Idea I had for the next break (Android turn-based game)
7 years ago
I want cake.
So yeah, I know I had been thinking of doing a real-time multiplayer tutorial for a break (last break I ended up updating Davidi Hunt instead), but....
At work something occured to me. The turn-based system sends a byte array back and forth, which means I could send ANY object through- including a custom class.
Kinda been itching to try that out again. Idea I had......
Game with three rounds. One player sends enemies, the other one shoots them down. Then you swap roles.
First round only has basic enemies, but second round creates a wider variety, and third round is like the second round but you can send a LOT more.
I could probably create this game in a couple of weeks. It's a pretty simple idea. Only problem is, it'd be android exclusive. Google Play Services isn't available for iOS anymore.
At work something occured to me. The turn-based system sends a byte array back and forth, which means I could send ANY object through- including a custom class.
Kinda been itching to try that out again. Idea I had......
Game with three rounds. One player sends enemies, the other one shoots them down. Then you swap roles.
First round only has basic enemies, but second round creates a wider variety, and third round is like the second round but you can send a LOT more.
I could probably create this game in a couple of weeks. It's a pretty simple idea. Only problem is, it'd be android exclusive. Google Play Services isn't available for iOS anymore.