Much Ado About Pokemorphs
5 years ago
I think at this point, it's more than safe to say that the PCA is dine, but I have a lot of characters from the project left over. Characters that I worked very hard on, and really loved. Now that my life is effectively on pause, I have a lot more time to mull over what to do with them. I had a couple of ideas in mind.
1. I could treat it as a single-player project and continue where I left off and build the stories and arcs for the characters as I'd envisioned them, probably with some retcons along the way, to compensate for close relationships my characters had with other characters that aren't around anymore.
2. I could create my own Pokemorph school, probably set in Unova, and start from scratch with students and have my current students be staff.
3. I could abandon the Pokemon angle and work all of my characters into per-existing projects, or an individual magical high school/college type setting.
All in all, it's kind of intimidating. I think it's about 20 characters I created, all with backstories and families and junk. I'd hate to see all of those years go to waste.
1. I could treat it as a single-player project and continue where I left off and build the stories and arcs for the characters as I'd envisioned them, probably with some retcons along the way, to compensate for close relationships my characters had with other characters that aren't around anymore.
2. I could create my own Pokemorph school, probably set in Unova, and start from scratch with students and have my current students be staff.
3. I could abandon the Pokemon angle and work all of my characters into per-existing projects, or an individual magical high school/college type setting.
All in all, it's kind of intimidating. I think it's about 20 characters I created, all with backstories and families and junk. I'd hate to see all of those years go to waste.
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tips
If you ever want someone to collab with some time on PCA stuff, feel free to give me a poke. I'm always interested on expanding on characters/setting with people.