Zelda: Breath of the Wild (Switch) [Spoiler Free Thoughts]
9 years ago
General
Subs take it up the butt
This game is not the usual Zelda game I grew up playing for years, but the new style suits it just fine. The controls take some time to get used to if you use the Joy-Cons, though I heard some people say the pro controller feels better, so it's a matter of preference! You can change a few control options such as inverted camera rotation, swap jump/sprint buttons, and more, but there's no edit buttons option, which would have been nice to have.
Difficulty is HIGH. Most enemies I encountered can kick your ass if you don't play defensively and some are strong enough to kill you in a single hit. Heart Containers are gotten from obtaining 4 Spirit Orbs as an exchange or you can choose to upgrade your stamina. Said Spirit Orbs are gotten from mini-dungeons called Shrines and there are at least 100 in the game! They are fairly small and usually serve as simple puzzle solving or combat against enemies. It reminds me of Portal where you have one room to solve a puzzle and then you move to the next one. Speaking of stamina, it comes back from Skyward Sword, but now it is also used for climbing walls, charging up attacks, etc.
Weapons must be salvaged from enemies or treasure chests and they all have limited durability. It's a bit annoying to constantly swap weapons as they break and this also applies to your shields as well. As far as I know, weapons are not sold in shops. Armor also plays a role in boosting your defense or giving you special effects like resistance to extreme cold/heat, but those, as I know, are found in shops.
Recovery hearts are a thing of the past now! You regain health from food and you can cook food to make dishes with various health recovery strengths or special properties like boosted defense or temporarily boosting your max health. You WILL spend a lot of time cooking to keep a healthy supply of food on hand, but luckily, you can easily find ingredients everywhere or get them from a shop. While the game does have a recipe feature, you can only look at the foods you created by highlighting said food. If you eat that food, you can't see the recipe again, which is freaking stupid. A proper recipe book would have helped here!
The visuals are pretty damn amazing, even on the handheld screen itself, with said screen at 720p. The game is capped at 30FPS and it can dip down a bit in some graphic intensive spots like a lot of grass and shadows, a lot of explosion particles, etc, but this doesn't last long. The game has actual voice acting now, but it's limited to major cutscenes. So far, the voices sound pretty great.
Difficulty is HIGH. Most enemies I encountered can kick your ass if you don't play defensively and some are strong enough to kill you in a single hit. Heart Containers are gotten from obtaining 4 Spirit Orbs as an exchange or you can choose to upgrade your stamina. Said Spirit Orbs are gotten from mini-dungeons called Shrines and there are at least 100 in the game! They are fairly small and usually serve as simple puzzle solving or combat against enemies. It reminds me of Portal where you have one room to solve a puzzle and then you move to the next one. Speaking of stamina, it comes back from Skyward Sword, but now it is also used for climbing walls, charging up attacks, etc.
Weapons must be salvaged from enemies or treasure chests and they all have limited durability. It's a bit annoying to constantly swap weapons as they break and this also applies to your shields as well. As far as I know, weapons are not sold in shops. Armor also plays a role in boosting your defense or giving you special effects like resistance to extreme cold/heat, but those, as I know, are found in shops.
Recovery hearts are a thing of the past now! You regain health from food and you can cook food to make dishes with various health recovery strengths or special properties like boosted defense or temporarily boosting your max health. You WILL spend a lot of time cooking to keep a healthy supply of food on hand, but luckily, you can easily find ingredients everywhere or get them from a shop. While the game does have a recipe feature, you can only look at the foods you created by highlighting said food. If you eat that food, you can't see the recipe again, which is freaking stupid. A proper recipe book would have helped here!
The visuals are pretty damn amazing, even on the handheld screen itself, with said screen at 720p. The game is capped at 30FPS and it can dip down a bit in some graphic intensive spots like a lot of grass and shadows, a lot of explosion particles, etc, but this doesn't last long. The game has actual voice acting now, but it's limited to major cutscenes. So far, the voices sound pretty great.
FA+

Weapons break to easily, and armor seems to be only found in stores.