comm pricing is... complicated
4 years ago
I've finally gotten to a point where I can get my pricing where it's apparently supposed to be based on research. By industry standards, your average person technically can't afford it when you think about it.
Pricing is based on hours like with any job. With the going rate being around minimum wage, sometimes lower. Right now that's $15 an hour for some places. But I'll use $7 first, as an example because of how controversial $15 an hour is.
A full detail CG artwork, with hand drawn characters and details. Can take up to around 40 or more hours. 20 at minimum depending on the size of the scene and number of characters/creatures.
At $7 an hour, that would cost $280 for 40 hours. $140 for 20 hours. For just that one art piece.
And that's with the old (or current depending on where you are) minimum wage. That's a lot of money, but it makes sense. For it to be a livable wage, it needs to be high enough for you to actually be able to cover living and business expenses.
Going by $15 an hour, that would cost $600 for 40 hours. And $300 for 20 hours.
Yeah, that's quite the jump. Normally small time artist will do stuff for slave wage, that's basically anything under minimum wage. But doing so can risk them being taken advantage of. And prevents them from being able to make a living off of art alone. At best it's a nice bit of side income. Especially if they get exploited by a company.
It's a complicated mess, but I'm still looking for a stable pay check. So it's something I need to consider. At least until things are all set for me to open up a patreon account.
Pricing is based on hours like with any job. With the going rate being around minimum wage, sometimes lower. Right now that's $15 an hour for some places. But I'll use $7 first, as an example because of how controversial $15 an hour is.
A full detail CG artwork, with hand drawn characters and details. Can take up to around 40 or more hours. 20 at minimum depending on the size of the scene and number of characters/creatures.
At $7 an hour, that would cost $280 for 40 hours. $140 for 20 hours. For just that one art piece.
And that's with the old (or current depending on where you are) minimum wage. That's a lot of money, but it makes sense. For it to be a livable wage, it needs to be high enough for you to actually be able to cover living and business expenses.
Going by $15 an hour, that would cost $600 for 40 hours. And $300 for 20 hours.
Yeah, that's quite the jump. Normally small time artist will do stuff for slave wage, that's basically anything under minimum wage. But doing so can risk them being taken advantage of. And prevents them from being able to make a living off of art alone. At best it's a nice bit of side income. Especially if they get exploited by a company.
It's a complicated mess, but I'm still looking for a stable pay check. So it's something I need to consider. At least until things are all set for me to open up a patreon account.
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