Arcania: The Complete Tale Review
9 years ago
General
Just wrapped up my let's play of Arcania: the Complete Tale, here's my two cents.
The game is fourth n the Gothic franchise...well it was until it it got into some dispute over the owners and soon it got back to its creators, so the 'Gothic 4' subtitle got scratched out, now its it own thing. Considering the story from Gothic 3, it makes sense.
Anyway story is Rhobar III, as in the MC from Gothic 1 and 3, has become King of Myrtana, and went to the island lands of Argaan, to reclaim it for Myrtana, only something poisons the King's mind and makes him go mad. You play as a shepard from the tiny island of Feshyr, trying to gain a father's approval to marry his daughter Ivy, won't spoil the details but soon you're on a quest for revenge against Rhobar for Feshyr's destruction. With Diego, whom Gothic players may recognize, you must go fight through Argaan, helping people, and defeat whatever made the King go mad.
Now the game itself looks decent, could use some better graphics, but this is a port, so i'll let it slide. The quests are easy, though the direction and lack of a trail to the objective is...confusing as hell, those who saw my earlier episodes can see why. The level system is simple, you get three points you can put into a select skill line, each time you pass through a section of the skill, you can unlock a new ability, like having another flurry attack to your melees, or the ability to attack as much as you want, which i recommend you get. Not only does the skills help your character, you also get buffs to Health, Stamina and Mana depending on the skill tree, which means you can be overpowered late game.
The crafting system is surprisingly simply to use, you just gotta get recipes to make items, like potions, materials or even weapons. The weapons can be stronger, even stronger than current weapons, but for the armor sets themselves, you get those at certain points in the game, and vary depending on your class. The one plus i can give is the detail of the areas, such as the giant tree in Tooshoo, where the mages gather to convene and practice magic, or even Stewark, a city on the coast of the ocean.
The Complete Tale also includes the Fall of Setarrif DLC, which takes place after the game and allows for a few extra hours of gameplay, dealing with the aftermath of the main game. It allows you some new items for the game and more levels, but also lets you play as some characters you've met in the game. the gripe i have was the times when character mouths wouldn't move when talking, kinda irked me a bit, but i got over it.
If you're looking for a decent hack-and-slash adventure game, you might like this one, or not, depends on your tastes.
The game is fourth n the Gothic franchise...well it was until it it got into some dispute over the owners and soon it got back to its creators, so the 'Gothic 4' subtitle got scratched out, now its it own thing. Considering the story from Gothic 3, it makes sense.
Anyway story is Rhobar III, as in the MC from Gothic 1 and 3, has become King of Myrtana, and went to the island lands of Argaan, to reclaim it for Myrtana, only something poisons the King's mind and makes him go mad. You play as a shepard from the tiny island of Feshyr, trying to gain a father's approval to marry his daughter Ivy, won't spoil the details but soon you're on a quest for revenge against Rhobar for Feshyr's destruction. With Diego, whom Gothic players may recognize, you must go fight through Argaan, helping people, and defeat whatever made the King go mad.
Now the game itself looks decent, could use some better graphics, but this is a port, so i'll let it slide. The quests are easy, though the direction and lack of a trail to the objective is...confusing as hell, those who saw my earlier episodes can see why. The level system is simple, you get three points you can put into a select skill line, each time you pass through a section of the skill, you can unlock a new ability, like having another flurry attack to your melees, or the ability to attack as much as you want, which i recommend you get. Not only does the skills help your character, you also get buffs to Health, Stamina and Mana depending on the skill tree, which means you can be overpowered late game.
The crafting system is surprisingly simply to use, you just gotta get recipes to make items, like potions, materials or even weapons. The weapons can be stronger, even stronger than current weapons, but for the armor sets themselves, you get those at certain points in the game, and vary depending on your class. The one plus i can give is the detail of the areas, such as the giant tree in Tooshoo, where the mages gather to convene and practice magic, or even Stewark, a city on the coast of the ocean.
The Complete Tale also includes the Fall of Setarrif DLC, which takes place after the game and allows for a few extra hours of gameplay, dealing with the aftermath of the main game. It allows you some new items for the game and more levels, but also lets you play as some characters you've met in the game. the gripe i have was the times when character mouths wouldn't move when talking, kinda irked me a bit, but i got over it.
If you're looking for a decent hack-and-slash adventure game, you might like this one, or not, depends on your tastes.
FA+
