Video game Production plan
4 years ago
Planning:
-Making a video game
-Programming
-Budget:N/A
-Will be directed towards certain age groups(not really,i just had to put something here)
-Platforms:steam,(console may be tricky)
Pre-production:
-Storyboard and possibly storytelling(help with storyboard)
-Technological capabilities?(help with Technological capabilities)
-Early prototyping
-Milestone scheduling?(help with Milestone scheduling)
Production:
-Modeling and designing(some help with certain models and designing)
-Audio and visual effects(help with both)
-Physics and mechanics(Help with both)
-Developing and rendering(Help with possibly developing and definite help with rendering)
Launch:
-Major and minor bug smashing(Possible help with both)
-Polishing(Possible help with)
-Master release(possible help with)
Pre-launch:
-Alpha and beta releases(May need possible help with both)
-Marketing hype(Possibly may need help)
-Gaming convention?(May not need to do)
-Independent advertising(will probably need help)
Testing:
-Bug identifying(may need some help with)
-Feature exploitation(Hopefully wont need help with)
-Is the game too easy/hard?:It will get progressively harder
-Is the game even fun?(well.....)
Post-production:
-More bug squashing(May need help with)
-Game patching(Absolutely need help with)
-Game balancing(May need possible help with)
-New content development(May need help with)
-Making a video game
-Programming
-Budget:N/A
-Will be directed towards certain age groups(not really,i just had to put something here)
-Platforms:steam,(console may be tricky)
Pre-production:
-Storyboard and possibly storytelling(help with storyboard)
-Technological capabilities?(help with Technological capabilities)
-Early prototyping
-Milestone scheduling?(help with Milestone scheduling)
Production:
-Modeling and designing(some help with certain models and designing)
-Audio and visual effects(help with both)
-Physics and mechanics(Help with both)
-Developing and rendering(Help with possibly developing and definite help with rendering)
Launch:
-Major and minor bug smashing(Possible help with both)
-Polishing(Possible help with)
-Master release(possible help with)
Pre-launch:
-Alpha and beta releases(May need possible help with both)
-Marketing hype(Possibly may need help)
-Gaming convention?(May not need to do)
-Independent advertising(will probably need help)
Testing:
-Bug identifying(may need some help with)
-Feature exploitation(Hopefully wont need help with)
-Is the game too easy/hard?:It will get progressively harder
-Is the game even fun?(well.....)
Post-production:
-More bug squashing(May need help with)
-Game patching(Absolutely need help with)
-Game balancing(May need possible help with)
-New content development(May need help with)