FFRK Current Soul Break Gear I have part 3 10-13
8 years ago
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FFX: Celebration Blade-Shared-Slow Buster-1 hit moderate chance to slow. Royal Scepter-Shared-Mass Mending-Small party all heal. Rune Rod-Artifact-Rod-Omniboost to all Elements and Non-Element. Lullaby Rod-Artifact-Rod-Omniboost to all Elements and Non-Element.
Tidus: Force Sabre-SSB-Jecht Shot-3 hit ranged physical water attacks to 1 target. MASTERED Razzmatazz-BSB1-Abes All-star-Deal five ranged physical water attacks to all targets, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of water. MASTERED Twilight Steel-BSB2-Sonic Strike-Instantly deal ten ranged physical water and non-elemental attacks to one target, temporarily raise the user's Attack a moderate amount and Defense a small amount, remove delay from the user's actions for one turn, and grant Haste and Burst Mode to the user. MASTERED Blitz Ace-USB-Day to Remember-Deal ten ranged physical water and non-elemental attacks to one target, remove delay from the user's actions for one turn, temporarily infuse the user with the power of water, and enter Ace EX Mode. Ace EX Mode temporarily raises Attack a moderate amount, and causes water abilities to trigger Run & Shoot, dealing six ranged physical water and non-elemental attacks to one target. MASTERED
Double-Edge-CSB-A Fleeting Dream-Activate a water chain to raise the water damage of all allies a small amount, and deal eleven physical water attacks to one target, and reduce the delay of all allies' actions for two turns. MASTERED Wizard Sword-GSB1-Ace Form-Instantly grant the user Empowered Infusion for water, and reduce delay of the user's actions for two turns. MASTERED Glorious Shield-GSB2-Sphere Form-Temporarily grant the user Empowered Infusion for water, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Vigilante-ASB-Slash & Splash-Deal twenty massive ranged physical water attacks, followed by another ranged physical water attack that can break the damage cap, to one enemy. MASTERED Zanarkand Abes Uniform I-AASB-Rising Dream-Deal fifteen ranged physical water and non-elemental attacks to one target, temporarily infuse the user with the power of water, temporarily grant the user Awoken Sharpshooter Mode, increase the user's Cap Break Level by 1, and cause every third sharpshooter ability they use to trigger the follow-up ability Ace Shot, dealing ranged physical water and non-elemental damage to one target. Ace Shot can break the damage cap. MASTERED
Wakka: Over the Top-SSB-Aurochs Reels-Deal four ranged physical attacks to all targets, with a high chance to Blind and Poison them. MASTERED Glorious Armguard-BSB-Glorious Armguard-Deal twelve ranged physical attacks to random targets, temporarily lower their Attack, Magic, Defense, and Resistance a large amount, and grant Haste and Burst Mode to the user. MASTERED Cerulean Armguard-Legend Materia-Technical Control-Increase the duration of stat debuffs generated by the user and their related effects a small amount. Applies to most stat buffs and their effects. MASTERED
Kimahri: Dusk Lance-Unique-Mighty Guard (X)-Party magic blink. MASTERED Twin Lance-SSB-Fang of Gagazet-Deal 5 physical attacks to 1 target and enable party mighty guard 1 time. MASTERED Bright Armlet-USB1-Undimmed Spirit-Temporarily raise the Attack and Magic of all allies a moderate amount, Resistance a small amount, and grant them a barrier that reflects a portion of attack damage taken back at the attacker as water damage. MASTERED Knight Lance-AASB-Dragonfang Current-Deal fifteen jump water and non-elemental attacks to one enemy, temporarily infuse the user with the power of water, temporarily grant the user Awoken Water Mode, increase the user's Cap Break Level by 1, and cause the user's jump attacks to land instantly. MASTERED Harpoon-Legend Materia-Devoted Guardian-Begin battle temporarily infused with the power of water. MASTERED Thanatos Lance-Legend Materia-Spear of Wrath-Deal significantly more physical damage when a spear is equipped. MASTERED
Yuna: Lullaby Rod-Unique-Hymn of the Fayth-Restore a moderate amount of HP to all allies and grant them major Regen. MASTERED Full Metal Rod-SSB-Dragon's Roar-Deal five summoning magic non-elemental attacks to all targets, and temporarily raise the party's Resistance a moderate amount. MASTERED Songstress Rod-SSB-Farplane Wind-3 hit holy white magic to one and imbue user with holy. MASTERED Tiny Bee-BSB1-Trigger Happy-Deal ten magic non-elemental attacks to one target, and grant Haste and Burst Mode to the user. MASTERED Summoner's Garb-BSB2-Tenets of the Fayth-Restore a moderate amount of HP to all allies, temporarily raise their Magic and Mind a moderate amount, and grant Haste and Burst Mode to the user. MASTERED
Wind Rod-USB2-Grand Summon Overdrive-Deal ten summon magic holy and wind attacks to one target, temporarily grant moderate Ability Boost to the user's summon abilities, and enter Last Summoner EX Mode. Last Summoner EX Mode temporarily raises the user's Magic a moderate amount, causes the user's summoning abilities to trigger the follow-up ability Sonic Ray, and restores two ability uses to one of the user's abilities when EX Mode ends. MASTERED Golden Staff-GSB-Fayth's Refuge-Instantly grant all allies a barrier that negates holy damage up to 50% of their max HP, and grant them major Regen. MASTERED Rod of Wisdom-ASB-Grand Summon Dragonlord-Deal twenty massive summon magic holy and wind attacks to one enemy, followed by an additional summon magic holy and wind attack that can break the damage cap. MASTERED Bridal Gown-Legend Materia-Just Whistle-Small chance for white magic abilities to trigger twice. MASTERED
Auron: Riot Blade-SSB-Banishing Blade-Deal five ranged physical attacks to one target, and temporarily lower its Attack and Defense a large amount. MASTERED Warblade-BSB1-Tornado-Deal six physical fire and non-elemental attacks to all targets, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user. MASTERED Dual Blade-USB2-Lost Arts-Deal ten physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, enter Friend's Promise mode, and trigger Lingering Flame when Friend's Promise mode ends. Friend's Promise mode temporarily changes the user's action delay and critical hit chance (up to rank 3). Amount of change depends on the number of samurai abilities the user has used. Lingering Flame can break the damage cap. MASTERED Cerulean Bracer-GSB1-Scorching Shank-Instantly deal six physical fire and non-elemental attacks to one enemy, lower its fire resistance level by 1, and lower its Defense a large amount. MASTERED
Jecht: Sin's Fang-SSB-Ultimate Jecht Shot-7 ranged physical attacks to one and moderate party critical hit chance boost. MASTERED The Blitz-BSB2-Final Transformation-Deal eight physical dark attacks to random targets, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of the dark. MASTERED Soul King-USB1-Ultimate Jecht Rush-Deal ten ranged physical dark and non-elemental attacks to one target, reduce delay of the user's actions for one turn, temporarily set the user's critical hit chance to 75%, temporarily raise the user's Attack a moderate amount and Defense a small amount, and temporarily reduce delay of the user's actions for one turn when using a dark attack. MASTERED
Braska: High Summoner's Staff-SSB1-Wandering Flame-Deal seven summon magic fire and non-elemental attacks to one target, and temporarily infuse the user with the power of fire. MASTERED High Summoner's Robe-SSB2-Summoner's Dream-Reduce the offensive magic casting time of all allies for three turns, temporarily raise their Magic a moderate amount, and grant them major Regen. MASTERED High Summoner's Helm-Legend Materia-Quiet Fury-Begin battle temporarily infused with the power of fire. MASTERED
Lulu: Magician Mog-SSB-Icy Smile-Deal 4 magic aoe Ice attacks and temporarily infuse the user with the power of ice. MASTERED Lulu's Robes-BSB1-Triple Threat-Deal ten magic ice, fire, and water attacks to one target, and grant Haste and Burst Mode to the user. MASTERED Water Moomba-USB2-Blizzard & Water Fury-Deal ten magic ice and water attacks to one target, temporarily raise the user's Magic a moderate amount and Resistance a small amount, temporarily reduce delay of the user's magic attacks, and cause the user's ice and water abilities to trigger the follow-up ability Chase Fury, dealing five magic ice, water, and non-elemental attacks to one target. Damage dealt by Chase Fury increases depending on the triggering ability's rank. MASTERED Medical Bangle-ASB-Twin Temptations-Deal three massive magic ice and water attacks to one enemy. Can break the damage cap. MASTERED Guardian Bangle-Legend Materia- Harshest Judge-Begin battle temporarily infused with the power of water. MASTERED
Seymour: Seymour's Robes-SSB-Cross Cleave-Deal 5 AOE dark and non-elemental attacks with a moderate chance to petrify and temporarily infuse the user with the power of dark. MASTERED Seymour's Rod-BSB1-Anima's Pain-Deal eight summon magic dark and non-elemental attacks to random targets, with a moderate chance to Instantly KO them, temporarily lower their dark resistance level by 2, and grant Haste and Burst Mode to the user. MASTERED Guado Wedding Robes-BSB2-Guado Grudge-Deal eight magic dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, and grant Haste and Burst Mode to the user. MASTERED
Rikku: Rikku's Dagger-BSB1-Machinations-Deal ranged physical water damage to ten random targets, temporarily lower their water resistance, and grant Haste and Burst Mode to the user. MASTERED Onyx Targe-BSB2-Team Bomb-Deal eight ranged physical water and non-elemental attacks to one target, temporarily infuse the user with the power of water, and grant Haste and Burst Mode to the user. MASTERED Tidal Knuckles-USB1-Hyper Mighty G-Grant Protect, Shell, and Haste to all allies, and temporarily raise their Attack and Magic a moderate amount. MASTERED Barbed Knuckles-USB2-Thief Dressphere-Deal ten physical water and non-elemental attacks to random targets, temporarily lower their water resistance level by 2, and cause the user's water abilities to trigger the follow-up ability Aqua Toxin, dealing two physical water and non-elemental attacks to one enemy, with a moderate chance to temporarily lower its water resistance level by 1. MASTERED
Tongue Holder-GSB1-Secret Concoction-Instantly increase the user's Soul Break gauge by 2. Does not deplete the Soul Break gauge. MASTERED Al Bhed Rikku's Guise-AASB-Dynamic Mix-Deal fifteen physical water and non-elemental attacks to one enemy, temporarily infuse the user with the power of water, temporarily grant the user Awoken Water Mode, increase the user's Cap Break Level by 1, and cause the user's water abilities to grant all allies a barrier that reduces the damage of one attack a moderate amount. MASTERED Spectre Claw-SASB-Tidal Wave-Deal fifteen physical water and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for water, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and enter Eccentrick Mode. MASTERED Berserker Knuckles-Legend Materia-Merry Maker-Reduce delay of the user's actions for three turns at the start of battle. MASTERED
Paine: Warrior's Gloves-SSB-Liquid Steel-Deal six physical water attacks to one target, and temporarily infuse the user with the power of water. MASTERED Full Throttle Blade-USB3-Throttle Alluvion-Deal ten physical water attacks to one enemy, temporarily infuse the user with the power of water, reduce delay of the user's spellblade abilities for two turns, temporarily grant the user Bravery Mode, and set the user's Bravery Level to 2. MASTERED Dark Knight's Guise-GSB-Bring the Pain!-Temporarily grant the user Empowered Infusion for water, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Gunner's Guise-Legend Materia-Gullwing Enforcer-Increase the user's Attack up to a moderate amount, proportional to the number of spellblade abilities the user has used. MASTERED
FF XI:
Shantotto: Tactician Magician's Cuffs-BSB1-Play Rough-Deal six magic lightning, fire, and ice attacks to all targets, temporarily infuse the user with the power of lightning, and grant Haste and Burst Mode to the user. MASTERED Federation Signet Staff-USB1-A Thousand Suns-Deal ten magic lighting, ice, and fire attacks to one target, temporarily infuse the user with the power of lightning, and enter Twinstrike EX Mode. Twinstrike EX Mode temporarily raises the user's Magic a moderate amount, and causes witch abilities to double cast. MASTERED Iridal Staff-CSB-Frightening Lightning-Activate a lightning chain to raise the lightning damage of all allies a small amount, reduce delay on the actions of all allies for two turns, and deal eleven magic lightning attacks to one target. MASTERED
Vermillion Cloak-GSB2-Thrills and Spills!-Deal magic lightning damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to lightning, and temporarily grant the user Empowered Infusion for lightning. Can break the damage cap. Triggers instantly and does not deplete the Soul Break Gauge. MASTERED Wizard's Petasos-AASB-Federation Demon-Deal fifteen magic lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Witch Mode, increase the user's Cap Break Level by 1, and grant them Play Rough. MASTERED
Ayame: Ochiudo's Kote-SSB-Tachi Jinpu-Deal five instant physical wind attacks to all targets, grant Haste to all allies, and temporarily raise the user's Attack a large amount. MASTERED Kiku-Ichimonji-OSB-Ancestral Blade-Deal massive physical ice and non-elemental damage to one target. Deals more damage if the target is Vulnerable or has a Slight Weakness to ice. Can break the damage cap. MASTERED Kumokirimaru-AASB-Shin-Setsuekka-Deal fifteen physical ice and non-elemental attacks to one enemy, temporarily infuse the user with the power of ice, increase the user's critical hit damage, temporarily grant the user Awoken Samurai Mode, increase the user's Cap Break Level by 1, reduce delay of the user's samurai abilities, and grant major Retaliate to the user. MASTERED Omokage-Legend Materia-Young Gun-Begin battle temporarily infused with the power of ice. MASTERED
Aphmau: Aristocrat's Crown-BSB1-Realignment-Restore a moderate amount of HP to all allies, temporarily raise their Magic and Mind a moderate amount, and grant Haste and Burst Mode to the user. MASTERED Jadagna-USB-Overdrive-Instantly restore a large amount of HP to all allies, grant them Haste, and remove delay from their actions for one turn. MASTERED Flanged Mace-USB2-Imperial Heal-Temporarily lower the holy resistance level of all enemies by 2, restore a large amount of HP to all allies, temporarily cause white magic abilities used by the user to reduce delay of the user and all allies in the same row as the user on their next turn, and cause every second white magic ability used by the user to trigger the follow-up ability Glimpse of Divinity. Triggers instantly. MASTERED
Lilisette: Dancer's Tiara-BSB1-Vivifying Waltz-Temporarily lower the Attack, Magic, Defense, and Resistance of all enemies a large amount, automatically heal damage all allies take (up to 2,000 HP in total), and grant Haste and Burst Mode to the user. MASTERED Darksteel Kukri-USB1-Sensual Dance-Temporarily lower the lightning resistance level of all enemies by 2, briefly lower their Attack, Magic, and Defense a very large amount, and temporarily cause the user's dancer and celerity abilities to trigger the follow-up ability Whirling Edge, dealing five physical lightning, wind, and non-elemental attacks to one enemy. MASTERED
Prishe: Scorpion Harness-USB2-Asuran Fists-Deal ten physical lightning, ice, and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, raise the user's Attack a moderate amount and Defense a small amount, and temporarily cause the user's monk abilities to double cast. MASTERED Spartan Cesti-GSB1-Impetus-Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Twin Element Mode II. After entering Twin Element Mode II, using a lightning or ice ability as the next action temporarily grants the user Empowered Infusion for the same element as the ability that triggered it. Does not deplete the Soul Break Gauge. MASTERED Crow Beret-Legend Materia-Perfect Beauty-Reduce delay of the user's actions for three turns at the start of battle. MASTERED
Curilla: Temple Knight Army Sword-BSB1-Intervention-Deal six physical holy and non-elemental attacks to all targets, temporarily raise the Attack and Defense of all allies a moderate amount, and grant Haste and Burst Mode to the user. MASTERED Gluttony Sword-USB1-Holy Circle-Temporarily raise the Attack and Magic of all allies a moderate amount, Defense a small amount, and grant them a barrier that reflects attack damage taken back at the attacker. MASTERED Royal Knight Army Shield-Legend Materia-Heartfelt Devotion-Reduce delay of the user's actions for three turns at the start of battle. MASTERED
Zeid: Arondight-BSB1-Abyssal Strike-Deal eight physical dark and non-elemental attacks to one target, with a high chance to interrupt its pending actions, temporarily infuse the user with the power of the dark, and grant Haste and Burst Mode to the user. MASTERED Chaos Cuirass-USB1-Darksheen Blade-Deal ten physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, raise the user's Attack a moderate amount and Defense a small amount, and cause the user's darkness abilities to trigger the follow-up ability Abyssal Bite, dealing seven physical dark and non-elemental attacks to one target, and dealing a small amount of damage to the user proportional to their max HP. MASTERED
Naja: Nashira Gages-GSB1-Warrior's Charge-Temporarily grant the user Empowered Infusion for earth, and remove delay from the user's actions for one turn. Triggers instantly. MASTERED Morgenstern-ASB-Salaheem Slam-Deal three massive physical earth attacks to one enemy. Can break the damage cap. MASTERED
Lion: Chicken Knife-ASB-Scatter Shot-Deal twenty massive physical water attacks to one enemy, followed by an additional physical water attack that can break the damage cap. MASTERED
FF XII: Survival Vest-Shared-Veil of Annulment-Party Shellga.
Vaan: Orichalcum Dirk-BSB1-Ark Blast-Deal five instant ranged physical attacks to one target, temporarily lower its Magic and Defense a large amount, and grant Haste and Burst Mode to the user. MASTERED Shikari Nagasa-OSB-Blood-Red Spiral-Deal massive ranged physical damage to one target. Deals more damage for each debuffed stat of the target (Breakdowns, Fullbreak, Dances, ect.) and can break the damage cap up to 99999. MASTERED Yagyu Darkblade-USB2-Cruelest Azure-Instantly deal ten physical attacks to random targets, temporarily lower their Attack and Resistance a large amount, temporarily raise the user's Attack a moderate amount and Resistance a small amount, and enter Sky Pirate EX Mode. Sky Pirate EX Mode increases their thief ability damage a moderate amount, and removes delay from their thief abilities. MASTERED Vaan's Vest-Legend Materia-Undaunted Courage-Increase the duration of stat debuffs generated by the user and their related effects a small amount. Applies to most stat debuffs and their effects. MASTERED
Basch: Holy Lance-BSB1-Shining Ray-Deal six ranged physical holy and non-elemental attacks to all targets, temporarily infuse the user with the power of holy light, and grant Haste and Burst Mode to the user. MASTERED Save the Queen-OSB-Rightous Steel-Deal a massive physical holy and dark attack to one target. Deals more damage for each holy attack the user has made. Can break the damage cap. MASTERED Scorpion Tail-USB1-Clash of Light and Flame-Deal ten ranged physical holy and fire attacks to one target, temporarily infuse the user with the power of holy light, raise the user's Defense a large amount, and temporarily increase the damage of the user's knight abilities up to a moderate amount. MASTERED Crystal Shield-USB2-Exemplar of Honor-Grant Protect, Shell, and Haste to all allies, and temporarily raise their Attack and Magic a moderate amount. MASTERED Dragon Helm-USB3-Blazing Duality-Deal ten physical holy, fire, dark, and non-elemental attacks to one enemy, briefly lower its Attack, Magic, Defense, Resistance, and Mind a large amount, temporarily grant the user Twin Element Mode, and reduce delay of the user's actions. MASTERED
Balthier: Betelgeuse-BSB1-Gatling Gun-Deal ten ranged physical fire attacks to random targets with a moderate chance to Sap and Blind them, and grant Haste and Burst Mode to the user. MASTERED Arcturus-OSB-S-85 Cyclotrone-Deal massive ranged physical fire and non-elemental damage to one target. Can break the damage cap. MASTERED Fomalhaut-USB1-Makara-Deal ten ranged physical fire and non-elemental attacks to one target, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of fire, and temporarily cause the user's machinist abilities to reduce delay of the user's actions for one turn. MASTERED Argyle Armlet-USB2-Edge of Treachery-Deal ten ranged physical fire and non-elemental attacks to one enemy, temporarily lower its fire resistance level by 2, and temporarily cause every second machinist ability used by the user to trigger the follow-up ability Oil Pellet, temporarily lowering the fire resistance level of one enemy by 1. MASTERED
Polaris-CSB2-Prodigal Son-Activate a FF XII realm chain up to 150 hits long that increases the damage of allies from the FF XII realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste. MASTERED Mirage Vest-GSB-The Fleetfooted-Instantly grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns. MASTERED Mithuna-ASB-Tales of the Past-Deal three massive ranged physical fire attacks to one enemy. Can break the damage cap. MASTERED Goggle Mask-Legend Materia-Leading Man-Small chance for machinist abilities to trigger twice. MASTERED
Ashe: Demonsbane-Unique-Heaven's Wrath-3 hit magic holy to one with moderate chance to confuse and sleep. MASTERED Ashe's Defiance-BSB1-Dusk's Decree-Deal eight magic lightning and non-elemental magic attacks to one target, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of lightning. MASTERED Ragnarok-USB1-Empyrean's Edict-Deal ten magic lightning and non-elemental attacks to one target, temporarily infuse the user with the power of lightning, raise the user's Magic a moderate amount and Resistance a small amount, and cause the user's black magic abilities to trigger the follow-up ability Lightning Sigil, dealing two to six magic lightning and non-elemental attacks to one target. Number of attacks depends on the triggering ability's rank. MASTERED
Aegis Shield-GSB-Dusk Mote-Instantly grant the user Empowered Infusion for lightning and reduce the delay of the user's actions for 2 turns. MASTERED Tournesol-ASB-Lodestar's Gleam-Deal three massive magic lightning attacks to one enemy. Can break the damage cap. MASTERED Ashe's Bracers-Legend Materia-Fallen Pride-Begin battle temporarily infused with the power of lightning. MASTERED Treaty-Blade-AASB-Northswain's Bolt-Deal fifteen magic lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Lightning Mode, increase the user's Cap Break Level by 1, and cause every third lightning ability they use to trigger the follow-up ability Sundering Bolt, dealing magic lightning and non-elemental damage to one enemy. Sundering Bolt can break the damage cap. MASTERED
Penelo: Holy Rod-SSB-Intercession-Deal three white magic holy attacks to one target, and restore a large amount of HP to the Party. MASTERED Doom Mace-BSB1-Resurrection-Restore a large amount of HP to all allies, grant them Last Stand, and grant Haste and Burst Mode to the user. MASTERED Hermes' Suit-USB1-Dance of Rapture-Instantly restore a large amount of HP to all allies, automatically heal damage they take (up to 2000 HP in total), and enable them to avoid one physical attack. MASTERED
Larsa: Cloud Staff-SSB-Archadian Draught-Large party heal and Haste. MASTERED Princely Raiment-BSB1-Life Crystal-Restore a large amount of HP to all allies, grant them a barrier that enables them to avoid one debuff, and grant Haste and Burst Mode to the user. MASTERED Carmagnole-USB1-Potions Aplenty-Instantly restore a large amount of HP to all allies, temporarily grant them a barrier that enables them to avoid one debuff, grant them major Regen, and cast Esuna on them. MASTERED Joyeuse-AASB-Soothing Wave-Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, grant all allies Last Stand, Haste, and a barrier that enables them to avoid one debuff, cast Esuna on them, and temporarily grant the user Awoken Potion Mode. MASTERED Swordbreaker-Legend Materia-Arc of Justice-Small chance to grant a debuff barrier that enables the target to avoid one debuff when healing a single ally with a white magic ability. MASTERED
Gabranth: Gabranth's Hauberk-Unique-Enrage-Deal six physical dark attacks to one target, and temporarily infuse the user with the power of dark MASTERED Chaos Blade-SSB-Fulminating Oblivion-Deal four ranged physical dark attacks to all targets, with a high chance to interrupt their pending actions. MASTERED Nightbringer-BSB1-Innocence-Deal eight ranged physical dark and non-elemental attacks to random targets, temporarily lower their resistance to dark, and grant Haste and Burst Mode to the user. MASTERED
Vayne: Consul's Brigandine-SSB-Mach Wave-Deal five ranged physical or magic dark and non-elemental attacks to all targets, and remove delay from the actions of all allies for one turn. Attack type depends on the stats of the user. MASTERED Dark Sephira-OSB-Divine Sword-Deal massive physical or magic dark and holy damage to one target. Damage type depends on the stats of the user. Can break the damage cap. MASTERED Diamond Armor-ASB-Soaring Spirits-Deal twenty massive physical or magic dark attacks to one enemy, followed by an additional physical or magic dark attack that can break the damage cap. Attack type depends on the user's stats. MASTERED
Fran: Traitor's Bow-SSB-Mist Overload-Deal 7 ranged physical attacks to one target and temporarily lower it's attack, magic, defense and resistance a large amount. MASTERED Perseus Bow-BSB1-Gaze of the Void-Deal five ranged physical attacks to all targets, temporarily lower their Attack, Defense, Magic, Resistance, and Mind a moderate amount, and grant Haste and Burst Mode to the user. MASTERED Artemis Bow-USB1-Vanquished Cries-Deal six ranged physical ice and dark attacks to all targets, temporarily lower their ice resistance, and reduce delay of all allies' actions for two turns. MASTERED Hunting Crossbow-USB2-Sparkchill Fang-Deal ten instant ranged physical ice and lightning attacks to random enemies, briefly lower their Attack, Magic, and Defense a very large amount, and remove delay from the user's actions for one turn. MASTERED Fran's Helm-Legend Materia-Viera Mysteries-Reduce delay of the user's actions for three turns at the start of battle. MASTERED
FF XIII: Tigerclaw-Shared-Tiger's Roar-1 hit Non-Elemental magic to one with moderate chance to slow. Witch's Hat-Shared-Witchcraft-Small party magic boost. Blazefire Saber-Artifact-Sword-Omniboost to all Elements and Non-Element. Lullaby Rod-Artifact-Rod-Omniboost to all Elements and Non-Element.
Lightning: Blazefire Saber-Unique-Blaze Rush-Deal three non-elemental attacks. MASTERED Etro's Embrace-SSB-Lightning Strike-Deal eight ranged physical lightning and non-elemental attacks to all targets, and temporarily infuse the user with the power of lightning. MASTERED Enkindler-BSB1-Focused Bolts-Deal eight ranged physical lightning and non-elemental attacks to random enemies, temporarily lower their lightning resistance level by 2, and grant Haste and Burst Mode to the user. MASTERED Gladius-OSB-Thunderfall-Deal massive physical lightning and non-elemental damage to one target. Deals more damage with additional uses (stacking up to four times, if used within the time limit), and can break the damage cap up to 99999. MASTERED
Razor Carbine-USB1-Army of One-Deal ten physical lightning and non-elemental attacks to one target, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of lightning, and enter Blinding EX Mode. Blinding EX Mode temporarily raises the user's Attack a moderate amount, and reduces delay of the user's actions after making a lightning attack. MASTERED Etro's Shelter-USB2-Lightning Blitz-Deal ten physical lightning attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily increase the damage of their celerity abilities and spellblade abilities a moderate amount, grant them Bravery Mode, and set their Bravery Level to 2. MASTERED Royal Armlet-USB3-Dangerous Beauty-Deal ten physical holy and lightning attacks to one target, temporarily infuse the user with the power of holy light, and enter Knight of Etro EX Mode. Knight of Etro EX Mode temporarily causes the user's holy abilities to reduce delay of physical attacks of allies in the front row for one turn, and trigger the follow-up ability Divine Edge, dealing one, five, or fifteen physical holy, lightning, and non-elemental attacks to one target. Number of attacks cycles through this sequence each time Divine Edge triggers. MASTERED Lifesaber-GSB1-Seething Fury-Instantly deal six physical lightning and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for lightning. MASTERED Guardian Corps Uniform-GSB3-Rending Thunder-Instantly deal six physical lightning and non-elemental attacks to one enemy, and temporarily lower its lightning resistance level by 2. Does not deplete the Soul Break gauge. MASTERED
Hauteclaire-ASB-Blaze Slash-Deal twenty massive ranged physical lightning attacks, followed by another ranged physical lightning attack that can break the damage cap up to 99999, to one enemy. MASTERED Liberator-AASB-Army of One Evolved-Deal fifteen ranged physical lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily grant them Awoken Lightning Mode, increase their Cap Break Level by 1, and cause every second lightning ability they use to trigger the follow-up ability Lightning Strikes. MASTERED Guardian Corps Cap-Legend Materia-Stoic Warrior-Begin battle temporarily infused with the power of lightning. MASTERED Edged Carbine-Legend Materia-Chosen of Etro-Begin battle temporarily infused with the power of holy light. MASTERED Lightning's Reprise-Legend Materia-Gleaming Blade-Small chance for offensive lightning abilities to trigger twice. MASTERED
Hope: Hope's Gloves-BSB2-Explosive Fist-Deal six magic holy and non-elemental attacks to all targets, with a moderate chance to interrupt their pending actions, raise the user's Magic a moderate amount and Resistance a small amount, and grant Haste and Burst Mode to the user. Damage dealt increases when facing fewer enemies. MASTERED Otshirvani-GSB-Resolute Faith-Temporarily grant the user Empowered Infusion for holy, and restore two summoning ability uses to one of the user's summoning abilities. Triggers instantly. MASTERED Brigandine-AASB-Heavenly Judgement-Deal fifteen summon magic holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, grant the user a barrier that reflects a portion of the damage they take back to the attacker as holy damage that can break the damage cap, temporarily grant the user Awoken Holy Mode, increase the user's Cap Break Level by 1, enter Judgment Mode, and cause every fourth holy ability used by the user to trigger the follow-up ability Unwavering Justice. MASTERED
Hope's Guise-Legend Materia-Eye on the Prize-Begin battle temporarily infused with the power of holy light. MASTERED
Vanille: Physician's Staff-SSB-Miracle Prayer-Restore a large amount of HP and one ability use to all allies. MASTERED Mistilteinn-BSB1-Transcendent Dream- Instant large party heal, temporarily raise user's Mind a moderate amount, and grant Haste & Burst Mode to user. MASTERED Belladonna Wand-USB-Bonds of Awakening-Instantly restore a moderate amount of HP to all allies, grant them Last Stand, and temporarily lower the holy attack level of all enemies by 2. MASTERED Vanille's Guise-Legend Materia-Constant Companion-Small chance to temporarily increase white magic healing a large amount after using a white magic ability. MASTERED Witch's Bracelet-Legend Materia-Hour of Awakening-Moderate chance for support abilities to reduce delay of the user's actions for one turn. MASTERED
Sazh: Deneb Duellers-Unique-Caltrop Bomb-Deal three ranged physical fire attacks to all targets, and temporarily raise the party's Attack a moderate amount. MASTERED Canopus AMPs-SSB-The Choco-Chick-Temporarily raise party attack a large amount and enable them to avoid 1 magic attack. MASTERED Aldebarans-USB1-Gifted Pilot-Grant Haste to all allies, temporarily raise their Magic a moderate amount and Defense and Resistance a small amount, and grant them a barrier that enables them to avoid one debuff. MASTERED
Snow: Feymark-BSB1-A Hero Rides-Grant Haste to all allies, temporarily raise their Attack and Magic a moderate amount, and grant Burst Mode to the user. MASTERED Sacrificial Circle-USB1-Dogged Hero-Deal ten physical ice attacks to one target, temporarily grant all allies a barrier that reflects a portion of the damage they take from the attacker as ice damage, and cause the user to counter attacks with Revenge Counter, dealing two physical ice and non-elemental attacks to one target. MASTERED Warlord's Glove-USB2-Revenge Wall-Grant Haste and Shell to all allies, temporarily raise their Attack a moderate amount and Defense a small amount, and temporarily set their critical hit chance to 50%. MASTERED Unsetting Sun-CSB-Frost Geyser-Trigger an ice chain up to 99 hits long that increases the ice damage of all allies a small amount, deal eleven physical ice attacks to one enemy, and automatically restore HP to allies when they take damage (up to 2000 HP in total per ally). MASTERED Snow's Guise-ASB-Icefist Smash-Deal three massive physical ice attacks to one enemy. Can break the damage cap. MASTERED Snow's Longcoat-Legend Materia-Enduring Resolve-Increase the user's Attack up to a moderate amount, proportional to the number of attacks the user has taken. MASTERED
Noel: Howling Soul-SSB-Deathblow-Deal 6 instant physical attacks to 1 target, with a high chance to interrupt it's pending actions and remove delay from user's actions for 2 turns. MASTERED Avenger's Edge-GSB2-Sunleth Blow-Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Double Crystarium Mode II. After entering Double Crystarium Mode II, using an ice or water ability as the next action temporarily grants the user Empowered Infusion for the same element as the ability that triggered it. Does not deplete the Soul Break gauge. MASTERED
Cid Raines: Cid's Finery-SSB-Seraph's Wing-Deal six magic non-elemental attacks to random targets, reduce the user's magic casting time for four turns, raise the user's Magic a moderate amount, raise Resistance a small amount, and afflict the user with Doom. MASTERED Godhand-USB2-True Miracle-Deal ten magic dark and holy attacks to one target, Doom the user (Countdown 30), remove delay from the user's actions for one turn, temporarily raise the user's Magic a moderate amount and Resistance a small amount, and cause the user's dark and holy abilities to trigger the follow-up ability Seraph-Wing Buffet. Deals more damage if the user has Doom. MASTERED
Serah: Starseeker-SSB-Ultima Arrow-Deal five magic non-elemental attacks to all targets, with a high chance to Slow them. MASTERED Summoner's Garb-CSB-Etro Fusion-Activate an ice chain up to 150 hits long that increases the ice damage of all allies a large amount, and temporarily raise their Magic a large amount. MASTERED Amazon Bow-Legend Materia-Sister's Strength-Begin battle temporarily infused with the power of ice. MASTERED Beachwear-Legend Materia-Second Sight-Small chance for offensive ice abilities to trigger twice. MASTERED
Fang: Heretic's Halberd-BSB2-Raging Whirlwind-Deal nine physical wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. MASTERED Banescissor Spear-OSB-Soaring Spear-Deal massive jump wind and non-elemental damage to one target. Can break the damage cap up to 99999. MASTERED Shamanic Spear-USB1-Bahamut Dive-Deal ten jump wind and non-elemental attacks to one enemy, temporarily infuse the user with the power of wind, raise the user's Attack a moderate amount and Defense a small amount, and temporarily remove delay from the user's jump attacks. MASTERED Pandoran Spear-GSB-Smash Blast-Instantly deal six ranged physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. MASTERED Rune Bracelet-Legend Materia-Oath of Protection-Begin battle with Haste, and remove delay from the user's actions for one turn. MASTERED Wurtzite Bangle-Legend Materia-Brutal Affection-Small chance for dragoon abilities to trigger twice. MASTERED
Nabaat: Red Scorpion-USB2-Fatal Refrain-Deal ten magic dark attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily raise the dark attack level of all allies by 1, grant Bravery Mode to the user, and set their Bravery Level to 2. MASTERED Nabaat's Glove-Legend Materia-Manifest Evil-Small chance for offensive dark abilities to trigger twice. MASTERED
Tidus: Force Sabre-SSB-Jecht Shot-3 hit ranged physical water attacks to 1 target. MASTERED Razzmatazz-BSB1-Abes All-star-Deal five ranged physical water attacks to all targets, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of water. MASTERED Twilight Steel-BSB2-Sonic Strike-Instantly deal ten ranged physical water and non-elemental attacks to one target, temporarily raise the user's Attack a moderate amount and Defense a small amount, remove delay from the user's actions for one turn, and grant Haste and Burst Mode to the user. MASTERED Blitz Ace-USB-Day to Remember-Deal ten ranged physical water and non-elemental attacks to one target, remove delay from the user's actions for one turn, temporarily infuse the user with the power of water, and enter Ace EX Mode. Ace EX Mode temporarily raises Attack a moderate amount, and causes water abilities to trigger Run & Shoot, dealing six ranged physical water and non-elemental attacks to one target. MASTERED
Double-Edge-CSB-A Fleeting Dream-Activate a water chain to raise the water damage of all allies a small amount, and deal eleven physical water attacks to one target, and reduce the delay of all allies' actions for two turns. MASTERED Wizard Sword-GSB1-Ace Form-Instantly grant the user Empowered Infusion for water, and reduce delay of the user's actions for two turns. MASTERED Glorious Shield-GSB2-Sphere Form-Temporarily grant the user Empowered Infusion for water, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Vigilante-ASB-Slash & Splash-Deal twenty massive ranged physical water attacks, followed by another ranged physical water attack that can break the damage cap, to one enemy. MASTERED Zanarkand Abes Uniform I-AASB-Rising Dream-Deal fifteen ranged physical water and non-elemental attacks to one target, temporarily infuse the user with the power of water, temporarily grant the user Awoken Sharpshooter Mode, increase the user's Cap Break Level by 1, and cause every third sharpshooter ability they use to trigger the follow-up ability Ace Shot, dealing ranged physical water and non-elemental damage to one target. Ace Shot can break the damage cap. MASTERED
Wakka: Over the Top-SSB-Aurochs Reels-Deal four ranged physical attacks to all targets, with a high chance to Blind and Poison them. MASTERED Glorious Armguard-BSB-Glorious Armguard-Deal twelve ranged physical attacks to random targets, temporarily lower their Attack, Magic, Defense, and Resistance a large amount, and grant Haste and Burst Mode to the user. MASTERED Cerulean Armguard-Legend Materia-Technical Control-Increase the duration of stat debuffs generated by the user and their related effects a small amount. Applies to most stat buffs and their effects. MASTERED
Kimahri: Dusk Lance-Unique-Mighty Guard (X)-Party magic blink. MASTERED Twin Lance-SSB-Fang of Gagazet-Deal 5 physical attacks to 1 target and enable party mighty guard 1 time. MASTERED Bright Armlet-USB1-Undimmed Spirit-Temporarily raise the Attack and Magic of all allies a moderate amount, Resistance a small amount, and grant them a barrier that reflects a portion of attack damage taken back at the attacker as water damage. MASTERED Knight Lance-AASB-Dragonfang Current-Deal fifteen jump water and non-elemental attacks to one enemy, temporarily infuse the user with the power of water, temporarily grant the user Awoken Water Mode, increase the user's Cap Break Level by 1, and cause the user's jump attacks to land instantly. MASTERED Harpoon-Legend Materia-Devoted Guardian-Begin battle temporarily infused with the power of water. MASTERED Thanatos Lance-Legend Materia-Spear of Wrath-Deal significantly more physical damage when a spear is equipped. MASTERED
Yuna: Lullaby Rod-Unique-Hymn of the Fayth-Restore a moderate amount of HP to all allies and grant them major Regen. MASTERED Full Metal Rod-SSB-Dragon's Roar-Deal five summoning magic non-elemental attacks to all targets, and temporarily raise the party's Resistance a moderate amount. MASTERED Songstress Rod-SSB-Farplane Wind-3 hit holy white magic to one and imbue user with holy. MASTERED Tiny Bee-BSB1-Trigger Happy-Deal ten magic non-elemental attacks to one target, and grant Haste and Burst Mode to the user. MASTERED Summoner's Garb-BSB2-Tenets of the Fayth-Restore a moderate amount of HP to all allies, temporarily raise their Magic and Mind a moderate amount, and grant Haste and Burst Mode to the user. MASTERED
Wind Rod-USB2-Grand Summon Overdrive-Deal ten summon magic holy and wind attacks to one target, temporarily grant moderate Ability Boost to the user's summon abilities, and enter Last Summoner EX Mode. Last Summoner EX Mode temporarily raises the user's Magic a moderate amount, causes the user's summoning abilities to trigger the follow-up ability Sonic Ray, and restores two ability uses to one of the user's abilities when EX Mode ends. MASTERED Golden Staff-GSB-Fayth's Refuge-Instantly grant all allies a barrier that negates holy damage up to 50% of their max HP, and grant them major Regen. MASTERED Rod of Wisdom-ASB-Grand Summon Dragonlord-Deal twenty massive summon magic holy and wind attacks to one enemy, followed by an additional summon magic holy and wind attack that can break the damage cap. MASTERED Bridal Gown-Legend Materia-Just Whistle-Small chance for white magic abilities to trigger twice. MASTERED
Auron: Riot Blade-SSB-Banishing Blade-Deal five ranged physical attacks to one target, and temporarily lower its Attack and Defense a large amount. MASTERED Warblade-BSB1-Tornado-Deal six physical fire and non-elemental attacks to all targets, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user. MASTERED Dual Blade-USB2-Lost Arts-Deal ten physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, enter Friend's Promise mode, and trigger Lingering Flame when Friend's Promise mode ends. Friend's Promise mode temporarily changes the user's action delay and critical hit chance (up to rank 3). Amount of change depends on the number of samurai abilities the user has used. Lingering Flame can break the damage cap. MASTERED Cerulean Bracer-GSB1-Scorching Shank-Instantly deal six physical fire and non-elemental attacks to one enemy, lower its fire resistance level by 1, and lower its Defense a large amount. MASTERED
Jecht: Sin's Fang-SSB-Ultimate Jecht Shot-7 ranged physical attacks to one and moderate party critical hit chance boost. MASTERED The Blitz-BSB2-Final Transformation-Deal eight physical dark attacks to random targets, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of the dark. MASTERED Soul King-USB1-Ultimate Jecht Rush-Deal ten ranged physical dark and non-elemental attacks to one target, reduce delay of the user's actions for one turn, temporarily set the user's critical hit chance to 75%, temporarily raise the user's Attack a moderate amount and Defense a small amount, and temporarily reduce delay of the user's actions for one turn when using a dark attack. MASTERED
Braska: High Summoner's Staff-SSB1-Wandering Flame-Deal seven summon magic fire and non-elemental attacks to one target, and temporarily infuse the user with the power of fire. MASTERED High Summoner's Robe-SSB2-Summoner's Dream-Reduce the offensive magic casting time of all allies for three turns, temporarily raise their Magic a moderate amount, and grant them major Regen. MASTERED High Summoner's Helm-Legend Materia-Quiet Fury-Begin battle temporarily infused with the power of fire. MASTERED
Lulu: Magician Mog-SSB-Icy Smile-Deal 4 magic aoe Ice attacks and temporarily infuse the user with the power of ice. MASTERED Lulu's Robes-BSB1-Triple Threat-Deal ten magic ice, fire, and water attacks to one target, and grant Haste and Burst Mode to the user. MASTERED Water Moomba-USB2-Blizzard & Water Fury-Deal ten magic ice and water attacks to one target, temporarily raise the user's Magic a moderate amount and Resistance a small amount, temporarily reduce delay of the user's magic attacks, and cause the user's ice and water abilities to trigger the follow-up ability Chase Fury, dealing five magic ice, water, and non-elemental attacks to one target. Damage dealt by Chase Fury increases depending on the triggering ability's rank. MASTERED Medical Bangle-ASB-Twin Temptations-Deal three massive magic ice and water attacks to one enemy. Can break the damage cap. MASTERED Guardian Bangle-Legend Materia- Harshest Judge-Begin battle temporarily infused with the power of water. MASTERED
Seymour: Seymour's Robes-SSB-Cross Cleave-Deal 5 AOE dark and non-elemental attacks with a moderate chance to petrify and temporarily infuse the user with the power of dark. MASTERED Seymour's Rod-BSB1-Anima's Pain-Deal eight summon magic dark and non-elemental attacks to random targets, with a moderate chance to Instantly KO them, temporarily lower their dark resistance level by 2, and grant Haste and Burst Mode to the user. MASTERED Guado Wedding Robes-BSB2-Guado Grudge-Deal eight magic dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, and grant Haste and Burst Mode to the user. MASTERED
Rikku: Rikku's Dagger-BSB1-Machinations-Deal ranged physical water damage to ten random targets, temporarily lower their water resistance, and grant Haste and Burst Mode to the user. MASTERED Onyx Targe-BSB2-Team Bomb-Deal eight ranged physical water and non-elemental attacks to one target, temporarily infuse the user with the power of water, and grant Haste and Burst Mode to the user. MASTERED Tidal Knuckles-USB1-Hyper Mighty G-Grant Protect, Shell, and Haste to all allies, and temporarily raise their Attack and Magic a moderate amount. MASTERED Barbed Knuckles-USB2-Thief Dressphere-Deal ten physical water and non-elemental attacks to random targets, temporarily lower their water resistance level by 2, and cause the user's water abilities to trigger the follow-up ability Aqua Toxin, dealing two physical water and non-elemental attacks to one enemy, with a moderate chance to temporarily lower its water resistance level by 1. MASTERED
Tongue Holder-GSB1-Secret Concoction-Instantly increase the user's Soul Break gauge by 2. Does not deplete the Soul Break gauge. MASTERED Al Bhed Rikku's Guise-AASB-Dynamic Mix-Deal fifteen physical water and non-elemental attacks to one enemy, temporarily infuse the user with the power of water, temporarily grant the user Awoken Water Mode, increase the user's Cap Break Level by 1, and cause the user's water abilities to grant all allies a barrier that reduces the damage of one attack a moderate amount. MASTERED Spectre Claw-SASB-Tidal Wave-Deal fifteen physical water and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for water, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and enter Eccentrick Mode. MASTERED Berserker Knuckles-Legend Materia-Merry Maker-Reduce delay of the user's actions for three turns at the start of battle. MASTERED
Paine: Warrior's Gloves-SSB-Liquid Steel-Deal six physical water attacks to one target, and temporarily infuse the user with the power of water. MASTERED Full Throttle Blade-USB3-Throttle Alluvion-Deal ten physical water attacks to one enemy, temporarily infuse the user with the power of water, reduce delay of the user's spellblade abilities for two turns, temporarily grant the user Bravery Mode, and set the user's Bravery Level to 2. MASTERED Dark Knight's Guise-GSB-Bring the Pain!-Temporarily grant the user Empowered Infusion for water, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. MASTERED Gunner's Guise-Legend Materia-Gullwing Enforcer-Increase the user's Attack up to a moderate amount, proportional to the number of spellblade abilities the user has used. MASTERED
FF XI:
Shantotto: Tactician Magician's Cuffs-BSB1-Play Rough-Deal six magic lightning, fire, and ice attacks to all targets, temporarily infuse the user with the power of lightning, and grant Haste and Burst Mode to the user. MASTERED Federation Signet Staff-USB1-A Thousand Suns-Deal ten magic lighting, ice, and fire attacks to one target, temporarily infuse the user with the power of lightning, and enter Twinstrike EX Mode. Twinstrike EX Mode temporarily raises the user's Magic a moderate amount, and causes witch abilities to double cast. MASTERED Iridal Staff-CSB-Frightening Lightning-Activate a lightning chain to raise the lightning damage of all allies a small amount, reduce delay on the actions of all allies for two turns, and deal eleven magic lightning attacks to one target. MASTERED
Vermillion Cloak-GSB2-Thrills and Spills!-Deal magic lightning damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to lightning, and temporarily grant the user Empowered Infusion for lightning. Can break the damage cap. Triggers instantly and does not deplete the Soul Break Gauge. MASTERED Wizard's Petasos-AASB-Federation Demon-Deal fifteen magic lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Witch Mode, increase the user's Cap Break Level by 1, and grant them Play Rough. MASTERED
Ayame: Ochiudo's Kote-SSB-Tachi Jinpu-Deal five instant physical wind attacks to all targets, grant Haste to all allies, and temporarily raise the user's Attack a large amount. MASTERED Kiku-Ichimonji-OSB-Ancestral Blade-Deal massive physical ice and non-elemental damage to one target. Deals more damage if the target is Vulnerable or has a Slight Weakness to ice. Can break the damage cap. MASTERED Kumokirimaru-AASB-Shin-Setsuekka-Deal fifteen physical ice and non-elemental attacks to one enemy, temporarily infuse the user with the power of ice, increase the user's critical hit damage, temporarily grant the user Awoken Samurai Mode, increase the user's Cap Break Level by 1, reduce delay of the user's samurai abilities, and grant major Retaliate to the user. MASTERED Omokage-Legend Materia-Young Gun-Begin battle temporarily infused with the power of ice. MASTERED
Aphmau: Aristocrat's Crown-BSB1-Realignment-Restore a moderate amount of HP to all allies, temporarily raise their Magic and Mind a moderate amount, and grant Haste and Burst Mode to the user. MASTERED Jadagna-USB-Overdrive-Instantly restore a large amount of HP to all allies, grant them Haste, and remove delay from their actions for one turn. MASTERED Flanged Mace-USB2-Imperial Heal-Temporarily lower the holy resistance level of all enemies by 2, restore a large amount of HP to all allies, temporarily cause white magic abilities used by the user to reduce delay of the user and all allies in the same row as the user on their next turn, and cause every second white magic ability used by the user to trigger the follow-up ability Glimpse of Divinity. Triggers instantly. MASTERED
Lilisette: Dancer's Tiara-BSB1-Vivifying Waltz-Temporarily lower the Attack, Magic, Defense, and Resistance of all enemies a large amount, automatically heal damage all allies take (up to 2,000 HP in total), and grant Haste and Burst Mode to the user. MASTERED Darksteel Kukri-USB1-Sensual Dance-Temporarily lower the lightning resistance level of all enemies by 2, briefly lower their Attack, Magic, and Defense a very large amount, and temporarily cause the user's dancer and celerity abilities to trigger the follow-up ability Whirling Edge, dealing five physical lightning, wind, and non-elemental attacks to one enemy. MASTERED
Prishe: Scorpion Harness-USB2-Asuran Fists-Deal ten physical lightning, ice, and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, raise the user's Attack a moderate amount and Defense a small amount, and temporarily cause the user's monk abilities to double cast. MASTERED Spartan Cesti-GSB1-Impetus-Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Twin Element Mode II. After entering Twin Element Mode II, using a lightning or ice ability as the next action temporarily grants the user Empowered Infusion for the same element as the ability that triggered it. Does not deplete the Soul Break Gauge. MASTERED Crow Beret-Legend Materia-Perfect Beauty-Reduce delay of the user's actions for three turns at the start of battle. MASTERED
Curilla: Temple Knight Army Sword-BSB1-Intervention-Deal six physical holy and non-elemental attacks to all targets, temporarily raise the Attack and Defense of all allies a moderate amount, and grant Haste and Burst Mode to the user. MASTERED Gluttony Sword-USB1-Holy Circle-Temporarily raise the Attack and Magic of all allies a moderate amount, Defense a small amount, and grant them a barrier that reflects attack damage taken back at the attacker. MASTERED Royal Knight Army Shield-Legend Materia-Heartfelt Devotion-Reduce delay of the user's actions for three turns at the start of battle. MASTERED
Zeid: Arondight-BSB1-Abyssal Strike-Deal eight physical dark and non-elemental attacks to one target, with a high chance to interrupt its pending actions, temporarily infuse the user with the power of the dark, and grant Haste and Burst Mode to the user. MASTERED Chaos Cuirass-USB1-Darksheen Blade-Deal ten physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, raise the user's Attack a moderate amount and Defense a small amount, and cause the user's darkness abilities to trigger the follow-up ability Abyssal Bite, dealing seven physical dark and non-elemental attacks to one target, and dealing a small amount of damage to the user proportional to their max HP. MASTERED
Naja: Nashira Gages-GSB1-Warrior's Charge-Temporarily grant the user Empowered Infusion for earth, and remove delay from the user's actions for one turn. Triggers instantly. MASTERED Morgenstern-ASB-Salaheem Slam-Deal three massive physical earth attacks to one enemy. Can break the damage cap. MASTERED
Lion: Chicken Knife-ASB-Scatter Shot-Deal twenty massive physical water attacks to one enemy, followed by an additional physical water attack that can break the damage cap. MASTERED
FF XII: Survival Vest-Shared-Veil of Annulment-Party Shellga.
Vaan: Orichalcum Dirk-BSB1-Ark Blast-Deal five instant ranged physical attacks to one target, temporarily lower its Magic and Defense a large amount, and grant Haste and Burst Mode to the user. MASTERED Shikari Nagasa-OSB-Blood-Red Spiral-Deal massive ranged physical damage to one target. Deals more damage for each debuffed stat of the target (Breakdowns, Fullbreak, Dances, ect.) and can break the damage cap up to 99999. MASTERED Yagyu Darkblade-USB2-Cruelest Azure-Instantly deal ten physical attacks to random targets, temporarily lower their Attack and Resistance a large amount, temporarily raise the user's Attack a moderate amount and Resistance a small amount, and enter Sky Pirate EX Mode. Sky Pirate EX Mode increases their thief ability damage a moderate amount, and removes delay from their thief abilities. MASTERED Vaan's Vest-Legend Materia-Undaunted Courage-Increase the duration of stat debuffs generated by the user and their related effects a small amount. Applies to most stat debuffs and their effects. MASTERED
Basch: Holy Lance-BSB1-Shining Ray-Deal six ranged physical holy and non-elemental attacks to all targets, temporarily infuse the user with the power of holy light, and grant Haste and Burst Mode to the user. MASTERED Save the Queen-OSB-Rightous Steel-Deal a massive physical holy and dark attack to one target. Deals more damage for each holy attack the user has made. Can break the damage cap. MASTERED Scorpion Tail-USB1-Clash of Light and Flame-Deal ten ranged physical holy and fire attacks to one target, temporarily infuse the user with the power of holy light, raise the user's Defense a large amount, and temporarily increase the damage of the user's knight abilities up to a moderate amount. MASTERED Crystal Shield-USB2-Exemplar of Honor-Grant Protect, Shell, and Haste to all allies, and temporarily raise their Attack and Magic a moderate amount. MASTERED Dragon Helm-USB3-Blazing Duality-Deal ten physical holy, fire, dark, and non-elemental attacks to one enemy, briefly lower its Attack, Magic, Defense, Resistance, and Mind a large amount, temporarily grant the user Twin Element Mode, and reduce delay of the user's actions. MASTERED
Balthier: Betelgeuse-BSB1-Gatling Gun-Deal ten ranged physical fire attacks to random targets with a moderate chance to Sap and Blind them, and grant Haste and Burst Mode to the user. MASTERED Arcturus-OSB-S-85 Cyclotrone-Deal massive ranged physical fire and non-elemental damage to one target. Can break the damage cap. MASTERED Fomalhaut-USB1-Makara-Deal ten ranged physical fire and non-elemental attacks to one target, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of fire, and temporarily cause the user's machinist abilities to reduce delay of the user's actions for one turn. MASTERED Argyle Armlet-USB2-Edge of Treachery-Deal ten ranged physical fire and non-elemental attacks to one enemy, temporarily lower its fire resistance level by 2, and temporarily cause every second machinist ability used by the user to trigger the follow-up ability Oil Pellet, temporarily lowering the fire resistance level of one enemy by 1. MASTERED
Polaris-CSB2-Prodigal Son-Activate a FF XII realm chain up to 150 hits long that increases the damage of allies from the FF XII realm a large amount, temporarily raise the Attack and Magic of all allies a moderate amount, and grant them Haste. MASTERED Mirage Vest-GSB-The Fleetfooted-Instantly grant the user Empowered Infusion for fire, and reduce delay of the user's actions for two turns. MASTERED Mithuna-ASB-Tales of the Past-Deal three massive ranged physical fire attacks to one enemy. Can break the damage cap. MASTERED Goggle Mask-Legend Materia-Leading Man-Small chance for machinist abilities to trigger twice. MASTERED
Ashe: Demonsbane-Unique-Heaven's Wrath-3 hit magic holy to one with moderate chance to confuse and sleep. MASTERED Ashe's Defiance-BSB1-Dusk's Decree-Deal eight magic lightning and non-elemental magic attacks to one target, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of lightning. MASTERED Ragnarok-USB1-Empyrean's Edict-Deal ten magic lightning and non-elemental attacks to one target, temporarily infuse the user with the power of lightning, raise the user's Magic a moderate amount and Resistance a small amount, and cause the user's black magic abilities to trigger the follow-up ability Lightning Sigil, dealing two to six magic lightning and non-elemental attacks to one target. Number of attacks depends on the triggering ability's rank. MASTERED
Aegis Shield-GSB-Dusk Mote-Instantly grant the user Empowered Infusion for lightning and reduce the delay of the user's actions for 2 turns. MASTERED Tournesol-ASB-Lodestar's Gleam-Deal three massive magic lightning attacks to one enemy. Can break the damage cap. MASTERED Ashe's Bracers-Legend Materia-Fallen Pride-Begin battle temporarily infused with the power of lightning. MASTERED Treaty-Blade-AASB-Northswain's Bolt-Deal fifteen magic lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Lightning Mode, increase the user's Cap Break Level by 1, and cause every third lightning ability they use to trigger the follow-up ability Sundering Bolt, dealing magic lightning and non-elemental damage to one enemy. Sundering Bolt can break the damage cap. MASTERED
Penelo: Holy Rod-SSB-Intercession-Deal three white magic holy attacks to one target, and restore a large amount of HP to the Party. MASTERED Doom Mace-BSB1-Resurrection-Restore a large amount of HP to all allies, grant them Last Stand, and grant Haste and Burst Mode to the user. MASTERED Hermes' Suit-USB1-Dance of Rapture-Instantly restore a large amount of HP to all allies, automatically heal damage they take (up to 2000 HP in total), and enable them to avoid one physical attack. MASTERED
Larsa: Cloud Staff-SSB-Archadian Draught-Large party heal and Haste. MASTERED Princely Raiment-BSB1-Life Crystal-Restore a large amount of HP to all allies, grant them a barrier that enables them to avoid one debuff, and grant Haste and Burst Mode to the user. MASTERED Carmagnole-USB1-Potions Aplenty-Instantly restore a large amount of HP to all allies, temporarily grant them a barrier that enables them to avoid one debuff, grant them major Regen, and cast Esuna on them. MASTERED Joyeuse-AASB-Soothing Wave-Instantly restore a very large amount of HP to all allies, raise any KO'd allies and restore a very large amount of their HP, grant all allies Last Stand, Haste, and a barrier that enables them to avoid one debuff, cast Esuna on them, and temporarily grant the user Awoken Potion Mode. MASTERED Swordbreaker-Legend Materia-Arc of Justice-Small chance to grant a debuff barrier that enables the target to avoid one debuff when healing a single ally with a white magic ability. MASTERED
Gabranth: Gabranth's Hauberk-Unique-Enrage-Deal six physical dark attacks to one target, and temporarily infuse the user with the power of dark MASTERED Chaos Blade-SSB-Fulminating Oblivion-Deal four ranged physical dark attacks to all targets, with a high chance to interrupt their pending actions. MASTERED Nightbringer-BSB1-Innocence-Deal eight ranged physical dark and non-elemental attacks to random targets, temporarily lower their resistance to dark, and grant Haste and Burst Mode to the user. MASTERED
Vayne: Consul's Brigandine-SSB-Mach Wave-Deal five ranged physical or magic dark and non-elemental attacks to all targets, and remove delay from the actions of all allies for one turn. Attack type depends on the stats of the user. MASTERED Dark Sephira-OSB-Divine Sword-Deal massive physical or magic dark and holy damage to one target. Damage type depends on the stats of the user. Can break the damage cap. MASTERED Diamond Armor-ASB-Soaring Spirits-Deal twenty massive physical or magic dark attacks to one enemy, followed by an additional physical or magic dark attack that can break the damage cap. Attack type depends on the user's stats. MASTERED
Fran: Traitor's Bow-SSB-Mist Overload-Deal 7 ranged physical attacks to one target and temporarily lower it's attack, magic, defense and resistance a large amount. MASTERED Perseus Bow-BSB1-Gaze of the Void-Deal five ranged physical attacks to all targets, temporarily lower their Attack, Defense, Magic, Resistance, and Mind a moderate amount, and grant Haste and Burst Mode to the user. MASTERED Artemis Bow-USB1-Vanquished Cries-Deal six ranged physical ice and dark attacks to all targets, temporarily lower their ice resistance, and reduce delay of all allies' actions for two turns. MASTERED Hunting Crossbow-USB2-Sparkchill Fang-Deal ten instant ranged physical ice and lightning attacks to random enemies, briefly lower their Attack, Magic, and Defense a very large amount, and remove delay from the user's actions for one turn. MASTERED Fran's Helm-Legend Materia-Viera Mysteries-Reduce delay of the user's actions for three turns at the start of battle. MASTERED
FF XIII: Tigerclaw-Shared-Tiger's Roar-1 hit Non-Elemental magic to one with moderate chance to slow. Witch's Hat-Shared-Witchcraft-Small party magic boost. Blazefire Saber-Artifact-Sword-Omniboost to all Elements and Non-Element. Lullaby Rod-Artifact-Rod-Omniboost to all Elements and Non-Element.
Lightning: Blazefire Saber-Unique-Blaze Rush-Deal three non-elemental attacks. MASTERED Etro's Embrace-SSB-Lightning Strike-Deal eight ranged physical lightning and non-elemental attacks to all targets, and temporarily infuse the user with the power of lightning. MASTERED Enkindler-BSB1-Focused Bolts-Deal eight ranged physical lightning and non-elemental attacks to random enemies, temporarily lower their lightning resistance level by 2, and grant Haste and Burst Mode to the user. MASTERED Gladius-OSB-Thunderfall-Deal massive physical lightning and non-elemental damage to one target. Deals more damage with additional uses (stacking up to four times, if used within the time limit), and can break the damage cap up to 99999. MASTERED
Razor Carbine-USB1-Army of One-Deal ten physical lightning and non-elemental attacks to one target, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of lightning, and enter Blinding EX Mode. Blinding EX Mode temporarily raises the user's Attack a moderate amount, and reduces delay of the user's actions after making a lightning attack. MASTERED Etro's Shelter-USB2-Lightning Blitz-Deal ten physical lightning attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily increase the damage of their celerity abilities and spellblade abilities a moderate amount, grant them Bravery Mode, and set their Bravery Level to 2. MASTERED Royal Armlet-USB3-Dangerous Beauty-Deal ten physical holy and lightning attacks to one target, temporarily infuse the user with the power of holy light, and enter Knight of Etro EX Mode. Knight of Etro EX Mode temporarily causes the user's holy abilities to reduce delay of physical attacks of allies in the front row for one turn, and trigger the follow-up ability Divine Edge, dealing one, five, or fifteen physical holy, lightning, and non-elemental attacks to one target. Number of attacks cycles through this sequence each time Divine Edge triggers. MASTERED Lifesaber-GSB1-Seething Fury-Instantly deal six physical lightning and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for lightning. MASTERED Guardian Corps Uniform-GSB3-Rending Thunder-Instantly deal six physical lightning and non-elemental attacks to one enemy, and temporarily lower its lightning resistance level by 2. Does not deplete the Soul Break gauge. MASTERED
Hauteclaire-ASB-Blaze Slash-Deal twenty massive ranged physical lightning attacks, followed by another ranged physical lightning attack that can break the damage cap up to 99999, to one enemy. MASTERED Liberator-AASB-Army of One Evolved-Deal fifteen ranged physical lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, temporarily grant them Awoken Lightning Mode, increase their Cap Break Level by 1, and cause every second lightning ability they use to trigger the follow-up ability Lightning Strikes. MASTERED Guardian Corps Cap-Legend Materia-Stoic Warrior-Begin battle temporarily infused with the power of lightning. MASTERED Edged Carbine-Legend Materia-Chosen of Etro-Begin battle temporarily infused with the power of holy light. MASTERED Lightning's Reprise-Legend Materia-Gleaming Blade-Small chance for offensive lightning abilities to trigger twice. MASTERED
Hope: Hope's Gloves-BSB2-Explosive Fist-Deal six magic holy and non-elemental attacks to all targets, with a moderate chance to interrupt their pending actions, raise the user's Magic a moderate amount and Resistance a small amount, and grant Haste and Burst Mode to the user. Damage dealt increases when facing fewer enemies. MASTERED Otshirvani-GSB-Resolute Faith-Temporarily grant the user Empowered Infusion for holy, and restore two summoning ability uses to one of the user's summoning abilities. Triggers instantly. MASTERED Brigandine-AASB-Heavenly Judgement-Deal fifteen summon magic holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, grant the user a barrier that reflects a portion of the damage they take back to the attacker as holy damage that can break the damage cap, temporarily grant the user Awoken Holy Mode, increase the user's Cap Break Level by 1, enter Judgment Mode, and cause every fourth holy ability used by the user to trigger the follow-up ability Unwavering Justice. MASTERED
Hope's Guise-Legend Materia-Eye on the Prize-Begin battle temporarily infused with the power of holy light. MASTERED
Vanille: Physician's Staff-SSB-Miracle Prayer-Restore a large amount of HP and one ability use to all allies. MASTERED Mistilteinn-BSB1-Transcendent Dream- Instant large party heal, temporarily raise user's Mind a moderate amount, and grant Haste & Burst Mode to user. MASTERED Belladonna Wand-USB-Bonds of Awakening-Instantly restore a moderate amount of HP to all allies, grant them Last Stand, and temporarily lower the holy attack level of all enemies by 2. MASTERED Vanille's Guise-Legend Materia-Constant Companion-Small chance to temporarily increase white magic healing a large amount after using a white magic ability. MASTERED Witch's Bracelet-Legend Materia-Hour of Awakening-Moderate chance for support abilities to reduce delay of the user's actions for one turn. MASTERED
Sazh: Deneb Duellers-Unique-Caltrop Bomb-Deal three ranged physical fire attacks to all targets, and temporarily raise the party's Attack a moderate amount. MASTERED Canopus AMPs-SSB-The Choco-Chick-Temporarily raise party attack a large amount and enable them to avoid 1 magic attack. MASTERED Aldebarans-USB1-Gifted Pilot-Grant Haste to all allies, temporarily raise their Magic a moderate amount and Defense and Resistance a small amount, and grant them a barrier that enables them to avoid one debuff. MASTERED
Snow: Feymark-BSB1-A Hero Rides-Grant Haste to all allies, temporarily raise their Attack and Magic a moderate amount, and grant Burst Mode to the user. MASTERED Sacrificial Circle-USB1-Dogged Hero-Deal ten physical ice attacks to one target, temporarily grant all allies a barrier that reflects a portion of the damage they take from the attacker as ice damage, and cause the user to counter attacks with Revenge Counter, dealing two physical ice and non-elemental attacks to one target. MASTERED Warlord's Glove-USB2-Revenge Wall-Grant Haste and Shell to all allies, temporarily raise their Attack a moderate amount and Defense a small amount, and temporarily set their critical hit chance to 50%. MASTERED Unsetting Sun-CSB-Frost Geyser-Trigger an ice chain up to 99 hits long that increases the ice damage of all allies a small amount, deal eleven physical ice attacks to one enemy, and automatically restore HP to allies when they take damage (up to 2000 HP in total per ally). MASTERED Snow's Guise-ASB-Icefist Smash-Deal three massive physical ice attacks to one enemy. Can break the damage cap. MASTERED Snow's Longcoat-Legend Materia-Enduring Resolve-Increase the user's Attack up to a moderate amount, proportional to the number of attacks the user has taken. MASTERED
Noel: Howling Soul-SSB-Deathblow-Deal 6 instant physical attacks to 1 target, with a high chance to interrupt it's pending actions and remove delay from user's actions for 2 turns. MASTERED Avenger's Edge-GSB2-Sunleth Blow-Instantly reduce delay of the user's actions for one turn, and temporarily grant the user Double Crystarium Mode II. After entering Double Crystarium Mode II, using an ice or water ability as the next action temporarily grants the user Empowered Infusion for the same element as the ability that triggered it. Does not deplete the Soul Break gauge. MASTERED
Cid Raines: Cid's Finery-SSB-Seraph's Wing-Deal six magic non-elemental attacks to random targets, reduce the user's magic casting time for four turns, raise the user's Magic a moderate amount, raise Resistance a small amount, and afflict the user with Doom. MASTERED Godhand-USB2-True Miracle-Deal ten magic dark and holy attacks to one target, Doom the user (Countdown 30), remove delay from the user's actions for one turn, temporarily raise the user's Magic a moderate amount and Resistance a small amount, and cause the user's dark and holy abilities to trigger the follow-up ability Seraph-Wing Buffet. Deals more damage if the user has Doom. MASTERED
Serah: Starseeker-SSB-Ultima Arrow-Deal five magic non-elemental attacks to all targets, with a high chance to Slow them. MASTERED Summoner's Garb-CSB-Etro Fusion-Activate an ice chain up to 150 hits long that increases the ice damage of all allies a large amount, and temporarily raise their Magic a large amount. MASTERED Amazon Bow-Legend Materia-Sister's Strength-Begin battle temporarily infused with the power of ice. MASTERED Beachwear-Legend Materia-Second Sight-Small chance for offensive ice abilities to trigger twice. MASTERED
Fang: Heretic's Halberd-BSB2-Raging Whirlwind-Deal nine physical wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. MASTERED Banescissor Spear-OSB-Soaring Spear-Deal massive jump wind and non-elemental damage to one target. Can break the damage cap up to 99999. MASTERED Shamanic Spear-USB1-Bahamut Dive-Deal ten jump wind and non-elemental attacks to one enemy, temporarily infuse the user with the power of wind, raise the user's Attack a moderate amount and Defense a small amount, and temporarily remove delay from the user's jump attacks. MASTERED Pandoran Spear-GSB-Smash Blast-Instantly deal six ranged physical wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. MASTERED Rune Bracelet-Legend Materia-Oath of Protection-Begin battle with Haste, and remove delay from the user's actions for one turn. MASTERED Wurtzite Bangle-Legend Materia-Brutal Affection-Small chance for dragoon abilities to trigger twice. MASTERED
Nabaat: Red Scorpion-USB2-Fatal Refrain-Deal ten magic dark attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily raise the dark attack level of all allies by 1, grant Bravery Mode to the user, and set their Bravery Level to 2. MASTERED Nabaat's Glove-Legend Materia-Manifest Evil-Small chance for offensive dark abilities to trigger twice. MASTERED