GAME REVIEW: Red Faction Guerrilla
16 years ago
So I think I'll start doing my own personal reviews of games that I buy or that I get from friends. Today we'll start with a game that I received from my roommate,
briskfulstorm's girlfriend. That game of course being: Red Faction Guerrilla.
I can't even think of where to start. The game is AMAZING!! It is just an overall great game. Plenty of things to do, lots of really cool weapons ranging anywhere from an Arc Welder that can both stun and kill enemies, to a gun that fires saw blades, the latter being my personal favorite.
And yet I have barely even scratched the SURFACE of this game. I've already liberated 2 different zones and there are still so many more it would appear to do.
Fully destructible buildings, a large variety of vehicles, and challenging missions. Its like a combination of Need for Speed Carbon, Oblivion, and GTA. Except on Mars.
HOWEVER!!!
With every game there are still some drawbacks. The only things I can find wrong with this game are the fact that the driving physics SUCK!! We're talking Halo levels of crappy driving. The cars will either barely turn at all or the steering will be so feather light that a quick tap of the A key sends the car careening to the left. Another issue that I've found is with the destructible buildings themselves. I will admit it is quite nice to plant some charges at the structure points on a building, take a few steps back, blow it up, and watch the whole thing come tumbling down. The problem is, even with the hardware my computer is currently running (ATI Radeon HD 4670, AMD Phenom 9600 Quad Core 2.30 GHz processor and 2GB of RAM), on the lowest settings things STILL slow down when a building falls. Or the physics don't register that the building is sitting on one tiny little metal bar that would never hold up an entire building. On one side.
But its flaws aside, all in all I give Red Faction Guerrilla an 8.9/10. I'd definitely recommend that you pick it up if your computer can handle it.
NEXT GAME: Well, lets do something "scary" shall we? The next game I plan to review will be Dead Space.

I can't even think of where to start. The game is AMAZING!! It is just an overall great game. Plenty of things to do, lots of really cool weapons ranging anywhere from an Arc Welder that can both stun and kill enemies, to a gun that fires saw blades, the latter being my personal favorite.
And yet I have barely even scratched the SURFACE of this game. I've already liberated 2 different zones and there are still so many more it would appear to do.
Fully destructible buildings, a large variety of vehicles, and challenging missions. Its like a combination of Need for Speed Carbon, Oblivion, and GTA. Except on Mars.
HOWEVER!!!
With every game there are still some drawbacks. The only things I can find wrong with this game are the fact that the driving physics SUCK!! We're talking Halo levels of crappy driving. The cars will either barely turn at all or the steering will be so feather light that a quick tap of the A key sends the car careening to the left. Another issue that I've found is with the destructible buildings themselves. I will admit it is quite nice to plant some charges at the structure points on a building, take a few steps back, blow it up, and watch the whole thing come tumbling down. The problem is, even with the hardware my computer is currently running (ATI Radeon HD 4670, AMD Phenom 9600 Quad Core 2.30 GHz processor and 2GB of RAM), on the lowest settings things STILL slow down when a building falls. Or the physics don't register that the building is sitting on one tiny little metal bar that would never hold up an entire building. On one side.
But its flaws aside, all in all I give Red Faction Guerrilla an 8.9/10. I'd definitely recommend that you pick it up if your computer can handle it.
NEXT GAME: Well, lets do something "scary" shall we? The next game I plan to review will be Dead Space.
The security system can be pretty thick sometimes as well, there were places i'd cause total wrecking havoc and blast into deep red status warning status then walk across the street, around a corner out of sight and they'd being lowering my status while there where places that werent even some "high security" area and they'd just start shooting you for no reason while in green status.
I also cant stand AI guerrilla fighters that join you- they are COMPLETELY useless... even WORSE then useless because you loose morale when they they stand out in the open and get shot to death EVERY time. Theres not a single point in the game that they came in handy as anything more then meat-shield distractions to allow me to run up and sledge hammer some poor sap. Any of those optional missions where there's a couple guerrilla's waiting to go to a war zone i just left behind- less moral to loose...
And I hated how enemy NPCs would always target and go after my ally NPC's as if they were somehow a more important target the the guy who's face is plastered everywhere, the guy who stole their nano-forge making multi-person rescue missions damn near impossible to save more then one person x.X
But of all that the worst part is the bugs. If you use 5.1 or 7.1 surround sound speaker setup the sound is massively blown out. Reduce the sound to stereo and its perfectly fine. The ENTIRE audio options section dose absolutely and totally NOTHING. Change any setting in and save and nothing happens, move master volume all the way to zero and nothing happens.
And the part that urks me most of anything is the PC walker controls are hyper sensitive. Every time i got into a walker i had to lower my mouse sensitivity by 5-6 notches so my camera wasnt spinning around twice when i tried to turn 90 degrees.
However, despite all these nasty things, all its cons and bus... its still a fun game. I totally feel I got my $40 worth blowing crap out of the mars residency with a sledge hammer. The story isnt spectacular but its not bad, the weapons are loads of fun, the multiplayer is glorious havoc and personally a buy to enjoy game.