB1-Massive Anchor-Deal seven jump earth and wind attacks to all targets, temporarily infuse the user with the power of earth, and grant Haste and Burst Mode to the user. MASTERED Heavy Lance-USB1-Anchor Rain-Deal ten ranged physical water, ice, earth, and non-elemental attacks to one enemy, temporarily increase the user's water, ice, and earth attack levels by two, enter Career Change Mode II, and grant all allies a barrier that reduces the damage of one attack a large amount. MASTERED
Kiros: Kiros's Gloves-Legend Materia-Exotic Presence-Small chance to temporarily lower the enemy's dark resistance level by 1 when a ninja or sharpshooter ability triggers. MASTERED
Raijin: Musk Stick-OSB-Dragon Rising-Deal massive physical lightning and non-elemental damage to one target. Deals more damage depending on the number of monk abilities the user has used. Can break the damage cap. MASTERED Gokuu Pole-USB1-Dragon Soaring-Deal ten physical lightning and non-elemental attacks to one enemy, temporarily set the critical hit chance of all allies to 50%, and temporarily grant them a barrier that reflects a portion of attack damage taken back at the attacker as lightning damage. MASTERED
Fujin: Fujin's Shin-Chakram-BSB1-Metsu-Deal five instant magic wind and non-elemental attacks to all targets, temporarily lower their Magic and Resistance a large amount, and grant Haste and Burst Mode to the user. MASTERED Platinum Bangle-Legend Materia-AFFIRMATIVE-Small chance for offensive wind abilities to trigger twice. MASTERED Fujin's Wind Slash-GSB-Winds-Temporarily increase the user's wind attack level by two, and reduce delay of the user's actions for two turns. Triggers instantly. MASTERED
Seifer: Hyperion-Unique1-Demon Slice-Deal physical damage to all targets, with a moderate chance to Paralyze them. MASTERED Almasy Revolver-SSB-Zantetsuken Reverse-Deal three physical attacks to all targets with a high chance to instantly KO them, and temporarily raise the party's Defense a moderate amount. MASTERED Almasy Twin Lance-USB2-Knight of Destiny-Deal eighteen physical dark and fire attacks to one enemy, temporarily raise the user's Attack a moderate amount and Defense a small amount, and remove delay from all allies' actions for one turn. MASTERED Vishnu Vest-GSB1-Problem Child-Instantly deal six physical dark and non-elemental attacks to one enemy, temporarily lower its dark resistance level by 1, and increase the user's dark attack level by 1. MASTERED
Avenger-AASB-Carnage Cut-Deal fifteen ranged physical dark, fire, and non-elemental attacks to one target, temporarily grant the user Awoken Sorceress's Knight Mode, increase the user's Cap Break Level by 1, enter Switch Draw Mode, and cause every second dark or fire ability used by the user to trigger the follow-up ability Stubborn Blade, dealing eight ranged physical dark, fire, and non-elemental attacks to one target. MASTERED Blitz Armor-Legend Materia-Moral Tyrant-Begin battle temporarily infused with the power of the dark. MASTERED Seifer's Guise-Legend Materia-Relentless Assassin-Increase the user's Attack up to a moderate amount, proportional to the number of attacks the user has taken. MASTERED
FFIX: Healing Rod-Shared-Healing Aura-Small party heal. Power Sash-Shared-Veil of Protection-Party Protectga. Black Robe-Shared-Engulfing Flames-1 hit AOE magic fire. Asura's Rod-Artifact-Rod-Omniboost to all Elements and Non-Element.
Zidane: Zidane's Vest-SSB-Storm Impulse-Deal eight physical wind and non-elemental attacks to one target, and temporarily infuse the user with the power of wind. MASTERED The Ogre-BSB1-Stellar Circle 5-Deal six ranged physical wind attacks to all enemies, temporarily lower their wind resistance level by 2, and grant Haste and Burst Mode to the user. MASTERED Masamune-USB2-Grand Lethal-Deal ten physical wind and non-elemental attacks to random targets, temporarily lower their wind resistance level by 2, and enter Master Thief EX Mode. Master Thief EX Mode causes the user's thief abilities to trigger the follow-up ability Steel Storm, dealing physical wind and non-elemental damage to one target, with a moderate chance to temporarily lower its wind resistance level by 1. MASTERED Navy Gilet-GSB-Aerial Ace-Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. MASTERED Butterfly Edge-AASB-Reverse Gaia-Deal fifteen physical wind and non-elemental attacks to one enemy, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Thief Mode, increase the user's Cap Break Level by 1, and increase the amount thief abilities charge the user's Soul Break gauge a moderate amount. MASTERED
Kuja: Kuja's Gloves-Unique-Dread of Death-Deals 4 AOE Dark magic attacks and temporarily infuse the user with the power of dark. MASTERED Punisher-SSB-Darkflare Star-8 hit dark magic to one and Party magic boost. MASTERED Misty Rod-USB2-Chaotic Rhapsody-Deal ten magic dark attacks to one enemy, temporarily infuse the user with the power of the dark, raise the user's Magic a moderate amount and Resistance a small amount, Doom all allies (Countdown 30), temporarily grant Bravery Mode to the user, and set their Bravery Level to 2. MASTERED Millennium Rod-ASB-Planet Requiem-Deal three massive magic dark attacks to one enemy. Can break the damage cap. MASTERED Nemesis Rod-AASB-Ultima Symphony-Deal fifteen magic dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Darkness Mode, increase the user's Cap Break Level by 1, and enter Alluring Reaper Mode. Alluring Reaper Mode reduces delay of the user's actions, and causes every second darkness ability used by the user to increase the user's dark attack level by 1. MASTERED Chosen of Treno-Legend Materia-Ashen Narcissist-Begin battle temporarily infused with the power of the dark. MASTERED
Marcus: Dancing Daggers-AASB-Blade Gambit-Deal fifteen physical wind, poison, and non-elemental attacks to one enemy, temporarily grant the user Awoken Tantalus Mode, increase the user's Cap Break Level by 1, and grant the user Twin Element Mode, with a bonus effect depending on the number of allies from the FF IX realm that remain in the battle. MASTERED
Garnet: Garnet's Guise-CSB-Resilient Memories-Trigger a lightning chain up to 150 hits long that increases the lightning damage of all allies a large amount, and temporarily raise their Magic a large amount. MASTERED Empyrean Rod-ASB-Decisive Thunderclap-Deal three massive summon magic lightning attacks to one enemy. Can break the damage cap. MASTERED
Eiko: Fairy Flute-SSB-Flames of Rebirth-Party Reraise and Moderate heal. MASTERED Hamelin-BSB1-Prayer of the Lost-Large party heal, raise their critical hit chance a large amount, and grant Haste & Burst Mode to user. MASTERED Lamia's Flute-USB1-Guardian Mog-Instantly restore a large amount of HP to all allies, and grant them Last Stand and Haste. MASTERED Angel Flute-USB2-Sonic Homing-Deal ten summon magic holy and wind attacks to one enemy, temporarily cause the user's summoning abilities to trigger the follow-up ability Summoner's Cure, restoring a small amount of HP to all allies, grant Bravery Mode to the user, and set their Bravery Level to 2. MASTERED Carbuncle's Flute-GSB2-Eiko's Secret Weapon-Temporarily grant the user Empowered Infusion for wind, and temporarily reduce delay of the user's summoning abilities. Triggers instantly and does not deplete the Soul Break gauge. MASTERED
Moogle's Flute-AASB-Terra Homing-Instantly deal fifteen summon magic holy, wind, and non-elemental attacks to one enemy, restore a large amount of HP to all allies, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Kindred Mode, and increase the user's Cap Break level by 1. MASTERED Eiko's Guise-Legend Materia-Homesick Summoner-Small chance for white magic abilities to trigger twice. MASTERED
Beatrix: Lightbringer-BSB1-Knight Protector-Deal four physical holy attacks to all targets, temporarily lower their holy resistance, and grant Haste and Burst Mode to the user. Deals more damage if no allies are KO'd. MASTERED Durandal-BSB2-Seiken Thunder Slash-Deal eight physical holy and lightning attacks to one target, temporarily infuse the user with the power of holy light, and grant Haste and Burst Mode to the user. MASTERED Apocalypse-USB1-Rose Finale-Deal ten physical holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, raise the user's Attack a moderate amount and Defense a small amount, and cause the user's holy abilities to trigger the follow-up ability Stock Raid, dealing two to six physical holy and non-elemental attacks to one target. Number of attacks depends on the triggering ability's rank. MASTERED Ultima Blade-OSB-Seiken Climhazzard-Deal a massive physical holy and non-elemental attack to one target. Deals more damage for each knight ability the user has triggered. Can break the damage cap. MASTERED
Anastasia-GSB1-Rose Catharsis-Temporarily grant the user Empowered Infusion for holy, and temporarily reduce delay of the user's knight abilities. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Ragnarok II-AASB-Seiken Climcross-Deal fifteen physical holy and non-elemental attacks to one target, temporarily lower its holy resistance level by 2, infuse the user with the power of holy light, temporarily grant the user Awoken Knight Mode, increase their Cap Break Level by 1, and enter Valkyrie Mode. Valkyrie Mode causes the third knight ability the user uses to trigger the follow-up ability Cross Break, and remove Valkyrie Mode. MASTERED
Freya: Dragon Knight's Greatcoat-SSB1-Cherry Blossom-Deal three ranged physical wind attacks to all targets, and cause the user's jump attacks to land instantly for three turns. MASTERED Freya's Cap-Legend Materia-Devoted Dragoon-Small chance to trigger Devoted Dragoon, dealing two ranged physical wind and non-elemental attacks to one target, and restore one ability use to the user's ability with the fewest remaining uses when damaging an enemy with a dragoon ability. MASTERED
Steiner: Excalibur II-USB1-Enlightening Blade-Deal ten physical fire, lightning, and ice attacks to one target, temporarily raise the user's Resistance a large amount, and enter Shining Knight Mode. Shining Knight Mode causes magic fire, lightning, or ice attacks taken from allies to temporarily infuse the user with that element. MASTERED Master Sword-GSB1-Enduring Loyalty-Instantly grant Last Stand to all allies, and remove delay from the user's actions for one turn. Does not deplete the Soul Break Gauge. MASTERED Gold Armor-Legend Materia-Opportunity Strikes-Small chance to temporarily lower the target's fire resistance level by 1 when using spellblade abilities. MASTERED
Amarant: Tiger Fangs-USB1-Faithful Fist-Deal ten physical fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, and temporarily grant all allies a barrier that reflects a portion of damage taken back at the attacker as fire damage. MASTERED Judo Uniform-Legend Materia-Stolid Bodyguard-Small chance for monk abilities to trigger twice. MASTERED
Vivi: Gravity Rod-BSB1-Magic Fury-Deal six magic fire, lightning, and ice attacks to all targets, temporarily raise the Magic of all allies a moderate amount and Resistance a small amount, and grant Haste and Burst Mode to the user. MASTERED Octagon Rod-USB1-King of Jump Rope-Temporarily raise the Attack and Magic of all allies a moderate amount, grant them Haste, and automatically heal damage they take (up to 2,000 HP in total). MASTERED Judicer's Staff-USB2-Beyond the Twilight-Deal ten magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, raise the user's Magic a moderate amount and Resistance a small amount, and cause black magic abilities to double cast. MASTERED Frostflash Staff-AASB2-Tipping Point-Deal fifteen magic ice, lightning, and non-elemental attacks to one enemy, temporarily grant the user Awoken Life Mode, increase the user's Cap Break Level by 1, grant the user Twin Element Mode, and enter Trance. MASTERED Mage's Hat-Legend Materia-Part of the Sky-Begin battle temporarily infused with the power of fire. MASTERED Vivi's Hat-Legend Materia-Magic Suffusion-Deal significantly more damage with black magic abilities, but increase their casting time. MASTERED
Quina: Gastro Fork-USB1-Culinary Curiosity-Temporarily raise the Attack of all allies a large amount, and grant them Protect, Shell, and Haste. MASTERED Gold Fork-AASB-Delicious Discovery-Temporarily raise the Attack and Mind of all allies a large amount, grant them Haste, temporarily reduce delay of all allies' physical attacks, grant the user Awoken Frog-Catcher Mode, and cause every third support ability the user uses to trigger the follow-up abilities Gold Frog and Frog Stomp. Triggers instantly. MASTERED Silver Fork-Legend Materia-Qu Vigilance-Begin battle with Last Stand, and temporarily gain major Regen. MASTERED
FFVI: Thunder Blade-Shared-Lightning Slash 1 hit AOE physical lightning. Phantom Wheel-Shared Arcane-Phantom Frenzy-Deal 3 massive physical attacks to one enemy. Can break the damage cap up to 99999. Lightbringer-Artifact-Sword-Omniboost to all Elements and Non-Element.
Terra: Terra's Armguards-BSB2-Finding Love-Deal eight magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user. MASTERED Blood Sword-OSB-Scorching Flames-Deal massive magic fire and non-elemental damage to one target. Can break the damage cap up to 99999. MASTERED Terra's Guise-USB2-Tornado Combo-Deal ten magic wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, reduce delay of the user's actions for two turns, and enter Enlightened Yearning EX Mode. Enlightened Yearning EX Mode temporarily increases the user's Magic a moderate amount, and causes their wind abilities to trigger the follow-up ability Trance Wind, dealing six magic wind and non-elemental attacks to one target. MASTERED
Terra's Cloak-GSB1-Esper Flame-Instantly grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns. MASTERED Maduin's Garb-GSB3-Illusory Flame-Temporarily grant the user Empowered Infusion for fire, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge. MASTERED Lufenian Saber-AASB-Chaotic Inferno-Deal fifteen magic fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Trance. MASTERED Ancient Blade-AASB2-Violent Sword-Deal fifteen magic wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Zephyr Mode, increase the user's Cap Break Level by 1, and cause the user's wind abilities to trigger the follow-up ability Violent Storm, dealing five, ten, or fifteen magic wind and non-elemental attacks to one target. Number of attacks cycles through this sequence each time Violent Storm triggers. MASTERED Asura's Rod-Legend Materia-Innate Power-Small chance for offensive fire abilities to trigger twice. MASTERED Meister Rod-Legend Materia-Meaning of Love-Begin battle temporarily infused with the power of fire. MASTERED
Locke: Valiant Knife-SSB-Valiant Strike-Deal 8 physical attacks to one target, dealing more damage the lower the user's HP. MASTERED Platinum Dagger-USB2-Burning Steel-Deal ten physical fire and non-elemental attacks to random enemies, temporarily lower their fire resistance level by 2, and cause fire abilities to trigger the follow-up ability Flame Hunt, dealing physical fire and non-elemental damage to one enemy, with a moderate chance to temporarily lower its fire resistance level by 1. MASTERED Adventurer's Knife-GSB1-Heat Slicer-Instantly deal six physical fire and non-elemental attacks to one enemy, and temporarily lower its fire resistance level by 2. Does not deplete the Soul Break gauge. MASTERED Zwill Crossblade-CSB-Atomic Dive-Trigger a fire chain up to 99 hits long that increases the fire damage of all allies a small amount, deal eleven physical fire attacks to one enemy, and temporarily lower its Defense and Resistance a large amount. MASTERED
Cyan: Murasame-BSB1-Bushido Tempest-Deal eight physical attacks to one target, temporarily set the critical hit chance of all allies to 50%, and temporarily grant Retaliate, Haste, and Burst Mode to the user. MASTERED Yakei-ASB-Tsubame Gaeshi-Deal three massive physical fire attacks to one enemy. Can break the damage cap. MASTERED
Celes: Excalibur-SSB-Indomitable Blade-Deal 5 physical attacks to one target and absorb enemy black and white magic to restore ability uses. MASTERED Lightbringer-BSB1-Maria's Song-Temporarily raise the Attack and Magic of all allies a moderate amount, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of holy light. MASTERED Ragnarok-BSB2-Invincible Blade-Deal eight physical holy and ice attacks to one target, temporarily absorb enemy black magic and white magic abilities cast on the user to restore one ability use each time, raise the user's Attack a moderate amount and Defense a small amount, and grant Haste and Burst Mode to the user. MASTERED Save the Queen-OSB-Blade Unbound-Deal massive physical holy and wind damage to one target. Deals more damage for each magic attack the user has taken (up to four stages of damage increase, includes most spells). Can break the damage cap. MASTERED Arch Sword-USB1-Whetted Blade-Deal ten physical holy, ice, wind, and non-elemental attacks to one enemy, temporarily absorb enemy black magic and white magic abilities cast on the user to restore one ability use, temporarily increase the damage of the user's spellblade abilities a moderate amount, and cause the user's spellblade abilities to double cast. MASTERED Celes's Guise-USB2-Mystic Blade-Deal ten physical ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, absorb enemy black magic and white magic abilities cast on the user to restore one ability use each time, and temporarily cause the user's ice abilities to reduce delay of physical attacks of allies in the front row for one turn. MASTERED
Celes's Sword-CSB-More the Merrier-Activate an ice chain up to 150 hits long that increases the ice damage of all allies a large amount, and temporarily raise their Attack a large amount. MASTERED Icebrand-AASB-Twin Spin-Deal fifteen physical ice, holy, and non-elemental attacks to one target, temporarily increase the user's ice and holy attack levels by 3, grant the user Awoken Invincible General Mode, increase the user's Cap Break Level by 1, grant all allies a Magic Barrier, and cause every second ice or holy ability used by the user to trigger the follow-up ability Awoken Runic Blade. MASTERED Knight Sword-SASB-Mystical Snow-Deal fifteen physical ice and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for ice, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, grant all allies a Magic Barrier, grant the user two Magic Barriers, and cause every third Sync Ability used by the user to trigger the follow-up ability Love Barrier. MASTERED
Celes's Cloak-Legend Materia-Rune Knight Spellmaster-Small chance for spellblade abilities to trigger twice. MASTERED
Edgar: Partisan-Unique-Bioblaster-AOE physical poison with moderate chance to poison. MASTERED Edgar's Sword-Legend Materia-Awkward Inventor-Small chance to temporarily lower the target's fire resistance level by 1 when using machinist abilities. MASTERED Edgar's Guise-ASB-Bravo Figaro!-Deal twenty massive ranged physical poison, fire, and lightning attacks to one enemy, followed by an additional ranged physical poison, fire, and lightning attack that can break the damage cap. MASTERED
Sabin: Sonic Knuckles-Legend Materia-Boisterous Brawler-Begin battle temporarily infused with the power of fire. MASTERED
Strago: Morning Star-Unique-Sabre Soul 2 hit AOE Non-Elemental magic and DEF & RES down with high chance to instant KO. MASTERED
Relm: Chocobo Brush-SSB-Portrait of Lakshmi-Restore a large amount of HP to all allies, and grant them major Regen. MASTERED Magical Brush-BSB1-Star Prism-Deal three white magic holy and non-elemental attacks to all targets, restore a moderate amount of HP to all allies, grant them Last Stand, and grant Haste and Burst Mode to the user. MASTERED Fairy Brush-AASB-Milky Way-Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, grant two stacks of Mirror Image to all allies, grant them Last Stand, grant them Haste, and temporarily grant the user Awoken Love Mode. MASTERED Relm's Hat-Legend Materia-Wonderous Hues-Small chance to enable an ally to avoid one magic attack when healing them with a single-target white magic ability. Effective against most spells. MASTERED Beastmaster's Robe-Legend Materia-Passionate Painter-Small chance to restore a small amount of HP to all allies when triggering a white magic ability. MASTERED Jade Armlet-Legend Materia-Stroke of Genius-Small chance for white magic abilities to trigger twice. MASTERED
Mog: Heroic Scarf-Unique2-Heroic Harmony-Temporarily Lower the Attack and Magic of all targets a large amount. MASTERED Prism Rod-USB1-Twilight Requiem-Temporarily lower the Attack, Magic, Defense, Resistance, and Mind of all enemies a moderate amount, and grant Protect, Shell, and Haste to all allies. MASTERED Mog's Timpani-USB2-Forest Nocturne-Temporarily raise the Attack, Magic, & Mind of all allies a moderate amount, and reduce delay of their actions for three turns. MASTERED Gungnir-Legend Materia-Dancing Death-Reduce delay of the user's actions for three turns at the start of battle. MASTERED
Umaro: Behemoth Bone-USB1-Snowball Throwdown-Deal ten ranged physical ice and non-elemental attacks to random targets, temporarily infuse the user with the power of ice, raise the user's Attack a moderate amount and Resistance a small amount, and temporarily cause the user's ice abilities to trigger the follow-up ability Snowball Toss, dealing five ranged physical ice and non-elemental attacks to one target. Critical hit chance of Snowball Toss changes if Mog is in your party. MASTERED
Gau: Dual Claw-USB1-Savory Treat-Deal twelve physical wind, lightning, and non-elemental attacks to one enemy, temporarily set the user's critical hit chance to 100%, and cause the user's celerity and combat abilities to double cast. MASTERED Tiger Claw-GSB1-Explosive Thrust-Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. MASTERED Red Glove-GSB2-Ready to Rampage-Set the user's critical hit chance to 100% for one turn, increase the user's critical hit damage for one turn, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED
Kefka: Kefka's Cloak-Unique-Magic Infusion-Party Hastega and small magic boost. MASTERED Black Quena-BSB-Harness the Fiend-Deal eight magic dark and poison attacks to random targets, temporarily infuse the user with the power of the dark, and grant Haste and Burst Mode to the user. MASTERED Hamelin-GSB-Path to Madness-Temporarily reduce delay of the user's darkness abilities, and grant them up to a moderate Darkness Ability Boost. Triggers instantly. MASTERED Fallen Angel's Harp-ASB-Magitek Triad-Deal three massive magic dark and poison attacks to one enemy. Can break the damage cap. MASTERED Mischief Cap-Legend Materia-Conniving Clown-Small chance for offensive dark abilities to trigger twice. MASTERED Blueleaf Flute-Legend Materia-Destruction's Delight-Begin battle temporarily infused with the power of the dark. MASTERED
Setzer: Cards-Unique-Prismatic Flash-3 hit AOE ranged physical attack & temporary (40%) ATK & MAG down. MASTERED Final Trump-USB1-Jokers Wild-Deal ranged physical damage to ten random targets, temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount, and trigger the follow-up ability Gambling Break when a support ability deals damage. Gambling Break deals two physical attacks to one target, lowers its Attack, Magic, Defense, or Resistance a large amount, and reduces delay of the user's actions for one turn. MASTERED Mystic Card-USB2-Highest Stakes-Deal ten ranged physical dark and non-elemental attacks to one enemy, briefly lower its Magic and Defense a very large amount, remove delay from all allies' actions for one turn, and temporarily cause support abilities used by the user that deal damage to trigger the follow-up ability Darkness Card. MASTERED Cardshark's Deck-ASB-Hat-Trick-Deal three massive ranged physical dark attacks to one enemy. Can break the damage cap. MASTERED
Leo: Imperial Highblade-SSB-Shock-Deal six ranged physical holy and non-elemental attacks to all targets, and temporarily lower their holy resistance level by 2. Deals more damage to fewer targets. MASTERED Defender-USB1-Shock Imperial-Deal ten physical earth and holy attacks to one target, temporarily raise the Attack of all allies a moderate amount and Defense a small amount, temporarily increase the damage of the user's knight abilities a moderate amount, and cause the user's knight abilities to trigger the follow-up ability Way of the Blade, dealing four physical earth, holy, and non-elemental attacks to one enemy. MASTERED Warlord-ASB-Shocking Glory-Deal three massive physical earth and holy attacks to one enemy. Can break the damage cap. MASTERED Aegis Shield-Legend Materia-In Search of Peace-Deal Significantly more physical damage when a sword is equipped. MASTERED
Gogo: Helm of Wonders-BSB1-Punishing Meteor-Deal eight physical or magic non-elemental attacks to one target, temporarily raise the Attack and Magic of all allies a moderate amount, and grant Haste and Burst Mode to the user. Attack type depends on the user's stats. MASTERED Thornlet-Legend Materia-Heroic Mimicry-Moderate chance to reduce delay of the user's actions for one turn when Mimic triggers. MASTERED
FFVII: Cloud: Cloud's Guise-Unique-Climhazzard-Deal seven physical wind attacks to one target, and temporarily infuse the user with the power of wind. MASTERED Organics-SSB-Blade Beam-3 AOE ranged physical. MASTERED 1st Fusion Sword-BSB1-Fenrir Overdrive-Deal eight physical attacks to random targets, and grant Haste and Burst Mode to the user. MASTERED Ultima Blade-BSB2-Cloud Cycle-Deal eight physical wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. MASTERED Ragnarok-OSB1-Finishing Touch-Deal massive physical wind and non-elemental damage to one target. Can break the damage cap. MASTERED Materia Blade (FFT)-OSB2-Cherry Blossom-Deal massive physical lightning, ice, and fire attacks to one enemy. Can break the damage cap up to 99999. MASTERED
Force Stealer-USB1-Ultra Cross Slash-Deal five physical wind and dark attacks to one target, temporarily set the user's critical hit chance to 100%, and enter SOLDIER EX Mode. SOLDIER EX Mode temporarily increases the damage of most of the user's physical attacks by a moderate amount, and enables the user to break the damage cap. MASTERED Cloudy Wolf-USB2-Darkpetal Bloom-Deal ten physical dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, temporarily grant one additional rank of Heavy Charge when the user gains a rank of Heavy Charge, and cause the user's dark abilities to trigger the follow-up ability Dark Vengeance, dealing four physical dark and non-elemental attacks to one target. Dark Vengeance can break the damage cap. MASTERED Cloud's Gloves-USB3-Climirage-Deal fifteen physical wind attacks to one enemy, temporarily infuse the user with the power of wind, and enter True Form EX Mode. True Form EX Mode temporarily raises the user's Attack a moderate amount, and causes their wind abilities to trigger the follow-up ability Air Hazard, dealing four or eight physical wind and non-elemental attacks that can break the damage cap. MASTERED
2nd Fusion Sword-GSB1-Mako Power-Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. MASTERED Nail Bat-GSB2-Mako Abyss-Instantly deal six physical dark and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for Dark. MASTERED Heaven's Cloud-GSB3-Aerial Fang-Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. Does not deplete the Soul Break gauge. MASTERED Iron Blade-GSB5-Triple Slash-Instantly deal three physical wind, dark, and non-elemental attacks with a 100% critical hit chance to random enemies. Does not deplete the Soul Break gauge. MASTERED Enhance Sword-GSB6-Truth and Illusion-Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Linked Materia Mode II. After entering Linked Materia Mode II, using a wind or dark ability as the next action temporarily grants the user an Empowered Infusion for the same element as the ability that triggered it. Does not deplete the Soul Break Gauge. MASTERED
Ultima Weapon-ASB1-Sonic Braver-Deal twenty massive ranged physical wind attacks, followed by another ranged physical wind attack that can break the damage cap, to one enemy. MASTERED Durandal-ASB2-Eye of Darkness-Deal three massive physical dark attacks to one enemy. Can break the damage cap. MASTERED Mirage Sword-AASB2-Sephiroth Cell Quickening-Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, set the user's critical hit chance to 100%, temporarily grant the user Awoken Heavy Physical Mode, and increase the user's Cap Break Level by 2. MASTERED Shinra Uniform-Legend Materia-Borrowed Blade-Begin battle temporarily infused with the power of the dark. MASTERED Flametongue-Legend Materia-Self Forgiveness-Deal significantly more physical damage when a sword is equipped. MASTERED
Zack: Rune Blade-BSB1-Meteor Shots-Deal 8 ranged physical wind and earth attacks to random targets, lower their resistance to wind and grant haste & Burst Mode to user. MASTERED Force Stealer-USB1-Climhazzard Xeno-Deal ten physical wind and non-elemental attacks to random enemies, temporarily lower their wind resistance level by 2, raise the user's Attack a moderate amount and Defense a small amount, reduce delay of the user's actions for one turn, and temporarily cause wind attacks used by the user to reduce delay of their actions on the next turn. MASTERED Enhancer-CSB-Lucky Stars-Trigger a wind chain up to 99 hits long that increases the wind damage of all allies a small amount, temporarily increase the Attack of all allies a large amount, and increase the damage of their critical hits. MASTERED Yoshiyuki-GSB3-Air Blast-Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily lower its wind resistance level by 2. Does not deplete the Soul Break gauge. MASTERED
Zack's Guise-ASB-Sonic Braver Xeno-Deal twenty massive physical wind attacks to one enemy, followed by an additional physical wind attack that can break the damage cap. MASTERED Heaven's Cloud-AASB1-Road to Heroism-Deal fifteen physical wind, dark, and non-elemental attacks to one target, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Wind Mode, increase the user's Cap Break Level by 1, grant the user Aspiring Hero Mode, and cause every second wind ability used by the user to trigger the follow-up ability Hell Aero. The effects of Hell Aero depend on whether Sephiroth is in the party. MASTERED Zack's Swim Trunks-Legend Materia-SOLDIER Dreams-Small chance for offensive wind abilities to trigger twice. MASTERED
Angeal: Hewley Buster-SSB-Wings of Pride-Deal six physical holy and non-elemental attacks to one target, temporarily raise the Defense of all allies a large amount, and grant them major Regen. MASTERED Angeal's Gloves-BSB1-Unleashed Wrath-Deal eight physical holy and wind attacks to one enemy, temporarily set the critical hit chance of all allies to 50%, and grant Haste and Burst Mode to the user. MASTERED Flametongue-GSB2-Envious Thunder-Instantly grant all allies a barrier that negates damage up to 30% of their max HP, and temporarily raise their Resistance a large amount. MASTERED Platinum Sword-GSB3-You Owe Me One-Instantly deal six physical wind, holy, and non-elemental attacks to one enemy, and grant Last Stand to all allies. Does not deplete the Soul Break gauge. MASTERED
Sephiroth: Executioner-USB2-Zanshin-Deal fifteen ranged physical dark attacks to one target, temporarily infuse the user with the power of the dark, set the user's critical hit chance to 50%, and enter Legendary SOLDIER EX Mode. Legendary SOLDIER EX Mode temporarily allows the user's physical dark attacks to break the damage cap, and causes every second dark ability used by the user to increase the user's dark damage a moderate amount on the next turn. MASTERED Mako Katana-USB3-Heartless Angel-Deal fifteen physical dark attacks to one enemy, temporarily grant the user Empowered Infusion for the dark, lower the Defense and Resistance of the user a small amount, and raise their Attack a large amount. MASTERED Soul Armlet-GSB2-Fervent Shadow-Temporarily grant the user Empowered Infusion for dark, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Heaven's Cloud Nexus-GSB3-Shimmer Flash-Remove delay from the user's actions for three turns. Triggers instantly and does not deplete the Soul Break gauge. MASTERED
Genji Blade-AASB1-Stigma-Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Darkness Mode, raise the user's Cap Break Level by 1, and increase the user's Soul Break gauge by 2. MASTERED Dragonslayer-AASB2-Underworld Guardian-Deal fifteen physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, set the user's critical hit chance to 100%, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Assassin's Blade Mode. Assassin's Blade Mode causes every fire ability the user uses to trigger the follow-up ability Pyre Flame. The third time Pyre Flame triggers Assassin's Blade Mode is removed. MASTERED Kusanagi-SASB-Demonic Lord-Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. MASTERED Sephiroth's Darkcoat-Legend Materia-Fateful Secret-Begin battle temporarily infused with the power of the dark. MASTERED
Tifa: Oversoul-BSB1-Meteor Crusher-8 hit physical earth to one, grant Haste and Burst Mode to user and temporarily infuse the user with the power of earth (boost earth damage by 80%). MASTERED God's Hand-OSB-Meteor Strike-Deal massive physical earth and non-elemental damage to one target. Can break the damage cap. MASTERED Premium Heart-USB1-Meteodrive-Deal ten physical earth and non-elemental attacks to one target, and temporarily grant Haste, a barrier that reflects damage, and major Regen to all allies. MASTERED Tifa's Gloves-USB2-Meteor Combo-Deal ten physical earth and non-elemental attacks to one enemy, temporarily infuse the user with the power of earth, raise their Attack a moderate amount and Defense a small amount, and temporarily cause their monk abilities to double cast. MASTERED
Mighty Glove-GSB2-Zangan Awakening-Instantly grant the user up to a moderate Monk Ability Boost, reduce delay of their actions based on their Striker Mode level (up to level three), and grant them one level of Striker Mode. If the user already has Striker Mode, increase its level by one. MASTERED Nibelheim Guide-GSB3-Eruption Garb-Temporarily grant the user Empowered Infusion for earth, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Dual Claw-ASB-Platinum Strike-Deal three massive physical earth attacks to one enemy. Can break the damage cap. MASTERED Leather Suit-AASB-Meteor Arts-Deal fifteen physical earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, temporarily grant the user Awoken Monk Mode, increase the user's Cap Break Level by 1, and cause every third monk ability they use to trigger the follow-up ability Gaia Crusher, dealing physical earth and non-elemental damage to one target. Gaia Crusher can break the damage cap. MASTERED Seventh Heaven-Legend Materia-Brawling Barkeep-Increase the user's Attack up to a moderate amount, proportional to the number of physical attacks the user has dealt. MASTERED
Yuffie: 4-point Shuriken-Unique-Landscaper-3 hit AOE ranged physical earth with moderate chance to slow. MASTERED Wutai Headband-Unique-Clear Tranquil-Instant moderate HP 40% party all heal. MASTERED Pinwheel-Bloodfest-Unique-Deal eight physical attacks to one target, with a moderate chance to Sap it. MASTERED Magic Shuriken-BSB1-Guardian of Wutai-Deal five ranged physical water and non-elemental attacks to all targets, temporarily infuse the user with the power of water, and grant Haste and Burst Mode to the user. MASTERED Spiral Shuriken-BSB2-Doom of the Living-Instantly deal six ranged physical water and non-elemental attacks to all enemies, temporarily lower their water resistance level by 2, and grant Haste and Burst Mode to the user. MASTERED Rising Sun-USB1-Clearest Tranquil-Instantly deal eight physical water and non-elemental attacks to one target, lower its Attack and Defense a large amount, and restore a moderate amount of HP to all allies based on their max HP. MASTERED Oritsuru-USB3-Freewheeling Gauntlet-Deal ten ranged physical water and non-elemental attacks to one target, grant Mirror Image to the user, enabling them to avoid one physical attack, temporarily infuse the user with the power of water, and cause the user's water abilities to trigger the follow-up ability Torrent Blade, dealing four, six, or eight ranged physical water and non-elemental attacks to one target. Number of attacks depends on the Mirror Image stacks on the user. MASTERED
Razor Ring-CSB-Smoke Shell-Instantly activate a water chain up to 99 hits long that increases the water damage of all allies a large amount, temporarily raise their Attack a large amount, and temporarily raise their water attack level by 2. MASTERED
Barret: Atomic Scissors-Unique-Satellite Beam 3 hit AOE ranged physical lightning and lower lightning resistance. MASTERED Barret's Vest-AASB-AVALANCHE Scheme-Deal fifteen ranged physical fire, wind, and non-elemental attacks to one target, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Kindling Rage Mode. Kindling Rage Mode causes every fourth fire ability used by the user to trigger the follow-up ability Flame Bomber, and remove Kindling Rage Mode. MASTERED
Aerith: Guard Stick-Unique1-Healing Wind Moderate party heal. MASTERED Prism Rod-Unique2-Fury Brand-Temporarily set the critical hit chance of all allies to 50%, and enable them to avoid one magic attack. Effective against most spells. MASTERED Wizard Staff-SSB-Pulse of Life-Moderate Party heal & Reraise with moderate party heal. MASTERED Umbrella-USB1-Hidden Bloom-Instantly restore a large amount of HP to all allies, automatically heal damage they take (up to 2000 HP in total), and grant them Shell. MASTERED Healing Rod-USB2-Innocent Cure-Instantly restore a large amount of HP to all allies, reduce delay of their physical attacks for three turns, and grant them Last Stand. MASTERED Fairy Tale-GSB2-Star Whisper-Instantly restore HP to damaged allies, automatically heal additional damage they take (up to 3,000 HP in total), and cast Esuna on them. Does not deplete the Soul Break Gauge. MASTERED Aerith's Jacket-Legend Materia-Flower of the Slums-Small chance for white magic abilities to trigger twice. MASTERED
Red XIII: Gold Barrette-Unique-Howling Moon-Restore 1 ability use to each party member. MASTERED Platinum Barrette-BSB1-Cosmo Canyon-Temporarily raise the Attack and Magic of all allies a moderate amount, grant them major Regen, and grant Haste and Burst Mode to the user. MASTERED Centclip-USB1-Mighty Warrior-Grant Haste to all allies, temporarily raise their Attack a moderate amount and Defense and Resistance a small amount, and grant them a barrier that enables them to avoid one debuff. MASTERED Red XIII's Armlet-GSB1-Expanding Earth-Temporarily grant the user Empowered Infusion for earth, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Hairpin-Legend Materia-Hero's Son-Increase the duration of stat debuffs generated by the user and their related effects a small amount. Applies to most stat debuffs and their effects. MASTERED Aegis Armlet-Legend Materia-Warrior's Talisman-When low on HP, temporarily lower the user's Resistance a small amount, temporarily raise the user's Magic a moderate amount, and temporarily reduce delay of the user's actions. Can only trigger once per battle. MASTERED
Cait Sith: Yellow Megaphone-Unique-Toy Soldier-3 random AOE white magic non-elemental damage and temporarily ATK & MAG Down (40%). MASTERED Battle Trumpet-SSB-Battle Trumpet-Deal eight white magic non-elemental attacks to one target, and temporarily raise the critical hit chance of all allies a large amount. MASTERED Red Megaphone-USB1-Danger Dice-Temporarily lower the Attack, Magic, Defense, and Resistance of all enemies a large amount, and grant Protect, Shell, and Haste to all allies. MASTERED White Megaphone-USB2-Random Summon?-Instantly grant Regenga to all allies (restores 2,000 HP per tick), grant them Last Stand, and grant them a barrier that reduces the damage of one attack a very large amount. MASTERED Cait Sith's Crown-Legend Materia-Divided Loyalties-Reduce delay of the user's actions for three turns at the start of battle. MASTERED
Cid: Pole Axe-Unique-Hyper Jump-Deal four jump attacks to one target, grant Haste to the user, and temporarily raise the user's Attack a moderate amount, and Defense a small amount. MASTERED Partisan-Unique-Dragon-Deal four ranged physical wind attacks to one enemy, and temporarily lower its wind resistance level by 2. MASTERED Javelin-SSB-Pilot's Steel-Temporarily raise party attack a large amount and grant haste. MASTERED Viper Halberd-BSB1-Dragon Dive-Deal ten jump wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. MASTERED Dragoon Lance-USB1-Dynamite Boost-Deal ten jump wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, raise the user's Attack a moderate amount and Defense a small amount, and temporarily remove delay of the user's jump attacks. MASTERED Dragon Gloves-GSB2-Rocket Jump-Instantly deal jump wind damage to one enemy, and temporarily grant the user Empowered Infusion for wind. Can break the damage cap and does not deplete the Soul Break gauge. MASTERED
Shelke: Spear-BSB1-Synaptic Net Dive-Instantly deal physical lightning and non-elemental attacks to ten random targets, temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount, and grant Haste and Burst Mode to the user.
MASTERED Viper Halberd-CSB-Synaptic Current-Activate a lightning chain up to 150 hits long that increases the lightning damage of all allies a large amount, and temporarily raise the Attack of all allies a large amount. MASTERED Radiant Lance-AASB-Transparent Bolt-Deal fifteen physical lightning and non-elemental attacks to one target, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Stormborn Mode, increase the user's Cap Break Level by 1, and cause the user's celerity and support abilities to grant all allies a barrier that reduces the damage of one attack a moderate amount. MASTERED
Vincent: Shotgun-SSB-Cerberus Shell-Deal 4 magic non-elemental AOE attacks and temporarily raise party magic a small amount. MASTERED Peacemaker-BSB1-Flame Penalty-Deal eight ranged physical or magic fire and non-elemental attacks to one enemy, temporarily grant all allies a barrier that reflects a portion of damage taken back at the attacker as fire damage, and grant Haste and Burst Mode to the user. Attack type depends on the user's stats. MASTERED Long Barrel R-USB2-Dirge of Cerberus-Instantly deal ten ranged physical or magic fire attacks, temporarily infuse the user with the power of fire, remove delay from the user's actions for one turn, temporarily grant Bravery Mode to the user, and set their Bravery Level to 2. Attack type depends on the user's stats. MASTERED Riot Gun-CSB-Cerberus Soul-Trigger a fire chain up to 150 hits long that increases the fire damage of all allies a large amount, and temporarily raise their Magic a large amount.
MASTERED Vincent's Bandana-Legend Materia-Seeing Red-Small chance for offensive fire abilities to trigger twice. MASTERED
Reno: Reno's Goggles-Unique-Pyramid-Deal magic non-elemental damage to all targets, with a high chance to Stop and Silence them. MASTERED Shinra Bombshell-BSB1-Turk Triad-Deal six ranged physical lightning and non-elemental attacks to all targets, temporarily infuse the user with the power of lightning, and grant Haste and Burst Mode to the user. MASTERED Imperial Guard-USB2-Pyramid Pinnacle-Deal ten ranged physical or magic lightning attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily increase the damage of the user's machinist and black magic abilities a moderate amount, grant them Bravery Mode, and set their Bravery Level to 2. Attack type depends on the user's stats. MASTERED Gold Rod-ASB-Overpowered Rod-Deal three massive ranged physical or magic lightning attacks to one enemy. Attack type depends on the stats of the user. Can break the damage cap. MASTERED Enhanced Light Rod-Legend Materia-Swaggering Investigator-Begin battle temporarily infused with the power of lightning. MASTERED
Elena: Commander-Legend Materia-Faint Respect-Small chance for Sharpshooter abilities to trigger twice. MASTERED
Rude: Combat Gloves-USB1-Chain Grand Spark-Deal ten physical or magic earth and non-elemental attacks to one target, temporarily infuse the user with the power of earth, temporarily reduce delay of the user's actions, and cause every third earth ability they use to grant all allies a barrier that negates attack damage up to 30% of their max HP. Attack type depends on the stats of the user. MASTERED
Rufus: Riot Rifle-BSB1-President Scorn-Deal eight ranged physical dark and non-elemental attacks to all targets, temporarily lower their dark resistance level by 2, and grant Haste and Burst Mode to the user. Deals more damage to fewer targets. MASTERED Winchester R-USB1-Mako Cannon-Deal ten ranged physical dark and non-elemental attacks to random enemies, temporarily lower their dark resistance level by 2, and cause every second dark ability the user uses to trigger the follow-up ability Dark Ray, dealing ranged physical dark and non-elemental damage to one target, and temporarily lowering its dark resistance level by 1. MASTERED Shortbarrel R-GSB1-Reign of Terror-Instantly deal six ranged physical dark and non-elemental attacks to all enemies, temporarily lower their Magic a large amount, and cast Dispel on them. MASTERED
Premium Wristwatch-AASB1-Recreant Son-Deal fifteen ranged physical dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Dark Mode, increase the user's Cap Break Level by 1, and cause every second dark ability the user uses to trigger the follow-up ability Ground Dive, dealing eight ranged physical dark and non-elemental attacks to one target. MASTERED Rufus's Jacket-Legend Materia-Titan of Industry-Moderate chance to reduce delay of the user's actions for one turn when a dark ability triggers. MASTERED
Genesis: Blood Sword-GSB1-Epic of Creation-Temporarily grant the user Empowered Infusion for fire, damage the user for 99% of their current HP, and temporarily cause fire abilities used by the user to trigger the follow-up ability Heat Reciter, dealing six ranged physical fire and non-elemental attacks to one enemy. Epic of Creation triggers instantly and does not deplete the Soul Break gauge. MASTERED Evil Slayer-GSB2-Epic of Destruction-Temporarily grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns. Triggers instantly. MASTERED
FFVIII: Inferno Fang-Inferno Fang 1 hit physical fire damage.
Squall: Axis Blade-BSB2-Steely Blade-Deal eight physical ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, and grant Haste and Burst Mode to the user. MASTERED Icebrand-USB1-Brutal Blast-Deal nine physical ice and non-elemental attacks to one enemy, reduce delay of the user's actions for two turns, and enter SeeD EX Mode. SeeD EX Mode causes every second spellblade ability used by the user to trigger the follow-up ability Shattering Finish, dealing four physical ice and non-elemental attacks to all enemies. MASTERED Flame Saber+-USB3-Fated Fangs-Deal ten physical fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, and enter Heart of the Lion EX Mode. Heart of the Lion EX Mode temporarily causes the user's spellblade abilities to reduce delay of the user's actions, increase their critical hit chance (up to rank 3), and trigger the follow-up ability Renzokuken Firefang, dealing five physical fire and non-elemental attacks to one target. MASTERED Flame Heart-ASB2-Revolver Overdrive-Deal three massive physical fire attacks to one enemy. Can break the damage cap. MASTERED
Zell: Maverick-Unique-Burning Rave-1 AOE physical attack & temporarily raise party's attack a moderate amount. MASTERED Burning Fist-BSB1-Duelist-Deal ten instant physical attacks to random targets, with a moderate chance to Interrupt their pending actions, temporarily set the critical hit chance of all allies to 50%, and grant Haste and Burst Mode to the user. MASTERED Dragon's Claws-USB1-Burning Duel-Instantly deal twelve physical fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, raise the user's Attack a moderate amount and Defense a small amount, and cause the user's critical hits to trigger the follow-up ability Fiery Fist, dealing four physical fire and non-elemental attacks to one enemy. MASTERED Godhand-Legend Materia-Prize Fighter-Small chance for monk abilities to trigger twice. MASTERED
Irvine: Ulysses-Unique-Canister Shot-3 hit ranged physical and 40% DEF & RES down to one. MASTERED Betelgeuse-BSB1-Flame Shot-Deal five ranged physical fire and non-elemental attacks to all targets, temporarily lower their Attack and Defense a large amount, and grant Haste and Burst Mode to the user. MASTERED Long Barrel R-BSB2-Hyper Canister-Deal eight ranged physical fire and non-elemental attacks to random enemies, temporarily lower their fire resistance level by 2, and grant Haste and Burst Mode to the user. MASTERED Supershot ST-CSB-Bygone Days-Activate a FFVIII realm chain up to 150 hits long that increases the damage of allies from the FF VIII realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste. MASTERED
Rinoa: Valkyrie-Unique-Angel Wing Bolt 3 hit magic lightning to one. MASTERED Shooting Star-BSB1-Sorceress's Awakening-Deal eight magic earth and ice attacks to all targets, and grant Haste and Burst Mode to the user. MASTERED Crystal Cross-BSB2-Angel Wing Ice Shards-Deal eight magic ice and non-elemental attacks to all targets, temporarily infuse the user with the power of ice, and grant Haste and Burst Mode to the user. MASTERED Witch's Tiara-GSB1-Angel Wing Ice Dust-Instantly deal six magic ice and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for ice. Does not deplete the Soul Break gauge. MASTERED Witch's Bracelet-Legend Materia-Reluctant Successor-Small chance for witch abilities to trigger twice. MASTERED
Quistis: Red Scorpion-SSB1-Mighty Guard (VIII)-Shellga, Hastega and party major Regen. MASTERED Beast Killer-SSB2-Cerberus-Grant party Haste and reduce their offensive magic casting time for 3 turns. MASTERED Quistis's Dress-BSB1-Hail to the Queen-Deal 8 magic poison and non-elemental attacks to random targets, temporarily infuse the user with the power of poison, and grant Haste and Burst Mode. MASTERED Malboro Tentacle-OSB-Doomtrain-Deal massive summon magic poison and non-elemental damage to one target, with a moderate chance to Poison, Blind, Silence, and Confuse it. Can break the damage cap. MASTERED Wyvern Tail-GSB-Pride of the King-Instantly grant Protect and Shell to all allies, and grant them a barrier that negates attack damage up to 30% of their max HP. MASTERED
Selphie: Crescent Wish-SSB-Dreamstage-Large party heal and enable mighty guard x1. MASTERED Strange Vision-BSB1-Strange Vision-4 hit AOE white magic holy attacks with chance to instantly KO, temporary moderate (20%) MAG & MIND party boost and burst mode. MASTERED Selphie's Bracelet-USB3-Trabia Slots-Instantly restore a large amount of HP to all allies, grant them Reraise, and grant them a barrier that enables them to avoid one debuff. Allies are raised with moderate HP. MASTERED Rainbow Robes-AASB-Selphie's Band-Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, grant all allies Haste, grant them a Magic Barrier enabling them to avoid two magic attacks, and temporarily grant the user Awoken Dancer Mode. Effective against most spells. MASTERED Selphie's Guise-Legend Materia-SeeD Spirit-Small chance to grant Last Stand when healing a single ally with a white magic ability. MASTERED White Dress-Legend Materia-Spirit of Trabia-Gain up to a moderate amount of Mind depending on the number of dancer abilities the user has used. MASTERED
Edea: Edea's Valkyrie-BSB1-Maelstrom-Deal 8 magic ice and dark attacks to 1 target, temporarily infuse the user with the power of ice and grant Haste & Burst Mode to user. MASTERED Rising Sun+-USB1-Astral Time-Deal ten magic ice and dark attacks to one target, temporarily infuse the user with the power of ice, raise the user's Magic a moderate amount and Resistance a small amount, and cause witch abilities to double cast. MASTERED Astrakhan Hat-GSB2-Cold-Hearted Guise-Temporarily grant the user Empowered Infusion for ice, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Edea's Shooting Star-ASB-Grief Judgement-Deal twenty massive magic ice and dark attacks to one enemy, followed by an additional magic ice and dark attack that can break the damage cap. MASTERED Sorceress Crown+-Legend Materia-Overwhelming Power-Moderate chance to reduce delay of the user's actions for one turn when using ice abilities. MASTERED
Ultimecia: Doom Mace-OSB-Sorceress Call-Deal massive magic wind and dark damage to one enemy. Deals more damage if it has a Slight Weakness or is Vulnerable to either element. Can break the damage cap. MASTERED Chaos Rod-SASB-Shockwave Pulsar-Deal fifteen magic wind and non-elemental attacks to one enemy, reduce delay of the user's actions for one turn, temporarily grant the user major Empowered Infusion for wind, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause the user's wind attacks to reduce delay of the user's actions for one turn. MASTERED
Laguna: Laguna's Jacket-Unique-Missile Salvo-6 hit physical to random with high chance to stop. MASTERED Sirius-SSB-Visions of the Past-Deal six ranged physical attacks to one target, and temporarily raise the Attack of all allies a large amount. MASTERED Laguna's Bazooka-CSB-Junction Link-Activate an ice chain up to 150 hits long that increases the ice damage of all allies a large amount, and temporarily raise their Attack a large amount. MASTERED Diamond Armor-GSB2-Junction Freeze-Temporarily grant the user Empowered Infusion for ice, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Winchester-Legend Materia-Disarming Smile-Begin battle temporarily infused with the power of ice. MASTERED
Ward: Harpoon-BSB1-Massive Anchor-Deal seven jump earth and wind attacks to all targets, temporarily infuse the user with the power of earth, and grant Haste and Burst Mode to the user. MASTERED Heavy Lance-USB1-Anchor Rain-Deal ten ranged physical water, ice, earth, and non-elemental attacks to one enemy, temporarily increase the user's water, ice, and earth attack levels by two, enter Career Change Mode II, and grant all allies a barrier that reduces the damage of one attack a large amount. MASTERED
Kiros: Kiros's Gloves-Legend Materia-Exotic Presence-Small chance to temporarily lower the enemy's dark resistance level by 1 when a ninja or sharpshooter ability triggers. MASTERED
Raijin: Musk Stick-OSB-Dragon Rising-Deal massive physical lightning and non-elemental damage to one target. Deals more damage depending on the number of monk abilities the user has used. Can break the damage cap. MASTERED Gokuu Pole-USB1-Dragon Soaring-Deal ten physical lightning and non-elemental attacks to one enemy, temporarily set the critical hit chance of all allies to 50%, and temporarily grant them a barrier that reflects a portion of attack damage taken back at the attacker as lightning damage. MASTERED
Fujin: Fujin's Shin-Chakram-BSB1-Metsu-Deal five instant magic wind and non-elemental attacks to all targets, temporarily lower their Magic and Resistance a large amount, and grant Haste and Burst Mode to the user. MASTERED Platinum Bangle-Legend Materia-AFFIRMATIVE-Small chance for offensive wind abilities to trigger twice. MASTERED Fujin's Wind Slash-GSB-Winds-Temporarily increase the user's wind attack level by two, and reduce delay of the user's actions for two turns. Triggers instantly. MASTERED
Seifer: Hyperion-Unique1-Demon Slice-Deal physical damage to all targets, with a moderate chance to Paralyze them. MASTERED Almasy Revolver-SSB-Zantetsuken Reverse-Deal three physical attacks to all targets with a high chance to instantly KO them, and temporarily raise the party's Defense a moderate amount. MASTERED Almasy Twin Lance-USB2-Knight of Destiny-Deal eighteen physical dark and fire attacks to one enemy, temporarily raise the user's Attack a moderate amount and Defense a small amount, and remove delay from all allies' actions for one turn. MASTERED Vishnu Vest-GSB1-Problem Child-Instantly deal six physical dark and non-elemental attacks to one enemy, temporarily lower its dark resistance level by 1, and increase the user's dark attack level by 1. MASTERED
Avenger-AASB-Carnage Cut-Deal fifteen ranged physical dark, fire, and non-elemental attacks to one target, temporarily grant the user Awoken Sorceress's Knight Mode, increase the user's Cap Break Level by 1, enter Switch Draw Mode, and cause every second dark or fire ability used by the user to trigger the follow-up ability Stubborn Blade, dealing eight ranged physical dark, fire, and non-elemental attacks to one target. MASTERED Blitz Armor-Legend Materia-Moral Tyrant-Begin battle temporarily infused with the power of the dark. MASTERED Seifer's Guise-Legend Materia-Relentless Assassin-Increase the user's Attack up to a moderate amount, proportional to the number of attacks the user has taken. MASTERED
FFIX: Healing Rod-Shared-Healing Aura-Small party heal. Power Sash-Shared-Veil of Protection-Party Protectga. Black Robe-Shared-Engulfing Flames-1 hit AOE magic fire. Asura's Rod-Artifact-Rod-Omniboost to all Elements and Non-Element.
Zidane: Zidane's Vest-SSB-Storm Impulse-Deal eight physical wind and non-elemental attacks to one target, and temporarily infuse the user with the power of wind. MASTERED The Ogre-BSB1-Stellar Circle 5-Deal six ranged physical wind attacks to all enemies, temporarily lower their wind resistance level by 2, and grant Haste and Burst Mode to the user. MASTERED Masamune-USB2-Grand Lethal-Deal ten physical wind and non-elemental attacks to random targets, temporarily lower their wind resistance level by 2, and enter Master Thief EX Mode. Master Thief EX Mode causes the user's thief abilities to trigger the follow-up ability Steel Storm, dealing physical wind and non-elemental damage to one target, with a moderate chance to temporarily lower its wind resistance level by 1. MASTERED Navy Gilet-GSB-Aerial Ace-Instantly deal six physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. MASTERED Butterfly Edge-AASB-Reverse Gaia-Deal fifteen physical wind and non-elemental attacks to one enemy, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Thief Mode, increase the user's Cap Break Level by 1, and increase the amount thief abilities charge the user's Soul Break gauge a moderate amount. MASTERED
Kuja: Kuja's Gloves-Unique-Dread of Death-Deals 4 AOE Dark magic attacks and temporarily infuse the user with the power of dark. MASTERED Punisher-SSB-Darkflare Star-8 hit dark magic to one and Party magic boost. MASTERED Misty Rod-USB2-Chaotic Rhapsody-Deal ten magic dark attacks to one enemy, temporarily infuse the user with the power of the dark, raise the user's Magic a moderate amount and Resistance a small amount, Doom all allies (Countdown 30), temporarily grant Bravery Mode to the user, and set their Bravery Level to 2. MASTERED Millennium Rod-ASB-Planet Requiem-Deal three massive magic dark attacks to one enemy. Can break the damage cap. MASTERED Nemesis Rod-AASB-Ultima Symphony-Deal fifteen magic dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Darkness Mode, increase the user's Cap Break Level by 1, and enter Alluring Reaper Mode. Alluring Reaper Mode reduces delay of the user's actions, and causes every second darkness ability used by the user to increase the user's dark attack level by 1. MASTERED Chosen of Treno-Legend Materia-Ashen Narcissist-Begin battle temporarily infused with the power of the dark. MASTERED
Marcus: Dancing Daggers-AASB-Blade Gambit-Deal fifteen physical wind, poison, and non-elemental attacks to one enemy, temporarily grant the user Awoken Tantalus Mode, increase the user's Cap Break Level by 1, and grant the user Twin Element Mode, with a bonus effect depending on the number of allies from the FF IX realm that remain in the battle. MASTERED
Garnet: Garnet's Guise-CSB-Resilient Memories-Trigger a lightning chain up to 150 hits long that increases the lightning damage of all allies a large amount, and temporarily raise their Magic a large amount. MASTERED Empyrean Rod-ASB-Decisive Thunderclap-Deal three massive summon magic lightning attacks to one enemy. Can break the damage cap. MASTERED
Eiko: Fairy Flute-SSB-Flames of Rebirth-Party Reraise and Moderate heal. MASTERED Hamelin-BSB1-Prayer of the Lost-Large party heal, raise their critical hit chance a large amount, and grant Haste & Burst Mode to user. MASTERED Lamia's Flute-USB1-Guardian Mog-Instantly restore a large amount of HP to all allies, and grant them Last Stand and Haste. MASTERED Angel Flute-USB2-Sonic Homing-Deal ten summon magic holy and wind attacks to one enemy, temporarily cause the user's summoning abilities to trigger the follow-up ability Summoner's Cure, restoring a small amount of HP to all allies, grant Bravery Mode to the user, and set their Bravery Level to 2. MASTERED Carbuncle's Flute-GSB2-Eiko's Secret Weapon-Temporarily grant the user Empowered Infusion for wind, and temporarily reduce delay of the user's summoning abilities. Triggers instantly and does not deplete the Soul Break gauge. MASTERED
Moogle's Flute-AASB-Terra Homing-Instantly deal fifteen summon magic holy, wind, and non-elemental attacks to one enemy, restore a large amount of HP to all allies, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Kindred Mode, and increase the user's Cap Break level by 1. MASTERED Eiko's Guise-Legend Materia-Homesick Summoner-Small chance for white magic abilities to trigger twice. MASTERED
Beatrix: Lightbringer-BSB1-Knight Protector-Deal four physical holy attacks to all targets, temporarily lower their holy resistance, and grant Haste and Burst Mode to the user. Deals more damage if no allies are KO'd. MASTERED Durandal-BSB2-Seiken Thunder Slash-Deal eight physical holy and lightning attacks to one target, temporarily infuse the user with the power of holy light, and grant Haste and Burst Mode to the user. MASTERED Apocalypse-USB1-Rose Finale-Deal ten physical holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, raise the user's Attack a moderate amount and Defense a small amount, and cause the user's holy abilities to trigger the follow-up ability Stock Raid, dealing two to six physical holy and non-elemental attacks to one target. Number of attacks depends on the triggering ability's rank. MASTERED Ultima Blade-OSB-Seiken Climhazzard-Deal a massive physical holy and non-elemental attack to one target. Deals more damage for each knight ability the user has triggered. Can break the damage cap. MASTERED
Anastasia-GSB1-Rose Catharsis-Temporarily grant the user Empowered Infusion for holy, and temporarily reduce delay of the user's knight abilities. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Ragnarok II-AASB-Seiken Climcross-Deal fifteen physical holy and non-elemental attacks to one target, temporarily lower its holy resistance level by 2, infuse the user with the power of holy light, temporarily grant the user Awoken Knight Mode, increase their Cap Break Level by 1, and enter Valkyrie Mode. Valkyrie Mode causes the third knight ability the user uses to trigger the follow-up ability Cross Break, and remove Valkyrie Mode. MASTERED
Freya: Dragon Knight's Greatcoat-SSB1-Cherry Blossom-Deal three ranged physical wind attacks to all targets, and cause the user's jump attacks to land instantly for three turns. MASTERED Freya's Cap-Legend Materia-Devoted Dragoon-Small chance to trigger Devoted Dragoon, dealing two ranged physical wind and non-elemental attacks to one target, and restore one ability use to the user's ability with the fewest remaining uses when damaging an enemy with a dragoon ability. MASTERED
Steiner: Excalibur II-USB1-Enlightening Blade-Deal ten physical fire, lightning, and ice attacks to one target, temporarily raise the user's Resistance a large amount, and enter Shining Knight Mode. Shining Knight Mode causes magic fire, lightning, or ice attacks taken from allies to temporarily infuse the user with that element. MASTERED Master Sword-GSB1-Enduring Loyalty-Instantly grant Last Stand to all allies, and remove delay from the user's actions for one turn. Does not deplete the Soul Break Gauge. MASTERED Gold Armor-Legend Materia-Opportunity Strikes-Small chance to temporarily lower the target's fire resistance level by 1 when using spellblade abilities. MASTERED
Amarant: Tiger Fangs-USB1-Faithful Fist-Deal ten physical fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, and temporarily grant all allies a barrier that reflects a portion of damage taken back at the attacker as fire damage. MASTERED Judo Uniform-Legend Materia-Stolid Bodyguard-Small chance for monk abilities to trigger twice. MASTERED
Vivi: Gravity Rod-BSB1-Magic Fury-Deal six magic fire, lightning, and ice attacks to all targets, temporarily raise the Magic of all allies a moderate amount and Resistance a small amount, and grant Haste and Burst Mode to the user. MASTERED Octagon Rod-USB1-King of Jump Rope-Temporarily raise the Attack and Magic of all allies a moderate amount, grant them Haste, and automatically heal damage they take (up to 2,000 HP in total). MASTERED Judicer's Staff-USB2-Beyond the Twilight-Deal ten magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, raise the user's Magic a moderate amount and Resistance a small amount, and cause black magic abilities to double cast. MASTERED Frostflash Staff-AASB2-Tipping Point-Deal fifteen magic ice, lightning, and non-elemental attacks to one enemy, temporarily grant the user Awoken Life Mode, increase the user's Cap Break Level by 1, grant the user Twin Element Mode, and enter Trance. MASTERED Mage's Hat-Legend Materia-Part of the Sky-Begin battle temporarily infused with the power of fire. MASTERED Vivi's Hat-Legend Materia-Magic Suffusion-Deal significantly more damage with black magic abilities, but increase their casting time. MASTERED
Quina: Gastro Fork-USB1-Culinary Curiosity-Temporarily raise the Attack of all allies a large amount, and grant them Protect, Shell, and Haste. MASTERED Gold Fork-AASB-Delicious Discovery-Temporarily raise the Attack and Mind of all allies a large amount, grant them Haste, temporarily reduce delay of all allies' physical attacks, grant the user Awoken Frog-Catcher Mode, and cause every third support ability the user uses to trigger the follow-up abilities Gold Frog and Frog Stomp. Triggers instantly. MASTERED Silver Fork-Legend Materia-Qu Vigilance-Begin battle with Last Stand, and temporarily gain major Regen. MASTERED