Realignment 2020
6 years ago
I could ask at any time, but New Years seems to be the time to reassess goals. I've wanted to ask my audience occasionally what Hewlett should work on and resources for how to get there.
Hewlett wants to "make video games ", but that could mean literally 50+ things! Character concept art, background artist, gameplay programming, UI, UX, the list goes on! How can we find out what to learn if Hewlett wants to work at a game studio, or should he just learn to make 2d games, by himself?
And should we focus on moving out of parents house instead of career stuff? Living with parents has been a major source of stress. They argue a lot, and we find ourselves in a policy of "Keep them happy, so they leave me alone!" Maybe the desire to get a high paying job to move away, should take priority over being an artist for a living...
The mystery of career advancement bleeds into Hewlett's art goals too.
-I'm running the Balloon-Dex.org so that Hewlett is forced to learn code.
- My stickers are being made in Inkscape vector art, so that Hewlett can learn "Adobe illustrator" for job skills. Is vector skills even useful anymore? Maybe he should learn to sprite instead.
- We're always complaining we're not good at shading, despite what's in my gallery. But maybe Hewlett is good enough? Maybe I should only hold flat color and sketches if I ever get commissions? I don't advertise because Hewlett is always busy. But I sometimes take commissions if I'm asked. I'm just worried about how long it would take to finish it.
- I was lonely at New Years because I didn't have anywhere to go except my dysfunctional family. I wish I had a new family that I could share the dumb little midnight countdown with. And my social skills aren't the best, especially for career social networking. Maybe social skills and soft skills should be a higher priority than making art?
I am VERY conflicted in what to do to succeed at life!
...I think I'm done pouring out my heart in public today. If you actually read some of this wall of text, I appreciate you. And I'd appreciate you even more if you gave us useful advice! :D
Hewlett wants to "make video games ", but that could mean literally 50+ things! Character concept art, background artist, gameplay programming, UI, UX, the list goes on! How can we find out what to learn if Hewlett wants to work at a game studio, or should he just learn to make 2d games, by himself?
And should we focus on moving out of parents house instead of career stuff? Living with parents has been a major source of stress. They argue a lot, and we find ourselves in a policy of "Keep them happy, so they leave me alone!" Maybe the desire to get a high paying job to move away, should take priority over being an artist for a living...
The mystery of career advancement bleeds into Hewlett's art goals too.
-I'm running the Balloon-Dex.org so that Hewlett is forced to learn code.
- My stickers are being made in Inkscape vector art, so that Hewlett can learn "Adobe illustrator" for job skills. Is vector skills even useful anymore? Maybe he should learn to sprite instead.
- We're always complaining we're not good at shading, despite what's in my gallery. But maybe Hewlett is good enough? Maybe I should only hold flat color and sketches if I ever get commissions? I don't advertise because Hewlett is always busy. But I sometimes take commissions if I'm asked. I'm just worried about how long it would take to finish it.
- I was lonely at New Years because I didn't have anywhere to go except my dysfunctional family. I wish I had a new family that I could share the dumb little midnight countdown with. And my social skills aren't the best, especially for career social networking. Maybe social skills and soft skills should be a higher priority than making art?
I am VERY conflicted in what to do to succeed at life!
...I think I'm done pouring out my heart in public today. If you actually read some of this wall of text, I appreciate you. And I'd appreciate you even more if you gave us useful advice! :D

blkdragon
~blkdragon
Soft skills are probably the hardest, but one of the more useful ones. Networking is key in the job marketing. It gets you good opportunities and feeds you details on where you should concentrate on improvement for a career. With development, finding a developer user group might help, as you'll get a mix of professionals and hobbyists so you don't need to fit in as much as you like (the one around here did a talk on pixel animation of all things) so you might be surprised to have some knowledge in a field, if at least cursory.

somecoolguy99
~somecoolguy99
well i dont know squat at coding, but I hope things will work out for you. You ever need friends to talk to, were here for you. Give you some advice, cheer you up, encorage you to keep going and all.