Update 28 November 2017
8 years ago
General
All of the new demons are implemented and mostly bugtested! I've also added to the tileset and redecorated all of Underpath, so it'll hopefully be a bit more interesting now.
I've thought of a really good idea for something I could do with the upcoming new character Kris, but I'm not completely sure yet. I also want to be careful about what I reveal --
while knowing the names of the areas and characters and what they look like in advance is very unlikely to affect anybody's enjoyment of the game, there are a lot of other things which could.
Another thing I've done is heavily modify and rebalance the Slash-type melee attacks, so that they now feel way more fun to use and are viable in some situations other than those where physical damage is 100% necessary. One of the changes was a small tweak which I applied to Mirror Wave as well, but that's mostly been left alone because it's already pretty well balanced.
The first public version, 0.3.0, which from now on I will refer to as "Phase Three", should hopefully be done sometime around January. I can't wait to see what people think of it! :D It would be really good to get some proper feedback, because the testers in the first two (closed) phases weren't particularly helpful.
I've thought of a really good idea for something I could do with the upcoming new character Kris, but I'm not completely sure yet. I also want to be careful about what I reveal --
while knowing the names of the areas and characters and what they look like in advance is very unlikely to affect anybody's enjoyment of the game, there are a lot of other things which could.
Another thing I've done is heavily modify and rebalance the Slash-type melee attacks, so that they now feel way more fun to use and are viable in some situations other than those where physical damage is 100% necessary. One of the changes was a small tweak which I applied to Mirror Wave as well, but that's mostly been left alone because it's already pretty well balanced.
The first public version, 0.3.0, which from now on I will refer to as "Phase Three", should hopefully be done sometime around January. I can't wait to see what people think of it! :D It would be really good to get some proper feedback, because the testers in the first two (closed) phases weren't particularly helpful.
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