Game Dev - Update Post #Whatever
7 years ago
I continue to chip away at the game. I say that a lot and I don't think I've ever properly talked about that. I've heard it described it as "chunking", though google disagrees.
The idea is simple. Making a game or doing any other large project is difficult, if not impossible, as a whole. So instead, you do 1 small thing, then another. Now, this could have some problems when it comes to long term efficiency since getting a problem fixed might not be the best way to do something.
Right now, I have Krystal running, jumping, and shooting, and the camera works. I think I'm going to have a jumping sprite since it looks weird her walking in the air. Not sure if I'll have a crouch or hit reaction sprite yet. I kind of what to get the sprites finalised so I can put them out there and allow people to do edits. But at the same time, there's no rush since I'm not sure anyone wants to do edits. I know some people are interested in features like clothing damage and alturnitive outfits, and I can code them in. I just don't want to get bogged down in sprite edits when I have a game to finish.
Speaking of, still not sure of the type of game yet. Linier platformer is most likely, but with some extra work I could make some kind of metroidvania or even a souls like. It won't change the core platforming gameplay much, just mainly an issue of how the levels are structured. Of course, I'd need to make power ups for the player to get.
There is an unexciting screenshot to post. Doesn't look like much, but it's a plain test map. It doesn't show the walking animation, but that would need a gif or video or something.
http://www.furaffinity.net/view/29013342/
Got a Monster Hunter World review to edit. It's a longer one, but I did a bunch of pre-editing by editing important clips before hand. Still, kind of boring. Also, I think I'm close to finishing The Surge, and I want to make a video about it but the recorded gameplay uses a lot of disk space. Might have to give the quality a hit for the sake of my hard drive.
I made a gameplay collage video public today. Might be of interest to people who like funny gaming highlight reels.
The idea is simple. Making a game or doing any other large project is difficult, if not impossible, as a whole. So instead, you do 1 small thing, then another. Now, this could have some problems when it comes to long term efficiency since getting a problem fixed might not be the best way to do something.
Right now, I have Krystal running, jumping, and shooting, and the camera works. I think I'm going to have a jumping sprite since it looks weird her walking in the air. Not sure if I'll have a crouch or hit reaction sprite yet. I kind of what to get the sprites finalised so I can put them out there and allow people to do edits. But at the same time, there's no rush since I'm not sure anyone wants to do edits. I know some people are interested in features like clothing damage and alturnitive outfits, and I can code them in. I just don't want to get bogged down in sprite edits when I have a game to finish.
Speaking of, still not sure of the type of game yet. Linier platformer is most likely, but with some extra work I could make some kind of metroidvania or even a souls like. It won't change the core platforming gameplay much, just mainly an issue of how the levels are structured. Of course, I'd need to make power ups for the player to get.
There is an unexciting screenshot to post. Doesn't look like much, but it's a plain test map. It doesn't show the walking animation, but that would need a gif or video or something.
http://www.furaffinity.net/view/29013342/
Got a Monster Hunter World review to edit. It's a longer one, but I did a bunch of pre-editing by editing important clips before hand. Still, kind of boring. Also, I think I'm close to finishing The Surge, and I want to make a video about it but the recorded gameplay uses a lot of disk space. Might have to give the quality a hit for the sake of my hard drive.
I made a gameplay collage video public today. Might be of interest to people who like funny gaming highlight reels.
FA+
