Age of Z Lite?
6 years ago
General
After seeing an add for a game called Age of Z while playing Plants vs Zombies
I decided to download Age of Z and check it out. I really like the idea and the
gameplay's not bad. The thing is I'm not really a gamer, and the idea of playing
one of these Massive-Multiplayer games is pretty intimidating. Especially when
the game allows for other players to raid you for your resources. Does anyone
know of a Zombie-themed City Builder game that would allow me to get my
feet wet on the idea, without the fear of having my ass handed to me on
a regular basis by other players?
FA+

I plan on presenting a game that bars thief players from being able to do that because of a squad of really terrible monstrous characters that steal everything they have as well as 'took' then sell it in a shop. The little stuff the newbie has is left in a pile somewhere the newbie is sent a map to the location. I need to begin learning to program the game.
it is paper and pencil right now but is finished.
When I make my company and MMORPG it, it will have someone to oversee the game and use the squad on newbie thieves. At one person overseeing ten thousand users in the game.
I designed an RPG that requires you to follow two rules for players and a few hundred for characters. but if you as a character can figure out how to circumvent a rule then it does not apply to that character anymore, and since it is now a skill you can improve in it!
My game is not a kids game however you need to be at least 18 since I put sex drugs and rock n roll in it.
yes I know kids will find a way to cheat and play anyway, but at least I will try to keep them out!
Now I need to learn a program to digitize it since everyone can play it on their phone or laptop computer etc. I should be able to get the print version up to e-publish it is a year. so look for NEW WORLD RISING.
It is both sci-fi and magic high fantasy covering all genre's in the same base world. I included several concepts into the game and have figured out how to have the players control the direction of the game. There is no AI and no DM required. No One yet has figured out how to do this!
( I say base world since I include time travel a 20,000-year history, dimension travel and a universe of six galaxies, of 257 possible basic races with dual combinations possible in 198 of them).
Oh, I don't have "You can't go that way" anywhere in my game model! I just hate that in every RPG on the market.