I'm convinced Nintendo didn't get humans to do QA testing
8 years ago
General
This is the journal header. Nothing to see here, get to reading the actual journal yah goof!
Or to use the full title I had in mind: I'm convinced Nintendo didn't get humans to do QA testing on the JoyCons.
So having spent several straight hours playing Splatoon 2's Splatfest, it's come to my attention that the JoyCons in their controller housing are immensely uncomfortable to use for longer than about an hour. Which comes down mainly to two factors.
1st Factor:
The general size of the controller. With the JoyCons slotted into the controller housing you're still using the JoyCons just strapped together, and the issue with this is that the JCs are really small. This is quite the issue for something with long spindly fingers....like me, even more so with the asymmetrical positioning of the sticks.
Now I used to play on the 360 a metric shit load back in the day, so the asymmetric sticks aren't the issue themselves but more so the position of the right stick being directly beneath the buttons rather than beneath and off to one side (like a 360 controller).
So this means I have to awkwardly claw my right hand in order to use the stick and the trigger together, which when playing Splatoon is all the time.
2nd Factor:
Well I said it in the title. For their last three consoles, the Wii, WiiU and now the Switch Nintendo has had some obsession with making their controllers harsh geometric shapes rather then anything designed with human (or furry) hands in mind. The Wii-mote was a rectangle. The WiiU Tea Tray was an even bigger rectangle that weighed significantly more. Now the Switch JoyCons, regardless of configuration, while not harsh rectangles are still heavily geometric with awful ergonomics.
In fact because of these designs I'm convinced that Ninty uses obsolete assembly line robots to QA test their controllers. I refuse to believe that nobody in the QA department put up their hobbled hands after testing and said "This is uncomfortable to use!"
So needless to say I forked out the 60 quid to buy a pro controller, which has nothing but good reviews across the board from what I can see. Maybe the JoyCon's being shit was just a clever ploy on Ninty's part to get more greens out of people. But that's my cynical side talking again.
On another note, is Team Invisible populated entirely by cack handed fuckwits? I've had so many losing streaks today. When the Splatfest results are announced it would not surprise me if Team Flight won by a huge margin xP
So having spent several straight hours playing Splatoon 2's Splatfest, it's come to my attention that the JoyCons in their controller housing are immensely uncomfortable to use for longer than about an hour. Which comes down mainly to two factors.
1st Factor:
The general size of the controller. With the JoyCons slotted into the controller housing you're still using the JoyCons just strapped together, and the issue with this is that the JCs are really small. This is quite the issue for something with long spindly fingers....like me, even more so with the asymmetrical positioning of the sticks.
Now I used to play on the 360 a metric shit load back in the day, so the asymmetric sticks aren't the issue themselves but more so the position of the right stick being directly beneath the buttons rather than beneath and off to one side (like a 360 controller).
So this means I have to awkwardly claw my right hand in order to use the stick and the trigger together, which when playing Splatoon is all the time.
2nd Factor:
Well I said it in the title. For their last three consoles, the Wii, WiiU and now the Switch Nintendo has had some obsession with making their controllers harsh geometric shapes rather then anything designed with human (or furry) hands in mind. The Wii-mote was a rectangle. The WiiU Tea Tray was an even bigger rectangle that weighed significantly more. Now the Switch JoyCons, regardless of configuration, while not harsh rectangles are still heavily geometric with awful ergonomics.
In fact because of these designs I'm convinced that Ninty uses obsolete assembly line robots to QA test their controllers. I refuse to believe that nobody in the QA department put up their hobbled hands after testing and said "This is uncomfortable to use!"
So needless to say I forked out the 60 quid to buy a pro controller, which has nothing but good reviews across the board from what I can see. Maybe the JoyCon's being shit was just a clever ploy on Ninty's part to get more greens out of people. But that's my cynical side talking again.
On another note, is Team Invisible populated entirely by cack handed fuckwits? I've had so many losing streaks today. When the Splatfest results are announced it would not surprise me if Team Flight won by a huge margin xP
FA+

Sadly a good timed disconnect can mess with your game a little causing you to "disconnect" also, Wasting a bit more time here and there finding and starting a new match. Sometimes they do it after the match ends in a form of ragequit.
Im on team flight sorry
there is more invisible than flight anyways, so you guys have the upper hand i think in a lot of the votes
I know some might say that constant cynicism might be unhealthy but I would disagree.
And I didn't think you were?
1) Thicc women
2) Make peripherals that are basically required
Mainly 1 since they've been on a roll with that good stuff. But yes, I don't like playing with the joycons on their own at all.
And No.1 well we need only look to Off the Hook for a relevant example. Marina is bloody gorgeous <3 Having said that though, Pearl has very quickly grown on me, she's adorable x3
...That and I like a lot of fanon stuff depicting them as an item ;3