Thick, macro game ideas
7 years ago
General
i've been thinking of making a game where you play as her, smashing city after city. Gameplay is similar to the flash game City smasher, only with WAY more content and features instead of something that was a high school project. (or atleast that's what i always feel when i see that game, unfinished lack of potential.)
Differences: 1: No crowds of people, only buildings that you smash, (can also walk on them as you get bigger), 2: start at 100 feet and finish at 1000 feet, 3: upgrades for her and powers (mostly stomping related, with a few fire moves), and a skill set, 4: limited areas, instead of an endless city, 5: 10 cities in total, each in different districts which you smash each of them one at a time, slowly demolishing the city, 6: experince and leveling systems, 7: and finally there are no enemies, but you do have an energy bar which you have to keep up otherwise she gets too tired and the level ends. (though by the end of the game you don't have to worry about it since your so powerful that it doesn't become a problem anymore.)
Main menu: version 1
You see the main character, (at max size) standing still, observing a nearby city, she will then look at the camera, wink, giggle and then she starts walking to the right, towards the city, with the camera following her. It will see her start to destroy it while you see the damage she's doing with sounds of her giggling and buildings being destroyed, and then the camera will finish off with an empty area of land that she will continue to move, to another city. (Gap between city's is 15 seconds)
Version 2:
It shows her looming over the camera with a foot raised, ready to stomp the camera, with smoke and ruins around the bottom part of the screen and the background. The options are on her foot, each time you click on something, she stomps the camera and she raises it back up (exempt play, there it fades to black as it loads). The loading symbol is a white silhouette of her stomping on endless buildings.
It's possible for different versions, if you want too.
Version 3: pixel based
Similar to the free game on itchio, there lurks a monster, you play as her stomping on the city in the story. However it has more depth then that, instead of just one line it’s 3 areas that you move between, kind of like the King of monsters game series, where it’s 3 different tiles in a grid. (Or something link that, the main thing is that instead of fighting monsters, you control her feet as she moves through the city, smashing everything.) (she is of course her story size, so she will be mostly out of camera since the camera is focused on the buildings and her lower legs. Though I think it would help if she was to be visible in a full body to add more affect to the game, especially when she reaches down town with the sky scrappers.) (Though the game play style will be similar to the itchio game, arrow keys only for movement.)
Link to game: https://detective-pixel.itch.io/the.....urks-a-monster
Link to what I mean: https://www.giantbomb.com/king-of-t.....ing/3030-9432/
Version 4:
Think the mobile game Thumbzilla, only with more content, a different character, different system and other things.
Differences:
1: you play as Thick on a rampage across the world, smashing any city in your way
2: instead of kaiju feet, it’s her shoes, which in the upgrade menu can be changed with different shoes
3: camera can be changed to show her either at full body or behind her (either behind the shoes or behind her body for an ass shot. )
4: no people and no enemies, just helpless cities for you to smash
5: limited areas, no endless streets
6: she does chuckle from time to time while smashing
7: auto smash button for those who are doing something else
8: offline gameplay, no leaderboards except your own
9: achievements
10: customization options with clothing and tattoos
11: a combo bar that fills when you smash, leading to a frenzy of paw stomping power! (Also activates auto stomp)
And finally, 12: upgrades for more destructive potential.
Differences: 1: No crowds of people, only buildings that you smash, (can also walk on them as you get bigger), 2: start at 100 feet and finish at 1000 feet, 3: upgrades for her and powers (mostly stomping related, with a few fire moves), and a skill set, 4: limited areas, instead of an endless city, 5: 10 cities in total, each in different districts which you smash each of them one at a time, slowly demolishing the city, 6: experince and leveling systems, 7: and finally there are no enemies, but you do have an energy bar which you have to keep up otherwise she gets too tired and the level ends. (though by the end of the game you don't have to worry about it since your so powerful that it doesn't become a problem anymore.)
Main menu: version 1
You see the main character, (at max size) standing still, observing a nearby city, she will then look at the camera, wink, giggle and then she starts walking to the right, towards the city, with the camera following her. It will see her start to destroy it while you see the damage she's doing with sounds of her giggling and buildings being destroyed, and then the camera will finish off with an empty area of land that she will continue to move, to another city. (Gap between city's is 15 seconds)
Version 2:
It shows her looming over the camera with a foot raised, ready to stomp the camera, with smoke and ruins around the bottom part of the screen and the background. The options are on her foot, each time you click on something, she stomps the camera and she raises it back up (exempt play, there it fades to black as it loads). The loading symbol is a white silhouette of her stomping on endless buildings.
It's possible for different versions, if you want too.
Version 3: pixel based
Similar to the free game on itchio, there lurks a monster, you play as her stomping on the city in the story. However it has more depth then that, instead of just one line it’s 3 areas that you move between, kind of like the King of monsters game series, where it’s 3 different tiles in a grid. (Or something link that, the main thing is that instead of fighting monsters, you control her feet as she moves through the city, smashing everything.) (she is of course her story size, so she will be mostly out of camera since the camera is focused on the buildings and her lower legs. Though I think it would help if she was to be visible in a full body to add more affect to the game, especially when she reaches down town with the sky scrappers.) (Though the game play style will be similar to the itchio game, arrow keys only for movement.)
Link to game: https://detective-pixel.itch.io/the.....urks-a-monster
Link to what I mean: https://www.giantbomb.com/king-of-t.....ing/3030-9432/
Version 4:
Think the mobile game Thumbzilla, only with more content, a different character, different system and other things.
Differences:
1: you play as Thick on a rampage across the world, smashing any city in your way
2: instead of kaiju feet, it’s her shoes, which in the upgrade menu can be changed with different shoes
3: camera can be changed to show her either at full body or behind her (either behind the shoes or behind her body for an ass shot. )
4: no people and no enemies, just helpless cities for you to smash
5: limited areas, no endless streets
6: she does chuckle from time to time while smashing
7: auto smash button for those who are doing something else
8: offline gameplay, no leaderboards except your own
9: achievements
10: customization options with clothing and tattoos
11: a combo bar that fills when you smash, leading to a frenzy of paw stomping power! (Also activates auto stomp)
And finally, 12: upgrades for more destructive potential.
Haruau
~haruau
OP
Currently none right now but I plan on doing JavaScript either next semester or the one after that. (That’s coding, as for engine I don’t know, but probably Unreal since I’ve got it on my computer. If not then I can learn another that will help towards these game ideas.)
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