commissions and a new editing rule.
5 years ago
Alright i am gonna put this down here because it's taking me longer to do commissions for those who dont know right out the gate what they want done.
IF you have a reference please know what you want, please state it to me and please let me be able to put this in a invoice in the "Reciept"
The reason i make this invoice is not just for safety but its to know what you are expecting out of me.
I stick by my invoice's and i wont be giving you anything extra once i have started on your project and the invoice has been agreed upon by both parties.
SO PLEASE!
if you get a commission from me, know what you want out the gate.
I am happy to adjust changes to the model if you find trouble spots when i show you previews, that is not a concern.
But when you see previews and i inform you that the model is nearing completion and you keep saying "the model looks good as is"
know that after that agreed acceptance, you are now pushing me to go further in the process of getting it game ready.
Having to go back all of a sudden because you suddenly just thought of something to add or change once i have already put the model in motion for the final steps aka rigging and baking the texture maps after your acceptance the first time.
will only make me now struggle harder to go back and change up the model and re-do the topology all over again to be game ready.
this process takes HOURS sometimes.
so please, help a sister out and take pity on my poor brain.
Also, please know the textures you want for clothing or i will come up with something on my own and it's going to be "you get what you get"
i have had this happen to me a few times now and have had customers wonder why i have taken a bit longer to make something and it has been mostly due to "well i am waiting on you to supply me with what you want"
if you wanna give me charge of texturing something for you out of random from my brain i can do it with no problem.
But yeah, please to those wanting a model know the few things i ask.
1. have references (( does not need to be just your character, you like a fat ass a certain artists draws applied to your character? send me it and circle area's with red in gimp,clipstudio,photoshop, microsoft paint))
2. Know what kinda texture work you want done from the start, if you dont i might just reject the commission in general because it'll eat up more time for other customers who are prepped and waiting on a model.
3. speak up about edits at the start, dont wait till the end when i am at the finish line and suddenly move the goal on me after i have sent you a message of "now doing re-topology for game ready models"
not speaking up will only effect your models quality and i want your models to come out beautiful to your vision as well as i can.
so thank you all in your interest in my modeling skills, i do appreciate and love you all for giving me the best job ever witch is making art.
just i gotta kinda lay out some ground rule's as my wife has stated i kinda doormat to people who are pushing the goal line further away at the end and its only making me more tired, cranky.
thank you all peace! ^w^
love Lizzykoopa
IF you have a reference please know what you want, please state it to me and please let me be able to put this in a invoice in the "Reciept"
The reason i make this invoice is not just for safety but its to know what you are expecting out of me.
I stick by my invoice's and i wont be giving you anything extra once i have started on your project and the invoice has been agreed upon by both parties.
SO PLEASE!
if you get a commission from me, know what you want out the gate.
I am happy to adjust changes to the model if you find trouble spots when i show you previews, that is not a concern.
But when you see previews and i inform you that the model is nearing completion and you keep saying "the model looks good as is"
know that after that agreed acceptance, you are now pushing me to go further in the process of getting it game ready.
Having to go back all of a sudden because you suddenly just thought of something to add or change once i have already put the model in motion for the final steps aka rigging and baking the texture maps after your acceptance the first time.
will only make me now struggle harder to go back and change up the model and re-do the topology all over again to be game ready.
this process takes HOURS sometimes.
so please, help a sister out and take pity on my poor brain.
Also, please know the textures you want for clothing or i will come up with something on my own and it's going to be "you get what you get"
i have had this happen to me a few times now and have had customers wonder why i have taken a bit longer to make something and it has been mostly due to "well i am waiting on you to supply me with what you want"
if you wanna give me charge of texturing something for you out of random from my brain i can do it with no problem.
But yeah, please to those wanting a model know the few things i ask.
1. have references (( does not need to be just your character, you like a fat ass a certain artists draws applied to your character? send me it and circle area's with red in gimp,clipstudio,photoshop, microsoft paint))
2. Know what kinda texture work you want done from the start, if you dont i might just reject the commission in general because it'll eat up more time for other customers who are prepped and waiting on a model.
3. speak up about edits at the start, dont wait till the end when i am at the finish line and suddenly move the goal on me after i have sent you a message of "now doing re-topology for game ready models"
not speaking up will only effect your models quality and i want your models to come out beautiful to your vision as well as i can.
so thank you all in your interest in my modeling skills, i do appreciate and love you all for giving me the best job ever witch is making art.
just i gotta kinda lay out some ground rule's as my wife has stated i kinda doormat to people who are pushing the goal line further away at the end and its only making me more tired, cranky.
thank you all peace! ^w^
love Lizzykoopa
FA+

But like drawing's once the colors have set in and now you wanna have something added in place that is not to far gone, its the same for 3d modeling.
it's why i send turntable animations and such.
so thanks for the nice comment of support means loads.
your commision has be nice also, really helps the way you have been circling area's of the ref and helping give a more 3d perspective for my mind to work with off your 2d character, it helps wonders.
always very encouraged on helpful edits like that ^w^