Fallout 4 bug (Can't find any answers online!)
6 years ago
So I've messed around with mods in FO4 before. After losing interest in BL3 for the time being I decided to pop back into it.
Got a new little quest mod, worked just fine.
Grabbed another larger quest mod, had to finagle a few items to make it work due to some poor design, but I finally got it to work without crashing.
Yet now whenever I try to talk to most NPC's they go into a permanent cowering animation once the conversation starts.
I've tried everything I can think of or find online to stop this. Most results loop back to a bug with the battle of Bunker Hill, but I'm long past completing the game and never had any issues with it before. I found a simple console command to fix (specifically) the Bunker Hill bug and tried it to no avail.
The next thing I checked was if any of my other mods could be at fault. Very few if any deal with anything that could be related to this issue. I even disabled the previous smaller quest mod to see if that would help.
If anybody sees this and knows anything that might help please leave a comment.
Got a new little quest mod, worked just fine.
Grabbed another larger quest mod, had to finagle a few items to make it work due to some poor design, but I finally got it to work without crashing.
Yet now whenever I try to talk to most NPC's they go into a permanent cowering animation once the conversation starts.
I've tried everything I can think of or find online to stop this. Most results loop back to a bug with the battle of Bunker Hill, but I'm long past completing the game and never had any issues with it before. I found a simple console command to fix (specifically) the Bunker Hill bug and tried it to no avail.
The next thing I checked was if any of my other mods could be at fault. Very few if any deal with anything that could be related to this issue. I even disabled the previous smaller quest mod to see if that would help.
If anybody sees this and knows anything that might help please leave a comment.
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