LOOT BRAWL @ FurryDelphia+FA:United, plus 18+ LOOT BRAWL!!!
8 years ago
See you at Anthro New England! Fur the 'More! Anime Boston! AnthroCon! FurryDelphia! NekoCon AND FursonaCon!
¨°º¤ø„¸¸„ø¤º°¨AGAIN!¨°º¤ø„¸¸„ø¤º°¨ We're hosting a THING! (FOUR things!)
By 'we' I mean
RyuuYouki and myself. (Now featuring
WolfMama!) By 'THING,' I mean...
The Majik Mystery Loot Brawl!! And also: The first (two) ever, 18+ Majik Mystery Loot Brawl!
When? FurryDelphia 2017! And immediately after THAT, at FA:United 2017! (Check your con schedule for updated times and locations)
Where? FurryDelphia, @ Doubletree Hotel Valley Forge in King of Prussia, PA!
AND THEN: FA:United, @ the Hyatt Regency Dulles in Herndon, VA!
Before you PLAY, you might want to do some *ahem* heavy reading. Sorry, not sorry - you gotta know the rules before you can play the game!
HOW IT WORKS
Step 1: Buy in!
For the All Ages Loot Brawls, the Buy In fee will be $20. For the 18+ Loot Brawls, the Buy In fee will be $30.
YES, this sounds like a LOT of money. What are you getting for that fee? Each player is GUARANTEED to walk away with a prize worth (the fee) in MSRP or more in value. In the past, we've given away sets of glassware, tails, ears, and fuzzy gloves, Funko Pop figures, and Loot Crate exclusives. We'll have anime, comics, and GAMING-related nerdery, and of course, lots of animal and anthro stuff! You like badges? YOU MIGHT WIN A CUSTOM BADGE!
The Buy In tells us how many people are participating, and how many gifts to put on the table. At this point, the doors will CLOSE, to prevent cheating.
The more PLAYERS we have, the more likely the REALLY NICE EXPENSIVE item will be in play. If the room is only half full, you're less likely to see the high-end goodies pop up.
Step 2: NUMBERS!
While the gifts are being set out, your Buy In numbers will tell you the order of the THIEVING! Once you know your order, you get to take a seat around the Circle of Thieves. Once all the butts are in seats, we may begin.
Step 3: Review the rules!
A) No whining! Everyone gets a prize equal to or greater than the value of the Buy In. Maybe your prize isn't exciting. Maybe it's not relevant to your interests. Maybe you're allergic to gluten/cotton/water colors. STILL NO WHINING. You'll see why!
B) No whining! (Hey, you probably didn't read the first rule.)
C) No leaving early. If you cannot commit to the full time slot, maybe this isn't the game for you. Leaving early may deprive another player of a proper turn.
D) No, your friend may not join late. So sorry, but don't be tardy to the party.
E) No lifting, no shaking, no X-Raying the gifts! Look with your eyes, and not with your paws. Once you've TOUCHED the gift, you don't get to change your mind!
F) NO AWOO. Okay, okay. AWOO only when someone steals!
G) You cannot Steal if you have Unwrapped (in that turn).
H) NO mid-game trading! If it isn't in the How It Works, PLEASE WAIT until the doors OPEN to start trading outside of game.
I)Back to How It Works!
Step 4: PLAYER #1!!
The player who has drawn the #1 place gets to make the first pick. Once you touch it, it's yours! (For now) - No second-guessing while at the table. Now open your prezzie! Show it to the rest of the Circle of Thieves. Let them Ooh and Aah over your WISE and AMAZING selection. A round of golf clapping and insincere flattery is totally appropriate, here, for clearly Player #1 is the PINNACLE of gift-picking un-thieves!
Step 5: Player 2+
The second player is the FIRST TRUE THIEF... maybe. Or maybe not.
When the Player #2 has PICKED a gift, the choice of Picking (from the table) OR Stealing (from a player) is available - it can't be both! Let's see these two scenarios below.
Scenario A) Player 1 has Picked and unwrapped A NEW CAR!. Player 2 does NOT choose a random gift. Player 2 is covetous. Player 2 has avarice in her heart, and decides not approaches Player 1. She DEMANDS, at gift-point, to take possession of his A NEW CAR!. Player 1 is left with no choice but to Pick A Random Gift. Player 2 gets A NEW CAR!, and the potential to be Future Thieved. Player 1 must now open The Random Gift, like it or not. Goodbye, A NEW CAR!.
Scenario B) Player 1 has unwrapped A NEW CAR!. Player 2 chooses A Random Gift, and loves Mystery and Adventure. Player 2 is totally interested in her Random Gift. Player 2 is not covetous. Player 2 does not have avarice in her heart, and decides to open The Random Gift. Player 2 has received This Beautiful Washer Dryer Set with Antique Walnut Paneling. Player 1 gets to keep his A NEW CAR!, and everyone is happy. Until... Enter, a new Player! Player 3 has joined the game! (On to the next Step!)
GOOD? Got it? No worries. Your Gift Masters are here to keep you Thieves in line!
Step 6: Player #3+
Player #3 has opportunities. Player #3, and all Players after, will have MORE Previous Players to Steal from, and fewer (wrapped) Random Gifts to choose from. Player #3 may Pick a Random Gift, or Steal an unwrapped item from a Previous Player. If Player #3 chooses to Pick, please pick, unwrap, and sit down. Player #3 may choose to instead Steal from #1 or #2, without Picking. (Sometimes unwrapping the gift is the best part!)
This process continues on until the final player has Stolen or Picked.
Step 7: What a Twist!
If you have read the entire Rules and How It Works BEFORE GAME PLAY, this will not be a surprise to you, when it finally does happen. After all Players have received their gifts, PLAYER #1 GETS A FINAL TURN. Player #1 got shafted. Player #1 NEVER HAD A CHANCE TO STEAL. Well GUESS WHAT? Player #1, your time has come! You've been waiting patiently, watching the fun all the other THIEVES are having, stealing from one another like greedy little magpies over a bag of marbles. THIS IS YOUR MOMENT. YOU ARE THE CHAMPION. YOU GET TO BEST THEM ALL! Player #1 has the option now to KEEP his/her/their current prize, to STEAL from *ANY* other Player, uncontested, or to accept The Omega Gift.
If Player #1 chooses The Omega Gift, this item MAY OR MAY NOT be unwrapped by Player 1, and Player #1 may choose to keep either The Omega Gift, or the Gift last left in his/her/their hands, but not both.
Step 8: Leftovers and *Booby-prizes.
*Unrelated to any certain blue-footed avians who may or may not bear a resemblance of naming.
What happens to the gift Player #1 has rejected? The Circle of Thieves turns out to be a democracy, oh my! Players may now Plead their cases, and Vote for who had the WORST PRIZE. There can be only one Worst Prize Winner(loser?) - WORST PRIZE will then be allowed to trade for Player #1's leftover, wrapped or unwrapped.
Step 9: That's all, folks!
We'll take feedback from our first-year Players, to help us expand and grow the Majik Mystery Loot Brawl. The doors will open, and Players are now allowed to trade their gifts, break up lots, hug, whatever. IF TIME ALLOWS, we'll do this in the current game room. IF NOT, The Gift Masters will designate an alternative meeting place, and set the Players free. BYE, FELICIA!
By 'we' I mean
RyuuYouki and myself. (Now featuring
WolfMama!) By 'THING,' I mean...The Majik Mystery Loot Brawl!! And also: The first (two) ever, 18+ Majik Mystery Loot Brawl!
When? FurryDelphia 2017! And immediately after THAT, at FA:United 2017! (Check your con schedule for updated times and locations)
Where? FurryDelphia, @ Doubletree Hotel Valley Forge in King of Prussia, PA!
AND THEN: FA:United, @ the Hyatt Regency Dulles in Herndon, VA!
Before you PLAY, you might want to do some *ahem* heavy reading. Sorry, not sorry - you gotta know the rules before you can play the game!
HOW IT WORKS
Step 1: Buy in!
For the All Ages Loot Brawls, the Buy In fee will be $20. For the 18+ Loot Brawls, the Buy In fee will be $30.
YES, this sounds like a LOT of money. What are you getting for that fee? Each player is GUARANTEED to walk away with a prize worth (the fee) in MSRP or more in value. In the past, we've given away sets of glassware, tails, ears, and fuzzy gloves, Funko Pop figures, and Loot Crate exclusives. We'll have anime, comics, and GAMING-related nerdery, and of course, lots of animal and anthro stuff! You like badges? YOU MIGHT WIN A CUSTOM BADGE!
The Buy In tells us how many people are participating, and how many gifts to put on the table. At this point, the doors will CLOSE, to prevent cheating.
The more PLAYERS we have, the more likely the REALLY NICE EXPENSIVE item will be in play. If the room is only half full, you're less likely to see the high-end goodies pop up.
Step 2: NUMBERS!
While the gifts are being set out, your Buy In numbers will tell you the order of the THIEVING! Once you know your order, you get to take a seat around the Circle of Thieves. Once all the butts are in seats, we may begin.
Step 3: Review the rules!
A) No whining! Everyone gets a prize equal to or greater than the value of the Buy In. Maybe your prize isn't exciting. Maybe it's not relevant to your interests. Maybe you're allergic to gluten/cotton/water colors. STILL NO WHINING. You'll see why!
B) No whining! (Hey, you probably didn't read the first rule.)
C) No leaving early. If you cannot commit to the full time slot, maybe this isn't the game for you. Leaving early may deprive another player of a proper turn.
D) No, your friend may not join late. So sorry, but don't be tardy to the party.
E) No lifting, no shaking, no X-Raying the gifts! Look with your eyes, and not with your paws. Once you've TOUCHED the gift, you don't get to change your mind!
F) NO AWOO. Okay, okay. AWOO only when someone steals!
G) You cannot Steal if you have Unwrapped (in that turn).
H) NO mid-game trading! If it isn't in the How It Works, PLEASE WAIT until the doors OPEN to start trading outside of game.
I)Back to How It Works!
Step 4: PLAYER #1!!
The player who has drawn the #1 place gets to make the first pick. Once you touch it, it's yours! (For now) - No second-guessing while at the table. Now open your prezzie! Show it to the rest of the Circle of Thieves. Let them Ooh and Aah over your WISE and AMAZING selection. A round of golf clapping and insincere flattery is totally appropriate, here, for clearly Player #1 is the PINNACLE of gift-picking un-thieves!
Step 5: Player 2+
The second player is the FIRST TRUE THIEF... maybe. Or maybe not.
When the Player #2 has PICKED a gift, the choice of Picking (from the table) OR Stealing (from a player) is available - it can't be both! Let's see these two scenarios below.
Scenario A) Player 1 has Picked and unwrapped A NEW CAR!. Player 2 does NOT choose a random gift. Player 2 is covetous. Player 2 has avarice in her heart, and decides not approaches Player 1. She DEMANDS, at gift-point, to take possession of his A NEW CAR!. Player 1 is left with no choice but to Pick A Random Gift. Player 2 gets A NEW CAR!, and the potential to be Future Thieved. Player 1 must now open The Random Gift, like it or not. Goodbye, A NEW CAR!.
Scenario B) Player 1 has unwrapped A NEW CAR!. Player 2 chooses A Random Gift, and loves Mystery and Adventure. Player 2 is totally interested in her Random Gift. Player 2 is not covetous. Player 2 does not have avarice in her heart, and decides to open The Random Gift. Player 2 has received This Beautiful Washer Dryer Set with Antique Walnut Paneling. Player 1 gets to keep his A NEW CAR!, and everyone is happy. Until... Enter, a new Player! Player 3 has joined the game! (On to the next Step!)
GOOD? Got it? No worries. Your Gift Masters are here to keep you Thieves in line!
Step 6: Player #3+
Player #3 has opportunities. Player #3, and all Players after, will have MORE Previous Players to Steal from, and fewer (wrapped) Random Gifts to choose from. Player #3 may Pick a Random Gift, or Steal an unwrapped item from a Previous Player. If Player #3 chooses to Pick, please pick, unwrap, and sit down. Player #3 may choose to instead Steal from #1 or #2, without Picking. (Sometimes unwrapping the gift is the best part!)
This process continues on until the final player has Stolen or Picked.
Step 7: What a Twist!
If you have read the entire Rules and How It Works BEFORE GAME PLAY, this will not be a surprise to you, when it finally does happen. After all Players have received their gifts, PLAYER #1 GETS A FINAL TURN. Player #1 got shafted. Player #1 NEVER HAD A CHANCE TO STEAL. Well GUESS WHAT? Player #1, your time has come! You've been waiting patiently, watching the fun all the other THIEVES are having, stealing from one another like greedy little magpies over a bag of marbles. THIS IS YOUR MOMENT. YOU ARE THE CHAMPION. YOU GET TO BEST THEM ALL! Player #1 has the option now to KEEP his/her/their current prize, to STEAL from *ANY* other Player, uncontested, or to accept The Omega Gift.
If Player #1 chooses The Omega Gift, this item MAY OR MAY NOT be unwrapped by Player 1, and Player #1 may choose to keep either The Omega Gift, or the Gift last left in his/her/their hands, but not both.
Step 8: Leftovers and *Booby-prizes.
*Unrelated to any certain blue-footed avians who may or may not bear a resemblance of naming.
What happens to the gift Player #1 has rejected? The Circle of Thieves turns out to be a democracy, oh my! Players may now Plead their cases, and Vote for who had the WORST PRIZE. There can be only one Worst Prize Winner(loser?) - WORST PRIZE will then be allowed to trade for Player #1's leftover, wrapped or unwrapped.
Step 9: That's all, folks!
We'll take feedback from our first-year Players, to help us expand and grow the Majik Mystery Loot Brawl. The doors will open, and Players are now allowed to trade their gifts, break up lots, hug, whatever. IF TIME ALLOWS, we'll do this in the current game room. IF NOT, The Gift Masters will designate an alternative meeting place, and set the Players free. BYE, FELICIA!
FA+

$20 for all ages, $30 for 18+