Snackrifice Demo Update/Question
4 years ago
EDIT 2: Thank you all very much for your supportive comments folks, I've posted the Snackrifice demo publicly for all to see, I do hope you enjoy what I managed 🙏💚
--
Snackrifice update
Hi all, as some of you that follow my twitter know I was making a vore RPG game called Snackrifice.
Emphasis on “was” - I worked harder on that thing for 8 months than I think I worked on anything else, it was a extremely stressful time with multiple people saying they’d help with the insane workload, which made me try to do more and complex things, only to have almost all of them pull out, forget or just not-get-around-to-helping after months.
Not naming names or blaming anyone, it was my fault for believing people when they wanted to help. I also lost friends and neglected the projects I truly care about to work on it and I was in miserable death-march-of-work mode for about 6 months straight during the latter half of last year (which as you know was horrendously stressful in and of itself)
Basically; I stopped working on Snackrifice in December and I don’t have the energy to really go back to it or finish anything and I don’t really know what to do with it as is.
There’s a workable demo I’ve had people who have their OCs involved in it play, it’s got:
- 17 party characters, all capable of 1 or two vore attacks (involving OV, AV and implied UB)
- 4 enemies
- Everyone has unique teasing moves, most have unique dialogue, (some being unique for each vore interaction with each enemy and each party member)
- Over 20 elements
- Over 30 status conditions (not all currently available)
- SFX for elements and status conditions (not much else though and no music)
- Normally you’d have to do moves to raise your Nerve stat enough to use other moves and vore moves but at the moment they’re all free to use
Debug room where you can:
- Recruit any of the party characters (and respawn them if they’re digested)
- Initiate fights against a few different parties of enemies
- Go to the planned overworld and go through the story so far - there’s some scenes missing, other stuff is placeholder and gameplay elements not there as I was going to do those later/waiting for help
I worked very hard on Snackrifice and am not very happy with it though the scant few that have played it have enjoyed what’s there, I don’t want it to never be released but I don’t have the physical or mental energy to do much of anything with it, plus I’m working on other things and still not happy, so going back to this giant ball and chain right now would just make things worse
I guess I’m asking if people want to have the demo at least, accepting the fact there’s a lot of missing things in the story, some errors and other stuff? I don’t know if I’m going to touch it again (though it’s not out of the question) - I made a lot of sacrifices for Snackrifice and those who got their OCs in did a lot of work as well, with the move and animation ideas and so on
Wathchu guys think?
Also, peeps with OCs in Snackrifice as party members/foes:
StormyRange
englishweasel
CriticalGut
jeschke
kamas
bruhbot
ryth
raichitlitchi
phietto
TrashMaw
wheatleythesnowyowl
EDIT: Thanks everyone for so sympathetic and supportive about #Snackrifice, as well as being interested in the demo, I'm going to look into hosting it on voreda.live ran a vore game site ran by my mate, will post here and on Twitz n Ekas when it's out 👍💚
--
Snackrifice update
Hi all, as some of you that follow my twitter know I was making a vore RPG game called Snackrifice.
Emphasis on “was” - I worked harder on that thing for 8 months than I think I worked on anything else, it was a extremely stressful time with multiple people saying they’d help with the insane workload, which made me try to do more and complex things, only to have almost all of them pull out, forget or just not-get-around-to-helping after months.
Not naming names or blaming anyone, it was my fault for believing people when they wanted to help. I also lost friends and neglected the projects I truly care about to work on it and I was in miserable death-march-of-work mode for about 6 months straight during the latter half of last year (which as you know was horrendously stressful in and of itself)
Basically; I stopped working on Snackrifice in December and I don’t have the energy to really go back to it or finish anything and I don’t really know what to do with it as is.
There’s a workable demo I’ve had people who have their OCs involved in it play, it’s got:
- 17 party characters, all capable of 1 or two vore attacks (involving OV, AV and implied UB)
- 4 enemies
- Everyone has unique teasing moves, most have unique dialogue, (some being unique for each vore interaction with each enemy and each party member)
- Over 20 elements
- Over 30 status conditions (not all currently available)
- SFX for elements and status conditions (not much else though and no music)
- Normally you’d have to do moves to raise your Nerve stat enough to use other moves and vore moves but at the moment they’re all free to use
Debug room where you can:
- Recruit any of the party characters (and respawn them if they’re digested)
- Initiate fights against a few different parties of enemies
- Go to the planned overworld and go through the story so far - there’s some scenes missing, other stuff is placeholder and gameplay elements not there as I was going to do those later/waiting for help
I worked very hard on Snackrifice and am not very happy with it though the scant few that have played it have enjoyed what’s there, I don’t want it to never be released but I don’t have the physical or mental energy to do much of anything with it, plus I’m working on other things and still not happy, so going back to this giant ball and chain right now would just make things worse
I guess I’m asking if people want to have the demo at least, accepting the fact there’s a lot of missing things in the story, some errors and other stuff? I don’t know if I’m going to touch it again (though it’s not out of the question) - I made a lot of sacrifices for Snackrifice and those who got their OCs in did a lot of work as well, with the move and animation ideas and so on
Wathchu guys think?
Also, peeps with OCs in Snackrifice as party members/foes:
StormyRange
englishweaselCriticalGut
jeschke
kamas
bruhbot
ryth
raichitlitchi
phiettoTrashMaw
wheatleythesnowyowlEDIT: Thanks everyone for so sympathetic and supportive about #Snackrifice, as well as being interested in the demo, I'm going to look into hosting it on voreda.live ran a vore game site ran by my mate, will post here and on Twitz n Ekas when it's out 👍💚
FA+

*gives a small hug*