Dishonored 2 Review
9 years ago
General
I've trekked through the streets of Dunwall, across the ocean to the Jewel of the South, Karnaca. I've explored it's sun kissed buildings, the wind flowing through my hair as i snuck past the clockwork soldiers on my way to stop the Duke and his cohorts and reclaim my throne. It might've been short but this game was very much fun to play.
Dishonored 2 takes place fifteen years after Dishonored 1, where you played as Corvo Attano, Royal Protector and father to Emily Kaldwin, from those who saught to usurp the throne. Now you must do the same again, only this time, with a twist. That being you can play as emily herself, now older, learned from her father Corvo, you are ousted from Dunwall by an old enemy from the bad days, Delilah Copperspoon. Armed with the outsider's mark, your wits, and gadgets, it's time to reclaim what you lost, but take heed, as your actions have consequences.
The game itself has changed, with the new Void engine personally tailored for the graphics and artstyle of the world. It also allows you to really take in the detail the game was given by the devs, and it even shows you some of the amazing vistas of Serkonos, where the majrotiy of the game is set in. Now the game's world will change depending on how much Chaos you make, but there's a twist. The game has now taking into account how many peole you killed, if you were caught, and if you cause chaos or are subtle. The targets themselves are all different, with alternate ways to get rid of them, and ultimately the chaos level dictates your ending for the game.
Emily is the main focus of the game, and encouraged to play first to get a stake personally with Delilah, and her powers are similar to Corvo's yet unique. From the ability to shift into shadows, creating dooplegangers of herself, or my personal favorite, Domino, which links enemies together, what befalls one, will affect the others. Corvo's powers have remained the same, but thanks to the Void Engine, they are tweaked for the game, each offering more options for customization.
Speaking of Cusotmization, you can now craft bone charms and runes, provided you get access to the skills to make them, which costs runes. However the ability to make your own runes and bonecharms, i will admit, it a bit gamebreaking, but then again it's amazing too ^^ Your choice really if you want to invest in that.
Now i played the game as Emily, and i had a blast, might try corvo sometime, hope we get mroe DLC for it that expands the story more like with Daud's DLCs. Till then, the Outsider never stops watching, neither will I.
Dishonored 2 takes place fifteen years after Dishonored 1, where you played as Corvo Attano, Royal Protector and father to Emily Kaldwin, from those who saught to usurp the throne. Now you must do the same again, only this time, with a twist. That being you can play as emily herself, now older, learned from her father Corvo, you are ousted from Dunwall by an old enemy from the bad days, Delilah Copperspoon. Armed with the outsider's mark, your wits, and gadgets, it's time to reclaim what you lost, but take heed, as your actions have consequences.
The game itself has changed, with the new Void engine personally tailored for the graphics and artstyle of the world. It also allows you to really take in the detail the game was given by the devs, and it even shows you some of the amazing vistas of Serkonos, where the majrotiy of the game is set in. Now the game's world will change depending on how much Chaos you make, but there's a twist. The game has now taking into account how many peole you killed, if you were caught, and if you cause chaos or are subtle. The targets themselves are all different, with alternate ways to get rid of them, and ultimately the chaos level dictates your ending for the game.
Emily is the main focus of the game, and encouraged to play first to get a stake personally with Delilah, and her powers are similar to Corvo's yet unique. From the ability to shift into shadows, creating dooplegangers of herself, or my personal favorite, Domino, which links enemies together, what befalls one, will affect the others. Corvo's powers have remained the same, but thanks to the Void Engine, they are tweaked for the game, each offering more options for customization.
Speaking of Cusotmization, you can now craft bone charms and runes, provided you get access to the skills to make them, which costs runes. However the ability to make your own runes and bonecharms, i will admit, it a bit gamebreaking, but then again it's amazing too ^^ Your choice really if you want to invest in that.
Now i played the game as Emily, and i had a blast, might try corvo sometime, hope we get mroe DLC for it that expands the story more like with Daud's DLCs. Till then, the Outsider never stops watching, neither will I.
FA+
