Macro/kaiju/giantess mobile game idea
7 years ago
General
Basically it’s a mesh of all 3 where you play as different monsters in their own campaigns of destruction.
The thing is that theirs a pocket dimension where they all hang out in, and they all use black mobile homes (like the most expensive ones that you can find with everything in it) that they use to enter that adjust their sizes to fit inside them accordingly to the world. Execpt they can change their sizes after exiting. Say Godzilla exits and is human sized then grows to his normal kaiju size with no issues.
The gameplay is a sidescrolling perspective, though depending on the character has different mechanics. Like a monster that’s close to human sized can enter buildings and smash them from the inside out. If they’re the size of a building they follow normal kaiju rules and smash everything around them. Though some will be much bigger and be able to stomp a city flat.
Art style: pixel based with original characters from furries and giantess artists.
Intro: you play as a new born Mewtwo (who’s pretty much the guy to teach you how to play the game and get used to the controls) who rampages his planet. After destroying it, he meets a similar monster (who is playable later) who runs a dimensional hub where you can go to other dimensions freely and be able to meet other monsters and giantesses and rampage with them. You unlock other monsters by how much damage you’ve done overall, with the most destructive beings at the top, either goddesses or macro gods who are unstoppable at destruction.
Each character has their own instruction level on their own mechanics and controls, and you can revisit them at any time if you forget.
I do hope someone likes this idea since I think it’ll be good to see an original concept.
The thing is that theirs a pocket dimension where they all hang out in, and they all use black mobile homes (like the most expensive ones that you can find with everything in it) that they use to enter that adjust their sizes to fit inside them accordingly to the world. Execpt they can change their sizes after exiting. Say Godzilla exits and is human sized then grows to his normal kaiju size with no issues.
The gameplay is a sidescrolling perspective, though depending on the character has different mechanics. Like a monster that’s close to human sized can enter buildings and smash them from the inside out. If they’re the size of a building they follow normal kaiju rules and smash everything around them. Though some will be much bigger and be able to stomp a city flat.
Art style: pixel based with original characters from furries and giantess artists.
Intro: you play as a new born Mewtwo (who’s pretty much the guy to teach you how to play the game and get used to the controls) who rampages his planet. After destroying it, he meets a similar monster (who is playable later) who runs a dimensional hub where you can go to other dimensions freely and be able to meet other monsters and giantesses and rampage with them. You unlock other monsters by how much damage you’ve done overall, with the most destructive beings at the top, either goddesses or macro gods who are unstoppable at destruction.
Each character has their own instruction level on their own mechanics and controls, and you can revisit them at any time if you forget.
I do hope someone likes this idea since I think it’ll be good to see an original concept.
6Dorarah9
~6dorarah9
Me parece uma ideia bem interessante.
Haruau
~haruau
OP
Thanks! :)
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