Timing, Tworking and Twits!
8 years ago
If the fact that I’m running low on creativity wasn’t apparent, hopefully that title has informed you.
Anyway, hullo! Hope everyone’s having a groovy week so far! Last week in October, with Halloween right around the corner! Buddy and I are still fighting over which one of us is gonna be a wookiee jedi, I got more height, he has more width, so either it’s young Chewie or a dwarf wookiee. We’ll figure it out.
Renders! So, obviously I’ve put out a lot of Shadowrun stuff the past week or two. That’s partially because I was really inspired to do Shadowrun stuff, but mostly because it was really easy. Right now, I’m working on automating as much as possible when it comes to post-processing work in Photoshop, by creating Actions that can be triggered, and end up doing a lot of the work for me. The Shadowrun stuff was a great opportunity to set that up, because the scenes were already mostly complete, the characters were already finished, and it was super easy to get a render made and throw it into Photoshop.
What does this mean? Well, hopefully, every week will be a different theme, and I’ll be able to put out four or more renders with ease! Quality over quantity is important however, and I take my time to do my best in making renders look good: shiney, but discernable. Appealing to the eye, but dignified and artistic. 3D modeling is becoming a popular way for producing art or porn, and the way I’m starting to try and stand out is by making my renders more about the characters and story, rather than rampant penises. If I do start rendering dignified dicks (literally, not metaphorically) expect to get news on that via MY NEW TWITTER ACCOUNT! I’ll be trying to post stuff to that regularly, and will usually have more artsy versions of stuff I do on there, as well as work-in-progress stuff.
Last, and least, I’ve needed to do some gaming lately. Sadly, my gaming turned into working. Why? What game? An MMO like Star Wars Galaxies that has you working a second job? A simulator like Elite Dangerous that has you working for the most minimal reward-to-effort ratio that exists in gaming?
No. I was busy “playing” (e.g., evaluating) a high-quality mobile game released on PC. It’s called WarnerBros™: Middle™™-Earth™™™: Shadow™™™™™ of™ War™™™™™™™™™, a “single-player” “game” where you spend real-world money for Experience Boosters, and where characters exist only to provide tutorial dialogue describing the next game mechanic you’re going to start investing in, in order to grind credits to use on the Market to buy randomized lootboxes that will help you progress through the game.
I understand there are people here playing Shadow of War who might like it, and good for them--I kind of like it too. Sadly, the things I like about the game are dramatically fewer than the things I don’t like about the game, and despite having the Silver Edition, and despite playing in Offline mode (if you never accept the WarnerBros terms of service, you won’t have access to the Market/Lootboxes/Online components), I feel almost dirty playing the...sorry, but it’s not a game. It’s a corporate marketing experiment designed to see how much gamers can be exploited and psychologically manipulated into spending their real-world money on common gameplay elements converted microtransactions and unregulated gambling. But, I needed to find out for myself.
Anyway, hope everyone has a good rest of the month. Take care of yourselves!
Anyway, hullo! Hope everyone’s having a groovy week so far! Last week in October, with Halloween right around the corner! Buddy and I are still fighting over which one of us is gonna be a wookiee jedi, I got more height, he has more width, so either it’s young Chewie or a dwarf wookiee. We’ll figure it out.
Renders! So, obviously I’ve put out a lot of Shadowrun stuff the past week or two. That’s partially because I was really inspired to do Shadowrun stuff, but mostly because it was really easy. Right now, I’m working on automating as much as possible when it comes to post-processing work in Photoshop, by creating Actions that can be triggered, and end up doing a lot of the work for me. The Shadowrun stuff was a great opportunity to set that up, because the scenes were already mostly complete, the characters were already finished, and it was super easy to get a render made and throw it into Photoshop.
What does this mean? Well, hopefully, every week will be a different theme, and I’ll be able to put out four or more renders with ease! Quality over quantity is important however, and I take my time to do my best in making renders look good: shiney, but discernable. Appealing to the eye, but dignified and artistic. 3D modeling is becoming a popular way for producing art or porn, and the way I’m starting to try and stand out is by making my renders more about the characters and story, rather than rampant penises. If I do start rendering dignified dicks (literally, not metaphorically) expect to get news on that via MY NEW TWITTER ACCOUNT! I’ll be trying to post stuff to that regularly, and will usually have more artsy versions of stuff I do on there, as well as work-in-progress stuff.
Last, and least, I’ve needed to do some gaming lately. Sadly, my gaming turned into working. Why? What game? An MMO like Star Wars Galaxies that has you working a second job? A simulator like Elite Dangerous that has you working for the most minimal reward-to-effort ratio that exists in gaming?
No. I was busy “playing” (e.g., evaluating) a high-quality mobile game released on PC. It’s called WarnerBros™: Middle™™-Earth™™™: Shadow™™™™™ of™ War™™™™™™™™™, a “single-player” “game” where you spend real-world money for Experience Boosters, and where characters exist only to provide tutorial dialogue describing the next game mechanic you’re going to start investing in, in order to grind credits to use on the Market to buy randomized lootboxes that will help you progress through the game.
I understand there are people here playing Shadow of War who might like it, and good for them--I kind of like it too. Sadly, the things I like about the game are dramatically fewer than the things I don’t like about the game, and despite having the Silver Edition, and despite playing in Offline mode (if you never accept the WarnerBros terms of service, you won’t have access to the Market/Lootboxes/Online components), I feel almost dirty playing the...sorry, but it’s not a game. It’s a corporate marketing experiment designed to see how much gamers can be exploited and psychologically manipulated into spending their real-world money on common gameplay elements converted microtransactions and unregulated gambling. But, I needed to find out for myself.
Anyway, hope everyone has a good rest of the month. Take care of yourselves!
TunaWuff
~tunawuff
I definitely like seeing what stories you come up with for your renders. It makes seeing your hunky characters that much more interesting
Undercover Beast
~undercoverbeast
OP
D'aw man, I appreciate that buddy!! Exactly what I'm aiming for, so it's awesome to hear I'm meeting my objectives!!!
FA+