2D Furry Platformer - WiP 2
6 years ago
Hi! Craziux here! Link to my Twitter: Valp_Labs
██████████████████████████████████████████████████ Over 450 Hours spent on the project now, putting the project back together from scratch too
(Copying most of the scripts out again, but looking over everything, improving and adding new scripts,
removing some older test objects etc.) since there was a bug in GMS2 that corrupted my files.
I know I could just have used someone else's scripts, but I want to make my own mechanics,
and by making it all myself (With the help of tutorials) makes me appreciate the effort people put into games.
I never really thought about it before now, and I'm sure most people does not think of it either and
just demand better and better games without realizing the work put into it.
Notice I said over 450 hours, that's over 4 months, I took a long break since the file got corrupted,
but I got back into it. Thing is, those hours is mostly just spent on basic mechanics and how the game works.
I had to set limits for myself, since I had a lot I wanted to do in mind. I'm kinda new to scripting,
so I told myself: "This will do for now." So the basic game-play and menu is pretty much complete!
Only thing that remains is mostly graphics, story and audio now (+ optimization),
which also probably will take some time to do, but I'm up for a challenge.
Thank you for taking your time to read if you did, I appreciate it!
Therris Ayers
~christiger
Keep up the good work <3
Chronowolf
~chronowolf
OP
Thank you, will do my best <3
mathew653
~mathew653
Keep it up, takes a lot of time but is worth it!
Chronowolf
~chronowolf
OP
Thanks, trying my best! ^^
FA+
