So Hyped!!!
8 years ago
The face that belongs under a butt...
So is anyone else excited for Crash Bandicoot N.sane Trilogy?
Despite first impression videos i've seen online. I still think it's going to be just as fun as it was back in the 90s.
Some of the videos I've seen talk about how like, when you jump it's hard to make out where you're going to land and how it doesn't feel the same as the old games.
But honestly, that's something that can be easily adjusted too. Not everything about a remake will be 100% like it's original game from back in the day simply because nothing will ever be like the original. So no matter what they do, it will not feel like 100% like the original Crash Bandicoot. It'll be just like back in the day when we played Crash for the first time. We had to learn how to do all that stuff and we had fun doing it. So who's to say we won't have lots of fun learning how make the jumps in this game. It's just another obstacle we'll have to get around while playing the game. It certainly isn't game breaking, BUT I haven't played it, so I cant really say much about that. But based on the complaints that I have heard about, they all seem like minor inconveniences at best and can be easily adjusted too.
My biggest concern out of all the things that I should be worried about... is Crate collecting in the first game. We had to collect all those crates in a level on one life, if we lost one, we had to restart the level. And you know how annoying that is, if you have played Slippery Climb, you know how hard that is! I had such a hard time with not dying on that level. And it took me a long time to actually get it on one go. I had the max amount of lives and by the time I did it I was down to like 30 some odd lives. (Then again I was like 12 when I did this lol so maybe that something to do with it.)
But that's really the only problem I hope the fix. Jumping may seem weird but I dont think it's game breaking, it's not going to utterly destroy the thoughts of Crash fans everywhere. They are just small tidbits that hardcore fans are complaining over just because they can. I am a hardcore fan and I don't think it will be a big problem. But again, I haven't been to PAX to try it for myself, so for all I know I may regret writing this and might bitch about it later lol. BUT it just seems like a small obstacle to me.
So that's all I am going to say about it. This will be a game trilogy that i am going to review once I finish them. So expect that hehe.
Are any of you looking forward to it? Any particular concerns that you have? Anything you hope they keep the same or change in the new one? Lemme know :3
Despite first impression videos i've seen online. I still think it's going to be just as fun as it was back in the 90s.
Some of the videos I've seen talk about how like, when you jump it's hard to make out where you're going to land and how it doesn't feel the same as the old games.
But honestly, that's something that can be easily adjusted too. Not everything about a remake will be 100% like it's original game from back in the day simply because nothing will ever be like the original. So no matter what they do, it will not feel like 100% like the original Crash Bandicoot. It'll be just like back in the day when we played Crash for the first time. We had to learn how to do all that stuff and we had fun doing it. So who's to say we won't have lots of fun learning how make the jumps in this game. It's just another obstacle we'll have to get around while playing the game. It certainly isn't game breaking, BUT I haven't played it, so I cant really say much about that. But based on the complaints that I have heard about, they all seem like minor inconveniences at best and can be easily adjusted too.
My biggest concern out of all the things that I should be worried about... is Crate collecting in the first game. We had to collect all those crates in a level on one life, if we lost one, we had to restart the level. And you know how annoying that is, if you have played Slippery Climb, you know how hard that is! I had such a hard time with not dying on that level. And it took me a long time to actually get it on one go. I had the max amount of lives and by the time I did it I was down to like 30 some odd lives. (Then again I was like 12 when I did this lol so maybe that something to do with it.)
But that's really the only problem I hope the fix. Jumping may seem weird but I dont think it's game breaking, it's not going to utterly destroy the thoughts of Crash fans everywhere. They are just small tidbits that hardcore fans are complaining over just because they can. I am a hardcore fan and I don't think it will be a big problem. But again, I haven't been to PAX to try it for myself, so for all I know I may regret writing this and might bitch about it later lol. BUT it just seems like a small obstacle to me.
So that's all I am going to say about it. This will be a game trilogy that i am going to review once I finish them. So expect that hehe.
Are any of you looking forward to it? Any particular concerns that you have? Anything you hope they keep the same or change in the new one? Lemme know :3

Tylerandfriends
~tylerandfriends
I love it when you get a gem in the first one in this remake he just feels something in his stomach and it comes out of his mouth XD