My Factions in RTS or Tabletop Style Stats
5 years ago
Allies- Basic Well Around/Balanced Armies, Prefect Starting and Basic General Play
Wraiths- Cheap Cost, Massive Armies and Extreme Firepower
Union/Raiders- Stealth, Sabotage, Hit and Run Raid Parties
Hexers- Robotic and Mech Warfare, Close Quarters and Armor Focus
*Note Human Factions get a Bonus for there race that makes them have larger squads
Shaligs-Fast Moving, Long Ranged and Close Ranged Combat Clans
Bio-Predators- Swarm Tactics and Hunter Parties, Strong Infantry
Huntoais- Cheap Cost Units, High Psi Units, Strong Airships
Dragons- High Quality and many Specialist, Elemental Armies
Wraiths- Cheap Cost, Massive Armies and Extreme Firepower
Union/Raiders- Stealth, Sabotage, Hit and Run Raid Parties
Hexers- Robotic and Mech Warfare, Close Quarters and Armor Focus
*Note Human Factions get a Bonus for there race that makes them have larger squads
Shaligs-Fast Moving, Long Ranged and Close Ranged Combat Clans
Bio-Predators- Swarm Tactics and Hunter Parties, Strong Infantry
Huntoais- Cheap Cost Units, High Psi Units, Strong Airships
Dragons- High Quality and many Specialist, Elemental Armies
FA+
