Vore Game Update
8 years ago
Greetings to all my loyal fans,
The Quest game I talked about in my original journal is taking a bit longer than I originally expected, which was probably to be expected considering I wanted 20 preds in the first version. If you've been watching the updates to my last journal, you would see that I was aiming for an "around September 15" release.
Well, I'm going to need about another two weeks. The new target for version 1 is September 29.
I have been working steadily on the game, and have been working especially hard this past week. For most preds, all that's left that's necessary is the predator actually eating you (the player). The code and placeholder text are in there, but it needs some writing magic to make it fun.
I may, at this point, forego super detailed digestion scenes in favor of getting v1 out the door. I personally tend to like it glossed over, implied, light, soft, that kind of thing anyway.
The basic gameplay, the main quest, the items, the approaches, the escapes -- those are all in or mostly in. The game is 100% playable from a technical point of view. I just gotta give it a little more time to make it memorable.
The Quest game I talked about in my original journal is taking a bit longer than I originally expected, which was probably to be expected considering I wanted 20 preds in the first version. If you've been watching the updates to my last journal, you would see that I was aiming for an "around September 15" release.
Well, I'm going to need about another two weeks. The new target for version 1 is September 29.
I have been working steadily on the game, and have been working especially hard this past week. For most preds, all that's left that's necessary is the predator actually eating you (the player). The code and placeholder text are in there, but it needs some writing magic to make it fun.
I may, at this point, forego super detailed digestion scenes in favor of getting v1 out the door. I personally tend to like it glossed over, implied, light, soft, that kind of thing anyway.
The basic gameplay, the main quest, the items, the approaches, the escapes -- those are all in or mostly in. The game is 100% playable from a technical point of view. I just gotta give it a little more time to make it memorable.

Lukario
~lukario
I don't think anyone's going to fault you for taking another two weeks given the scope of what you're making, haha. Look forward to playing it!

ParaYumi
~parayumi
Nice. I look forward to playing it too.