Commissions, MV Project, Final Splatfest and CNF GP
6 years ago
General
I just want to let all of you know that it sounds like my Grandad may be leaving the hospital within the next week or so, once a care package (as in carers and such) is in place. This, combined with a commission which someone has gotten after asking about if they could have a Latius character of their own - which is going to be a collab with Ciel as they'll do the artwork, and I'd be doing the story - and some smart usage of my funds, means that I am safer money-wise, and as such, I have closed down the colouration slots due to lack of interest.
I still have two story slots open, and while one is reserved, it sounds unlikely that the person who originally reserved it will be able to get it before the reservation expires.
In other news, I have begun work on a new RPG Maker MV project - which, if it even gets finished enough to see a release, will be a freeware game. I will explain more about it later, just as long as it's still going by then. Of course, I also have a few other RPG Maker projects which I had been working on in the past, but due to working alone - which I am not doing this time - I had burnt out when making them.
Also, it's not long until the final Splatfest of Splatoon 2, which everyone knows may help guide the route Splatoon 3 (if it gets released) goes down. While I have chosen a side already, I must admit I love the details which went into the announcement of the final Splatfest, including the return of a song I never expected to hear again outside of the Octo Expansion, and also the return of that Splatfest rule which was used way back during the early days of Splatoon 2 - possibly even during the Testfire demo! The only thing I'll say is this - I'm with Agents 3 and 8 on this one.
Finally, today is the day when the first Crash Nitro-Fueled GP will begin, and while I will take some time off to do the Splatfest, I intend to get as far as I can through the Nitro gauge. Although I need to point something out - people had claimed that you get reduced Wumpa Coins from playing on Easy. Well, I've played on Easy on the Switch version, and when I won, I always got the max of 20/40/60/80 Coins depending on the tier of the track I was racing on. Still, I wish that if you choose to race 5 or 7 laps, that the coins you get are modified to account for the longer races. Like, say, a 1.5x mod for 5 laps, and a 2x mod for 7 laps - or even adjust the tier based on the new length of the track. I mean, I believe the intent is that 1-2minute races are the 20 Coins, 2-3 are 40 and so on: why don't they use that as a baseline and adjust it based on the new length of the track?
I still have two story slots open, and while one is reserved, it sounds unlikely that the person who originally reserved it will be able to get it before the reservation expires.
In other news, I have begun work on a new RPG Maker MV project - which, if it even gets finished enough to see a release, will be a freeware game. I will explain more about it later, just as long as it's still going by then. Of course, I also have a few other RPG Maker projects which I had been working on in the past, but due to working alone - which I am not doing this time - I had burnt out when making them.
Also, it's not long until the final Splatfest of Splatoon 2, which everyone knows may help guide the route Splatoon 3 (if it gets released) goes down. While I have chosen a side already, I must admit I love the details which went into the announcement of the final Splatfest, including the return of a song I never expected to hear again outside of the Octo Expansion, and also the return of that Splatfest rule which was used way back during the early days of Splatoon 2 - possibly even during the Testfire demo! The only thing I'll say is this - I'm with Agents 3 and 8 on this one.
Finally, today is the day when the first Crash Nitro-Fueled GP will begin, and while I will take some time off to do the Splatfest, I intend to get as far as I can through the Nitro gauge. Although I need to point something out - people had claimed that you get reduced Wumpa Coins from playing on Easy. Well, I've played on Easy on the Switch version, and when I won, I always got the max of 20/40/60/80 Coins depending on the tier of the track I was racing on. Still, I wish that if you choose to race 5 or 7 laps, that the coins you get are modified to account for the longer races. Like, say, a 1.5x mod for 5 laps, and a 2x mod for 7 laps - or even adjust the tier based on the new length of the track. I mean, I believe the intent is that 1-2minute races are the 20 Coins, 2-3 are 40 and so on: why don't they use that as a baseline and adjust it based on the new length of the track?
FA+
